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Weaponsmiths (Nightfall)

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[edit] Overview

LocationCrafterMartial WeaponsShieldsWandsStavesFocus items
Kourna
Marga CoastHahbeDamage +15% (while Health is above 50%)Received physical damage -5 (Chance: 20%)
Health +30
Damage +15% (while Health is above 50%)
Halves skill recharge of <item's attribute> spells (Chance: 20%)
-Received physical damage -5 (Chance: 20%)
Health +30
Command PostShaushaInscription: NoneInscription: NoneInscription: None-Inscription: None
Grif EbonmaneDamage +15% (while Enchanted)Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
Damage +15% (while Enchanted)
Halves skill recharge of <item's attribute> spells (Chance: 20%)
-Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
Kol SwordshanksDamage +15% (while Health is above 50%)Received physical damage -5 (Chance: 20%)
Health +30
-Damage +15% (while Health is above 50%)-
Kodonur CrossroadsHadusiInscription: NoneInscription: NoneInscription: None-Inscription: None
Camp HojanuBolerehInscription: NoneInscription: None-Inscription: None-
Barbarous ShoreTehshanInscription: NoneInscription: NoneInscription: None-Inscription: None
Turai's ProcessionSendeInscription: NoneInscription: None-Inscription: None-
Vabbi
The Kodash BazaarKehjimDamage +15% (while Enchanted)Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
Damage +15% (while Enchanted)
Halves skill recharge of <item's attribute> spells (Chance: 20%)
-Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
Dzagonur BastionWissehDamage +15% (while Enchanted)Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
-Damage +15% (while Enchanted)-
Basalt GrottoAksahDamage +15% (while Health is above 50%)Received physical damage -5 (Chance: 20%)
Health +30
Damage +15% (while Health is above 50%)
Halves skill recharge of <linked attribute> spells (Chance: 20%)
-Received physical damage -5 (Chance: 20%)
Health +30
Vehtendi ValleyRahmdahInscription: NoneInscription: None-Inscription: None-
Wilderness of BahdzaAsiriDamage +15% (while Health is above 50%)Received physical damage -5 (Chance: 20%)
Health +30
-Damage +15% (while Health is above 50%)-
The Desolation
Crystal OverlookRuricuEnergy +5Received physical damage -2 (while in a stance)
Health +45 (while in a stance)
-Energy +5 (while Enchanted)-
Realm of Torment
Throne of SecretsKeeper of ArmsHalves skill recharge of spells (Chance: 10%)<Item's attribute> +1 (Chance: 20%)
Health +30
-Energy +15
Energy regeneration -1
-

[edit] Istan

[edit] Kamadan, Jewel of Istan weaponsmith: Chorben

Prof. Type Stats Attribute
Requirement
Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 5-9 1 Axe Mastery n/a 2 Iron Ingots 20Gold
Warrior Machete Slashing damage: 6-8 1 Swordsmanship n/a 2 Iron Ingots 20Gold
Warrior Barrel Hammer Blunt damage: 8-11 1 Hammer Mastery n/a 2 Wood Planks 20Gold
Dervish Suntouched Scythe Slashing damage: 7-12 1 Scythe Mastery n/a 2 Iron Ingots 20Gold
Paragon Suntouched Spear Piercing damage: 6-9 1 Spear Mastery n/a 2 Iron Ingots 20Gold
Ranger Feathered Flatbow Piercing damage: 8-11 1 Marksmanship n/a 2 Wood Planks 20Gold
Ranger Stoneshard Hornbow Piercing damage: 8-11 1 Marksmanship n/a 2 Wood Planks 20Gold
Ranger Wooden Longbow Piercing damage: 8-11 1 Marksmanship n/a 2 Wood Planks 20Gold
Ranger Sturdy Recurve Bow Piercing damage: 8-11 1 Marksmanship n/a 2 Wood Planks 20Gold
Ranger Composite Shortbow Piercing damage: 8-11 1 Marksmanship n/a 2 Wood Planks 20Gold
Paragon Daedal Shield Armor: 7 1 Command Health +10 2 Iron Ingots 20Gold
Paragon Heraldic Shield Armor: 7 1 Motivation Health +10 2 Iron Ingots 20Gold
Warrior Shield of the Lion Armor: 7 1 Strength Health +10 2 Iron Ingots 20Gold
Warrior Adamantine Shield Armor: 7 1 Tactics Health +10 2 Iron Ingots 20Gold
Mesmer Ensorcelling Staff Energy: +5
Chaos damage: 5-7
1 Domination Magic Halves skill recharge of spells (Chance: 10%) 2 Iron Ingots 20Gold
Mesmer Illusory Staff Energy: +5
Chaos damage: 5-7
1 Illusion Magic Halves skill recharge of spells (Chance: 10%) 2 Wood Planks 20Gold
Necromancer Evil Eye Staff Energy: +5
Dark damage: 5-7
1 Blood Magic Halves skill recharge of spells (Chance: 10%) 2 Bones 20Gold
Necromancer Unholy Staff Energy: +5
Cold damage: 5-7
1 Curses Halves skill recharge of spells (Chance: 10%) 2 Wood Planks 20Gold
Necromancer Boneclaw Staff Energy: +5
Cold damage: 5-7
1 Death Magic Halves skill recharge of spells (Chance: 10%) 2 Bones 20Gold
Elementalist Air Staff (Elonian) Energy: +5
Lightning damage: 5-7
1 Air Magic Halves skill recharge of spells (Chance: 10%) 2 Wood Planks 20Gold
Elementalist Earth Staff (Elonian) Energy: +5
Earth damage: 5-7
1 Earth Magic Halves skill recharge of spells (Chance: 10%) 2 Wood Planks 20Gold
Elementalist Fire Staff (Elonian) Energy: +5
Fire damage: 5-7
1 Fire Magic Halves skill recharge of spells (Chance: 10%) 2 Wood Planks 20Gold
Elementalist Water Staff (Elonian) Energy: +5
Cold damage: 5-7
1 Water Magic Halves skill recharge of spells (Chance: 10%) 2 Wood Planks 20Gold
Monk Divine Staff Energy: +5
Fire damage: 5-7
1 Divine Favor Halves skill recharge of spells (Chance: 10%) 2 Iron Ingots 20Gold
Monk Sacred Staff Energy: +5
Fire damage: 5-7
1 Divine Favor Halves skill recharge of spells (Chance: 10%) 2 Iron Ingots 20Gold
Monk Protective Staff (Elonian) Energy: +5
Fire damage: 5-7
1 Divine Favor Halves skill recharge of spells (Chance: 10%) 2 Iron Ingots 20Gold
Monk Winged Staff Energy: +5
Holy damage: 5-7
1 Smiting Prayers Halves skill recharge of spells (Chance: 10%) 2 Wood Planks 20Gold


