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| Zealous Benediction
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Full: Heal target ally for 30...150 Health. If target was below 50% Health, you gain 7 Energy.
Concise: Heals for 30...150. You gain 7 Energy if target ally was below 50% Health.
| Protection Prayers | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21
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| Healing
| 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 | 110 | 120 | 130 | 140
| 150 | 160 | 170 | 180 | 190 | 200 | 210 | 220 | 230 | 240
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[edit] Acquisition
Signet of Capture:
- If used in conjunction with Divine Boon, Divine Boon's bonus is applied before Zealous Benediction calculates the 50% mark.
- Under certain conditions, Heroes won't cast this on themselves unless forced to.
- This skill is one of the few reliable ways for a Protection monk to heal without putting points into Healing Prayers.
- The 50% mark is considered before any Divine Favor bonus.
[edit] Related skills
[edit] Related articles