[edit] Zehlon Reach: Fahri

Prof. Type
(Weapon / Focus )
Stats
(Damage / Energy)
Attribute
Requirement
Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-15 (req. 5 Axe Mastery) Inscription: None 3 Iron 50Gold
Warrior Machete Slashing damage: 9-13 (req. 5 Swordsmanship) Inscription: None 3 Iron 50Gold
Warrior Barrel Hammer Blunt damage: 13-19 (req. 5 Hammer Mastery) Inscription: None 3 Wood 50Gold
Dervish Suntouched Scythe Slashing damage: 9-21 (req. 5 Scythe Mastery) Inscription: None 3 Iron 50Gold
Paragon Suntouched Spear Piercing damage: 10-15 (req. 5 Spear Mastery) Inscription: None 3 Iron 50Gold
Ranger Feathered Flatbow Piercing damage: 10-16 (req. 5 Marksmanship) Inscription: None 3 Wood 50Gold
Ranger Stoneshard Hornbow Piercing damage: 10-16 (req. 5 Marksmanship) Inscription: None 3 Wood 50Gold
Ranger Wooden Longbow Piercing damage: 10-16 (req. 5 Marksmanship) Inscription: None 3 Wood 50Gold
Ranger Sturdy Recurve Bow Piercing damage: 10-16 (req. 5 Marksmanship) Inscription: None 3 Wood 50Gold
Ranger Composite Shortbow Piercing damage: 10-16 (req. 5 Marksmanship) Inscription: None 3 Wood 50Gold
Paragon Daedal Shield Armor: 10 (req. 5 Motivation) Inscription: None 3 Iron 50Gold
Paragon Heraldic Shield Armor: 10 (req. 5 Command) Inscription: None 3 Iron 50Gold
Warrior Shield of the Lion Armor: 10 (req. 5 Strength) Inscription: None 3 Irons 50Gold
Warrior Adamantine Shield Armor: 10 (req. 5 Tactics) Inscription: None 3 Iron 50Gold
Mesmer Ensorcelling Staff Chaos damage: 8-12
Energy +8
(req. 5 Domination Magic) HSR of spells (Chance 10%)
Inscription: None
3 Iron 50Gold
Mesmer Illusory Staff Chaos damage: 8-12
Energy +8
(req. 5 Illusion Magic) HSR of spells (Chance: 10%)
Inscription: None
3 Wood 50Gold
Necromancer Spinal Staff Dark damage: 8-12
Energy +8
(req. 5 Blood Magic) HSR of spells (Chance 10%)
Inscription: None
3 Bone 50Gold
Necromancer Unholy Staff Cold damage: 8-12
Energy +8
(req. 5 Curses) HSR of spells (Chance 10%)
Inscription: None
3 Wood 50Gold
Necromancer Boneclaw Staff Cold damage: 8-12
Energy +8
(req. 5 Death Magic) HSRof spells (Chance 10%)
Inscription: None
3 Bone 50Gold
Elementalist Tempest Staff Lightning damage: 8-12
Energy +8
(req. 5 Air Magic) HSR of spells (Chance 10%)
Inscription: None
3 Wood 50Gold
Elementalist Earth Staff Earth damage: 8-12
Energy +8
(req. 5 Earth Magic) HSR of spells (Chance 10%)
Inscription: None
3 Wood 50Gold
Elementalist Pyrewood Staff Fire damage: 8-12
Energy +8
(req. 5 Fire Magic) HSR of spells (Chance 10%)
Inscription: None
3 Wood 50Gold
Elementalist Tidal Staff Cold damage: 8-12
Energy +8
(req. 5 Water Magic) HSR of spells (Chance 10%)
Inscription: None
3 Wood 50Gold
Monk Divine Staff Fire damage: 8-12
Energy +8
(req. 5 Divine Favor) HSR of spells (Chance 10%)
Inscription: None
3 Iron 50Gold
Monk Holy Branch Fire damage: 8-12
Energy +8
(req. 5 Healing Prayers) HSR of spells (Chance 10%)
Inscription: None
3 Iron 50Gold
Monk Protective Staff Fire damage: 8-12
Energy +8
(req. 5 Protection Prayers) HSR of spells (Chance 10%)
Inscription: None
3 Iron 50Gold
Monk Winged Staff Holy damage: 8-12
Energy +8
(req. 5 Smiting Prayers) HSR of spells (Chance 10%)
Inscription: None
3 Wood 50Gold


[edit] Jokanur Diggings weaponsmith: Saara

Prof. Type Stats Attribute
Requirement
Modifiers Input
Materials
Gold
Warrior Winged Axe Slashing damage: 6-15 5 Axe Mastery n/a 3 Iron Ingots 50Gold
Warrior Machete Slashing damage: 9-13 5 Swordsmanship n/a 3 Iron Ingots 50Gold
Warrior Barrel Hammer Blunt damage: 13-19 5 Hammer Mastery n/a 3 Wood Planks 50Gold
Dervish Suntouched Scythe Slashing damage: 9-21 5 Scythe Mastery n/a 3 Iron Ingots 50Gold
Paragon Suntouched Spear Piercing damage: 10-15 5 Spear Mastery n/a 3 Iron Ingots 50Gold
Ranger Feathered Flatbow Piercing damage: 10-16 5 Marksmanship n/a 3 Wood Planks 50Gold
Ranger Stoneshard Hornbow Piercing damage: 10-16 5 Marksmanship n/a 3 Wood Planks 50Gold
Ranger Wooden Longbow Piercing damage: 10-16 5 Marksmanship n/a 3 Wood Planks 50Gold
Ranger Sturdy Recurve Bow Piercing damage: 10-16 5 Marksmanship n/a 3 Wood Planks 50Gold
Ranger Composite Shortbow Piercing damage: 10-16 5 Marksmanship n/a 3 Wood Planks 50Gold
Paragon Daedal Shield Armor: 10 5 Motivation Health +15 3 Iron Ingots 50Gold
Paragon Heraldic Shield Armor: 10 5 Command Health +15 3 Iron Ingots 50Gold
Warrior Shield of the Lion Armor: 10 5 Strength Health +15 3 Iron Ingots 50Gold
Warrior Adamantine Shield Armor: 10 5 Tactics Health +15 3 Iron Ingots 50Gold
Mesmer Ensorcelling Staff Energy: +8
Chaos damage: 8-12
5 Domination Magic Halves skill recharge of spells (Chance: 10%) 3 Iron Ingots 50Gold
Mesmer Illusory Staff Energy: +8
Chaos damage: 8-12
5 Illusion Magic Halves skill recharge of spells (Chance: 10%) 3 Wood Planks 50Gold
Necromancer Spinal Staff Energy: +8
Dark damage: 8-12
5 Blood Magic Halves skill recharge of spells (Chance: 10%) 3 Bones 50Gold
Necromancer Unholy Staff Energy: +8
Cold damage: 8-12
5 Curses Halves skill recharge of spells (Chance: 10%) 3 Wood Planks 50Gold
Necromancer Boneclaw Staff Energy: +8
Cold damage: 8-12
5 Death Magic Halves skill recharge of spells (Chance: 10%) 3 Bones 50Gold
Elementalist Air Staff (Elonian) Energy: +8
Lightning damage: 8-12
5 Air Magic Halves skill recharge of spells (Chance: 10%) 3 Wood Planks 50Gold
Elementalist Earth Staff (Elonian) Energy: +8
Earth damage: 8-12
5 Earth Magic Halves skill recharge of spells (Chance: 10%) 3 Wood Planks 50Gold
Elementalist Fire Staff (Elonian) Energy: +8
Fire damage: 8-12
5 Fire Magic Halves skill recharge of spells (Chance: 10%) 3 Wood Planks 50Gold
Elementalist Water Staff (Elonian) Energy: +8
Cold damage: 8-12
5 Water Magic Halves skill recharge of spells (Chance: 10%) 3 Wood Planks 50Gold
Monk Divine Staff Energy: +8
Fire damage: 8-12
5 Divine Favor Halves skill recharge of spells (Chance: 10%) 3 Iron Ingots 50Gold
Monk Holy Branch Energy: +8
Fire damage: 8-12
5 Healing Prayers Halves skill recharge of spells (Chance: 10%) 3 Iron Ingots 50Gold
Monk Protective Staff (Elonian) Energy: +8
Fire damage: 8-12
5 Protection Prayers Halves skill recharge of spells (Chance: 10%) 3 Iron Ingots 50Gold
Monk Winged Staff Energy: +8
Holy damage: 8-12
5 Smiting Prayers Halves skill recharge of spells (Chance: 10%) 3 Wood Planks 50Gold


[edit] Blacktide Den weaponsmith: Farzi

Prof. Type Stats Attribute
Requirement
Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-21 7 Axe Mastery Inscription: None 3 Iron Ingots
3 Wood Planks
150Gold
Warrior Machete Slashing damage: 13-17 7 Swordsmanship Inscription: None 3 Iron Ingots
3 Wood Planks
150Gold
Warrior Barrel Hammer Blunt damage: 16-27 7 Hammer Mastery Inscription: None 3 Wood Planks
3 Iron Ingots
150Gold
Dervish Suntouched Scythe Slashing damage: 10-31 7 Scythe Mastery Inscription: None 3 Iron Ingots
3 Wood Planks
150Gold
Paragon Suntouched Spear Piercing damage: 12-21 7 Spear Mastery Inscription: None 3 Iron Ingots
3 Wood Planks
150Gold
Ranger Feathered Flatbow Piercing damage: 13-22 7 Marksmanship Inscription: None 3 Wood Planks
3 Feathers
150Gold
Ranger Stoneshard Hornbow Piercing damage: 13-22 7 Marksmanship Inscription: None 3 Wood Planks
3 Granite Slabs
150Gold
Ranger Wooden Longbow Piercing damage: 13-22 7 Marksmanship Inscription: None 6 Wood Planks 150Gold
Ranger Sturdy Recurve Bow Piercing damage: 13-22 7 Marksmanship Inscription: None 3 Wood Planks
3 Iron Ingots
150Gold
Ranger Composite Shortbow Piercing damage: 13-22 7 Marksmanship Inscription: None 3 Wood Planks
3 Iron Ingots
150Gold
Paragon Daedal Shield Armor: 13 7 Motivation Health +20 6 Iron Ingots 150Gold
Paragon Heraldic Shield Armor: 13 7 Command Health +20 6 Iron Ingots 150Gold
Warrior Shield of the Lion Armor: 13 7 Strength Health +20 6 Iron Ingots 150Gold
Warrior Adamantine Shield Armor: 13 7 Tactics Health +20 6 Iron Ingots 150Gold
Mesmer Ensorcelling Staff Energy: +10
Chaos damage: 10-17
7 Domination Magic HSR of spells (Chance: 15%) 3 Iron Ingots
3 Piles of Glittering Dust
150Gold
Mesmer Illusory Staff Energy: +10
Chaos damage: 10-17
7 Illusion Magic HSR of spells (Chance: 15%) 3 Wood Planks
3 Piles of Glittering Dust
150Gold
Necromancer Spinal Staff Energy: +10
Dark damage: 10-17
7 Blood Magic HSR of spells (Chance: 15%) 6 Bones 150Gold
Necromancer Unholy Staff Energy: +10
Cold damage: 10-17
7 Curses HSR of spells (Chance: 15%) 3 Wood Planks
3 Bolts of Cloth
150Gold
Necromancer Boneclaw Staff Energy: +10
Cold damage: 10-17
7 Death Magic HSR of spells (Chance: 15%) 6 Bones 150Gold
Elementalist Air Staff (Elonian) Energy: +10
Lightning damage: 10-17
7 Air Magic HSR of spells (Chance: 15%) 6 Wood Planks 150Gold
Elementalist Earth Staff (Elonian) Energy: +10
Earth damage: 10-17
7 Earth Magic HSR of spells (Chance: 15%) 3 Wood Planks
3 Granite Slabs
150Gold
Elementalist Fire Staff (Elonian) Energy: +10
Fire damage: 10-17
7 Fire Magic HSR of spells (Chance: 15%) 3 Wood Planks
3 Piles of Glittering Dust
150Gold
Elementalist Water Staff (Elonian) Energy: +10
Cold damage: 10-17
7 Water Magic HSR of spells (Chance: 15%) 3 Wood Planks
3 Piles of Glittering Dust
150Gold
Monk Divine Staff Energy: +10
Fire damage: 10-17
7 Divine Favor HSR of spells (Chance: 15%) 3 Iron Ingots
3 Piles of Glittering Dust
150Gold
Monk Sacred Staff Energy: +10
Fire damage: 10-17
7 Divine Favor HSR of spells (Chance: 15%) 6 Iron Ingots 150Gold
Monk Protective Staff (Elonian) Energy: +10
Fire damage: 10-17
7 Divine Favor HSR of spells (Chance: 15%) 6 Iron Ingots 150Gold
Monk Winged Staff Energy: +10
Holy damage: 10-17
7 Smiting Prayers HSR of spells (Chance: 15%) 3 Wood Planks
3 Bolts of Cloth
150Gold


[edit] Kourna

[edit] Marga Coast weaponsmith Hahbe

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Motivation Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Command Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Mesmer Gazing Scepter Chaos damage: 11-22 9 Domination Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Domination Magic spells (Chance: 20%)
40 Iron
6 Fiber
5 Platinum
Mesmer Arcane Scepter Chaos damage: 11-22 9 Fast Casting Damage +15% (while Health is above 50%)
Halves skill recharge of Fast Casting spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Mesmer Hypnotic Scepter Chaos damage: 11-22 9 Illusion Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Illusion Magic spells (Chance: 20%)
40 Chitin
6 Iron
5 Platinum
Mesmer Crystal Wand Chaos damage: 11-22 9 Inspiration Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Inspiration Magic spells (Chance: 20%)
40 Dust
6 Iron
5 Platinum
Necromancer Pronged Rod Dark damage: 11-22 9 Blood Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Blood Magic spells (Chance: 20%)
40 Iron
6 Wood
5 Platinum
Necromancer Wailing Wand Cold damage: 11-22 9 Curses Damage +15% (while Health is above 50%)
Halves skill recharge of Curses spells (Chance: 20%)
40 Wood
6 Fiber
5 Platinum
Necromancer Bone Spiral Rod Cold damage: 11-22 9 Death Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Death Magic spells (Chance: 20%)
40 Bone
6 Fiber
5 Platinum
Necromancer Crimson Claw Scepter Dark damage: 11-22 9 Soul Reaping Damage +15% (while Health is above 50%)
Halves skill recharge of Soul Reaping spells (Chance: 20%)
40 Bone
6 Dust
5 Platinum
Elementalist Air Wand Lightning damage: 11-22 9 Air Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Air Magic spells (Chance: 20%)
40 Dust
6 Iron
5 Platinum
Elementalist Earth Wand Earth damage: 11-22 9 Earth Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Earth Magic spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Elementalist Voltaic Wand Chaos damage: 11-22 9 Energy Storage Damage +15% (while Health is above 50%)
Halves skill recharge of Energy Storage spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Elementalist Fire Wand Fire damage: 11-22 9 Fire Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Fire Magic spells (Chance: 20%)
40 Iron
6 Scale
5 Platinum
Elementalist Water Wand Cold damage: 11-22 9 Water Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Water Magic spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Monk Holy Rod Fire damage: 11-22 9 Divine Favor Damage +15% (while Health is above 50%)
Halves skill recharge of Divine Favor spells (Chance: 20%)
40 Iron
6 Feather
5 Platinum
Monk Healing Rod Holy damage: 11-22 9 Healing Prayers Damage +15% (while Health is above 50%)
Halves skill recharge of Healing Prayers spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Monk Protective Rod Holy damage: 11-22 9 Protection Prayers Damage +15% (while Health is above 50%)
Halves skill recharge of Protection Prayers spells (Chance: 20%)
40 Iron
6 Chitin
5 Platinum
Monk Smiting Rod Holy damage: 11-22 9 Smiting Prayers Damage +15% (while Health is above 50%)
Halves skill recharge of Smiting Prayers spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Ritualist Ritualist Wand Dark damage: 11-22 9 Communing Damage +15% (while Health is above 50%)
Halves skill recharge of Communing spells (Chance: 20%)
40 Bone
6 Hide
5 Platinum
Ritualist Ritualist Scepter Lightning damage: 11-22 9 Spawning Power Damage +15% (while Health is above 50%)
Halves skill recharge of Spawning Power spells (Chance: 20%)
40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Focus (Wand) Dark damage: 11-22 9 Restoration Damage +15% (while Health is above 50%)
Halves skill recharge of Restoration Magic spells (Chance: 20%)
40 Wood
6 Dust
5 Platinum
Ritualist Ritualist Cane Lightning damage: 11-22 9 Channeling Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Channeling Magic spells (Chance: 20%)
40 Bone
6 Dust
5 Platinum
Mesmer Inscribed Chakram (metal) Energy +12 9 Domination Magic Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Steel
5 Platinum
Mesmer Gilded Artifact Energy +12 9 Fast Casting Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Mesmer Jeweled Chakram (metal) Energy +12 9 Illusion Magic Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Steel
5 Platinum
Mesmer Jeweled Chalice (common) Energy +12 9 Inspiration Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Necromancer Idol Energy +12 9 Blood Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Granite
50 Chitin
5 Platinum
Necromancer Bone Idol Energy +12 9 Curses Received physical damage -5 (Chance: 20%)
Health +30
150 Bone
30 Scale
5 Platinum
Necromancer Bleached Skull Energy +12 9 Death Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Bone
30 Scale
5 Platinum
Necromancer Bone Idol Energy +12 9 Soul Reaping Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Elementalist Storm Artifact Energy +12 9 Air Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Elementalist Earth Scroll Energy +12 9 Earth Magic Received physical damage -5 (Chance: 20%)
Health +30
10 Parchment
30 Wood
5 Platinum
Elementalist Golden Chalice Energy +12 9 Energy Storage Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Elementalist Flame Artifact Energy +12 9 Fire Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Elementalist Frost Artifact Energy +12 9 Water Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Monk Divine Symbol Energy +12 9 Divine Favor Received physical damage -5 (Chance: 20%)
Health +30
100 Wood
30 Hide
5 Platinum
Monk Healing Ankh Energy +12 9 Healing Prayers Received physical damage -5 (Chance: 20%)
Health +30
150 Granite
50 Chitin
5 Platinum
Monk Protective Icon Energy +12 9 Protection Prayers Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Monk Hallowed Idol Energy +12 9 Smiting Prayers Received physical damage -5 (Chance: 20%)
Health +30
150 Granite
50 Chitin
5 Platinum
Ritualist Communing Focus Energy +12 9 Communing Received physical damage -5 (Chance: 20%)
Health +30
150 Hide
50 Dust
5 Platinum
Ritualist Ceremonial Cauldron Energy +12 9 Spawning Power Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Steel
5 Platinum
Ritualist Restoration Focus Energy +12 9 Restoration Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Ritualist Channeling Focus Energy +12 9 Channeling Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Hide
50 Dust
5 Platinum


[edit] Command Post weaponsmith Shausha

The Weaponsmith Shausha can be found in the Command Post after finishing the quest Building the Base:The Interrogation

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Inscription: None 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Motivation Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Command Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Inscription: None 40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Mesmer Gazing Scepter Chaos damage: 11-22 9 Domination Magic Inscription: None 40 Iron
6 Fiber
5 Platinum
Mesmer Arcane Scepter Chaos damage: 11-22 9 Fast Casting Inscription: None 40 Iron
6 Dust
5 Platinum
Mesmer Hypnotic Scepter Chaos damage: 11-22 9 Illusion Magic Inscription: None 40 Chitin
6 Iron
5 Platinum
Mesmer Crystal Wand Chaos damage: 11-22 9 Inspiration Magic Inscription: None 40 Dust
6 Iron
5 Platinum
Necromancer Pronged Rod Dark damage: 11-22 9 Blood Magic Inscription: None 40 Iron
6 Wood
5 Platinum
Necromancer Wailing Wand Cold damage: 11-22 9 Curses Inscription: None 40 Wood
6 Fiber
5 Platinum
Necromancer Bone Spiral Rod Cold damage: 11-22 9 Death Magic Inscription: None 40 Bone
6 Fiber
5 Platinum
Necromancer Crimson Claw Scepter Dark damage: 11-22 9 Soul Reaping Inscription: None 40 Bone
6 Dust
5 Platinum
Elementalist Air Wand Lightning damage: 11-22 9 Air Magic Inscription: None 40 Dust
6 Iron
5 Platinum
Elementalist Earth Wand Earth damage: 11-22 9 Earth Magic Inscription: None 40 Iron
6 Dust
5 Platinum
Elementalist Voltaic Wand Chaos damage: 11-22 9 Energy Storage Inscription: None 40 Iron
6 Dust
5 Platinum
Elementalist Fire Wand Fire damage: 11-22 9 Fire Magic Inscription: None 40 Iron
6 Scale
5 Platinum
Elementalist Water Wand Cold damage: 11-22 9 Water Magic Inscription: None 40 Iron
6 Dust
5 Platinum
Monk Holy Rod Fire damage: 11-22 9 Divine Favor Inscription: None 40 Iron
6 Feather
5 Platinum
Monk Healing Rod Holy damage: 11-22 9 Healing Prayers Inscription: None 40 Iron
6 Dust
5 Platinum
Monk Protective Rod Holy damage: 11-22 9 Protection Prayers Inscription: None 40 Iron
6 Chitin
5 Platinum
Monk Smiting Rod Holy damage: 11-22 9 Smiting Prayers Inscription: None 40 Iron
6 Dust
5 Platinum
Ritualist Ritualist Wand Dark damage: 11-22 9 Communing Inscription: None 40 Bone
6 Hide
5 Platinum
Ritualist Ritualist Scepter Lightning damage: 11-22 9 Spawning Power Inscription: None 40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Focus (Wand) Dark damage: 11-22 9 Restoration Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Ritualist Ritualist Cane Lightning damage: 11-22 9 Channeling Magic Inscription: None 40 Bone
6 Dust
5 Platinum
Mesmer Inscribed Chakram (metal) Energy +12 9 Domination Magic Inscription: None 40 Iron
6 Steel
5 Platinum
Mesmer Gilded Artifact Energy +12 9 Fast Casting Inscription: None 150 Dust
50 Granite
5 Platinum
Mesmer Jeweled Chakram (metal) Energy +12 9 Illusion Magic Inscription: None 40 Iron
6 Steel
5 Platinum
Mesmer Jeweled Chalice (common) Energy +12 9 Inspiration Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Necromancer Idol Energy +12 9 Blood Magic Inscription: None 150 Granite
50 Chitin
5 Platinum
Necromancer Bone Idol Energy +12 9 Curses Inscription: None 150 Bone
30 Scale
5 Platinum
Necromancer Bleached Skull Energy +12 9 Death Magic Inscription: None 150 Bone
30 Scale
5 Platinum
Necromancer Bone Idol Energy +12 9 Soul Reaping Inscription: None 150 Dust
50 Granite
5 Platinum
Elementalist Storm Artifact Energy +12 9 Air Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Elementalist Earth Scroll Energy +12 9 Earth Magic Inscription: None 10 Parchment
30 Wood
5 Platinum
Elementalist Golden Chalice Energy +12 9 Energy Storage Inscription: None 150 Dust
50 Granite
5 Platinum
Elementalist Flame Artifact Energy +12 9 Fire Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Elementalist Frost Artifact Energy +12 9 Water Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Monk Divine Symbol Energy +12 9 Divine Favor Inscription: None 100 Wood
30 Hide
5 Platinum
Monk Healing Ankh Energy +12 9 Healing Prayers Inscription: None 150 Granite
50 Chitin
5 Platinum
Monk Protective Icon Energy +12 9 Protection Prayers Inscription: None 150 Dust
50 Granite
5 Platinum
Monk Hallowed Idol Energy +12 9 Smiting Prayers Inscription: None 150 Granite
50 Chitin
5 Platinum
Ritualist Communing Focus Energy +12 9 Communing Inscription: None 150 Hide
50 Dust
5 Platinum
Ritualist Ceremonial Cauldron Energy +12 9 Spawning Power Inscription: None 150 Iron
6 Steel
5 Platinum
Ritualist Restoration Focus Energy +12 9 Restoration Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Ritualist Channeling Focus Energy +12 9 Channeling Magic Inscription: None 150 Hide
50 Dust
5 Platinum


[edit] Command Post weaponsmith Grif Ebonmane

Grif Ebonmane does not appear in the Command Post until after completing The Tools of War.

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Command Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Motivation Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Iron
5 Platinum
Mesmer Gazing Scepter Chaos damage: 11-22 9 Domination Magic Damage +15% (while Enchanted)
Halves skill recharge of Domination Magic spells (Chance: 20%)
40 Iron
6 Fiber
5 Platinum
Mesmer Arcane Scepter Chaos damage: 11-22 9 Fast Casting Damage +15% (while Enchanted)
Halves skill recharge of Fast Casting spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Mesmer Hypnotic Scepter Chaos damage: 11-22 9 Illusion Magic Damage +15% (while Enchanted)
Halves skill recharge of Illusion Magic spells (Chance: 20%)
40 Chitin
6 Iron
5 Platinum
Mesmer Crystal Wand Chaos damage: 11-22 9 Inspiration Magic Damage +15% (while Enchanted)
Halves skill recharge of Inspiration Magic spells (Chance: 20%)
40 Dust
6 Iron
5 Platinum
Necromancer Pronged Rod Dark damage: 11-22 9 Blood Magic Damage +15% (while Enchanted)
Halves skill recharge of Blood Magic spells (Chance: 20%)
40 Iron
6 Wood
5 Platinum
Necromancer Wailing Wand Cold damage: 11-22 9 Curses Damage +15% (while Enchanted)
Halves skill recharge of Curses spells (Chance: 20%)
40 Wood
6 Fiber
5 Platinum
Necromancer Bone Spiral Rod Cold damage: 11-22 9 Death Magic Damage +15% (while Enchanted)
Halves skill recharge of Death Magic spells (Chance: 20%)
40 Bone
6 Fiber
5 Platinum
Necromancer Crimson Claw Scepter Dark damage: 11-22 9 Soul Reaping Damage +15% (while Enchanted)
Halves skill recharge of Soul Reaping spells (Chance: 20%)
40 Bone
6 Dust
5 Platinum
Elementalist Air Wand Lightning damage: 11-22 9 Air Magic Damage +15% (while Enchanted)
Halves skill recharge of Air Magic spells (Chance: 20%)
40 Dust
6 Iron
5 Platinum
Elementalist Earth Wand Earth damage: 11-22 9 Earth Magic Damage +15% (while Enchanted)
Halves skill recharge of Earth Magic spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Elementalist Voltaic Wand Chaos damage: 11-22 9 Energy Storage Damage +15% (while Enchanted)
Halves skill recharge of Energy Storage spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Elementalist Fire Wand Fire damage: 11-22 9 Fire Magic Damage +15% (while Enchanted)
Halves skill recharge of Fire Magic spells (Chance: 20%)
40 Iron
6 Scale
5 Platinum
Elementalist Water Wand Cold damage: 11-22 9 Water Magic Damage +15% (while Enchanted)
Halves skill recharge of Water Magic spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Monk Holy Rod Fire damage: 11-22 9 Divine Favor Damage +15% (while Enchanted)
Halves skill recharge of Divine Favor spells (Chance: 20%)
40 Iron
6 Feather
5 Platinum
Monk Healing Rod Holy damage: 11-22 9 Healing Prayers Damage +15% (while Enchanted)
Halves skill recharge of Healing Prayers spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Monk Protective Rod Holy damage: 11-22 9 Protection Prayers Damage +15% (while Enchanted)
Halves skill recharge of Protection Prayers spells (Chance: 20%)
40 Iron
6 Chitin
5 Platinum
Monk Smiting Rod Holy damage: 11-22 9 Smiting Prayers Damage +15% (while Enchanted)
Halves skill recharge of Smiting Prayers spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Ritualist Ritualist Wand Dark damage: 11-22 9 Communing Damage +15% (while Enchanted)
Halves skill recharge of Communing spells (Chance: 20%)
40 Bone
6 Hide
5 Platinum
Ritualist Ritualist Scepter Lightning damage: 11-22 9 Spawning Power Damage +15% (while Enchanted)
Halves skill recharge of Spawning Power spells (Chance: 20%)
40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Focus (Wand) Dark damage: 11-22 9 Restoration Magic Damage +15% (while Enchanted)
Halves skill recharge of Restoration Magic spells (Chance: 20%)
40 Wood
6 Dust
5 Platinum
Ritualist Ritualist Cane Lightning damage: 11-22 9 Channeling Magic Damage +15% (while Enchanted)
Halves skill recharge of Channeling Magic spells (Chance: 20%)
40 Bone
6 Dust
5 Platinum
Mesmer Inscribed Chakram (metal) Energy +12 9 Domination Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Steel
5 Platinum
Mesmer Gilded Artifact Energy +12 9 Fast Casting Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Mesmer Jeweled Chakram (metal) Energy +12 9 Illusion Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Steel
5 Platinum
Mesmer Jeweled Chalice (common) Energy +12 9 Inspiration Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Necromancer Idol Energy +12 9 Blood Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Granite
50 Chitin
5 Platinum
Necromancer Bone Idol Energy +12 9 Curses Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Bone
30 Scale
5 Platinum
Necromancer Bleached Skull Energy +12 9 Death Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Bone
30 Scale
5 Platinum
Necromancer Bone Idol Energy +12 9 Soul Reaping Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Elementalist Storm Artifact Energy +12 9 Air Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Elementalist Earth Scroll Energy +12 9 Earth Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
10 Parchment
30 Wood
5 Platinum
Elementalist Golden Chalice Energy +12 9 Energy Storage Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Elementalist Flame Artifact Energy +12 9 Fire Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Elementalist Frost Artifact Energy +12 9 Water Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Monk Divine Symbol Energy +12 9 Divine Favor Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
100 Wood
30 Hide
5 Platinum
Monk Healing Ankh Energy +12 9 Healing Prayers Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Granite
50 Chitin
5 Platinum
Monk Protective Icon Energy +12 9 Protection Prayers Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Monk Hallowed Idol Energy +12 9 Smiting Prayers Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Granite
50 Chitin
5 Platinum
Ritualist Communing Focus Energy +12 9 Communing Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Hide
50 Dust
5 Platinum
Ritualist Ceremonial Cauldron Energy +12 9 Spawning Power Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Iron
6 Steel
5 Platinum
Ritualist Restoration Focus Energy +12 9 Restoration Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Ritualist Channeling Focus Energy +12 9 Channeling Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Hide
50 Dust
5 Platinum


[edit] Command Post weaponsmith Kol Swordshanks

Kol Swordshanks does not appear in the Command Post until after completing The Tools of War.

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Motivation Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Command Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Mesmer Ensorcelling Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Domination Magic Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Mesmer Arcane Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fast Casting Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Mesmer Illusory Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Illusion Magic Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Mesmer Scrying Glass Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Inspiration Magic Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Necromancer Spinal Staff Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Blood Magic Damage +15% (while Health is above 50%) 40 Bone
6 Cloth
5 Platinum
Necromancer Unholy Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Curses Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Necromancer Boneclaw Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Death Magic Damage +15% (while Health is above 50%) 40 Bone
6 Dust
5 Platinum
Necromancer Soul Spire Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Soul Reaping Damage +15% (while Health is above 50%) 40 Bone
6 Dust
5 Platinum
Elementalist Tempest Staff Energy: +10
Lightning damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Air Magic Damage +15% (while Health is above 50%) 40 Granite
6 Wood
5 Platinum
Elementalist Earth Staff (Elonian) Energy: +10
Earth damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Earth Magic Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Elementalist Ether Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Energy Storage Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Elementalist Pyrewood Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fire Magic Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Elementalist Tidal Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Water Magic Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Monk Divine Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Divine Favor Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Monk Holy Branch Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Healing Prayers Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Monk Protective Staff (Elonian) Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Protection Prayers Damage +15% (while Health is above 50%) 40 Iron
6 Cloth
5 Platinum
Monk Winged Staff Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Smiting Prayers Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Ritualist Communing Staff Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Communing Damage +15% (while Health is above 50%) 40 Wood
6 Bone
5 Platinum
Ritualist Spawning Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Spawning Power Damage +15% (while Health is above 50%) 40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Staff (Elonian) Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Restoration Magic Damage +15% (while Health is above 50%) 40 Bone
6 Fiber
5 Platinum
Ritualist Channeling Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Channeling Magic Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum


[edit] Kodonur Crossroads weaponsmith Hadusi

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Inscription: None 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Command Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Motivation Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Inscription: None 40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Mesmer Gazing Scepter Chaos damage: 11-22 9 Domination Magic Inscription: None 40 Iron
6 Fiber
5 Platinum
Mesmer Arcane Scepter Chaos damage: 11-22 9 Fast Casting Inscription: None 40 Iron
6 Dust
5 Platinum
Mesmer Hypnotic Scepter Chaos damage: 11-22 9 Illusion Magic Inscription: None 40 Chitin
6 Iron
5 Platinum
Mesmer Crystal Wand Chaos damage: 11-22 9 Inspiration Magic Inscription: None 40 Dust
6 Iron
5 Platinum
Necromancer Pronged Rod Dark damage: 11-22 9 Blood Magic Inscription: None 40 Iron
6 Wood
5 Platinum
Necromancer Wailing Wand Cold damage: 11-22 9 Curses Inscription: None 40 Wood
6 Fiber
5 Platinum
Necromancer Bone Spiral Rod Cold damage: 11-22 9 Death Magic Inscription: None 40 Bone
6 Fiber
5 Platinum
Necromancer Crimson Claw Scepter Dark damage: 11-22 9 Soul Reaping Inscription: None 40 Bone
6 Dust
5 Platinum
Elementalist Air Wand Lightning damage: 11-22 9 Air Magic Inscription: None 40 Dust
6 Iron
5 Platinum
Elementalist Earth Wand Earth damage: 11-22 9 Earth Magic Inscription: None 40 Iron
6 Dust
5 Platinum
Elementalist Voltaic Wand Chaos damage: 11-22 9 Energy Storage Inscription: None 40 Iron
6 Dust
5 Platinum
Elementalist Fire Wand Fire damage: 11-22 9 Fire Magic Inscription: None 40 Iron
6 Scale
5 Platinum
Elementalist Water Wand Cold damage: 11-22 9 Water Magic Inscription: None 40 Iron
6 Dust
5 Platinum
Monk Holy Rod Fire damage: 11-22 9 Divine Favor Inscription: None 40 Iron
6 Feather
5 Platinum
Monk Healing Rod Holy damage: 11-22 9 Healing Prayers Inscription: None 40 Iron
6 Dust
5 Platinum
Monk Protective Rod Holy damage: 11-22 9 Protection Prayers Inscription: None 40 Iron
6 Chitin
5 Platinum
Monk Smiting Rod Holy damage: 11-22 9 Smiting Prayers Inscription: None 40 Iron
6 Dust
5 Platinum
Ritualist Ritualist Wand Dark damage: 11-22 9 Communing Inscription: None 40 Bone
6 Hide
5 Platinum
Ritualist Ritualist Scepter Lightning damage: 11-22 9 Spawning Power Inscription: None 40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Focus (Wand) Dark damage: 11-22 9 Restoration Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Ritualist Ritualist Cane Lightning damage: 11-22 9 Channeling Magic Inscription: None 40 Bone
6 Dust
5 Platinum
Mesmer Inscribed Chakram (metal) Energy +12 9 Domination Magic Inscription: None 40 Iron
6 Steel
5 Platinum
Mesmer Gilded Artifact Energy +12 9 Fast Casting Inscription: None 150 Dust
50 Granite
5 Platinum
Mesmer Jeweled Chakram (metal) Energy +12 9 Illusion Magic Inscription: None 40 Iron
6 Steel
5 Platinum
Mesmer Jeweled Chalice (common) Energy +12 9 Inspiration Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Necromancer Idol Energy +12 9 Blood Magic Inscription: None 150 Granite
50 Chitin
5 Platinum
Necromancer Bone Idol Energy +12 9 Curses Inscription: None 150 Bone
30 Scale
5 Platinum
Necromancer Bleached Skull Energy +12 9 Death Magic Inscription: None 150 Bone
30 Scale
5 Platinum
Necromancer Bone Idol Energy +12 9 Soul Reaping Inscription: None 150 Dust
50 Granite
5 Platinum
Elementalist Storm Artifact Energy +12 9 Air Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Elementalist Earth Scroll Energy +12 9 Earth Magic Inscription: None 10 Parchment
30 Wood
5 Platinum
Elementalist Golden Chalice Energy +12 9 Energy Storage Inscription: None 150 Dust
50 Granite
5 Platinum
Elementalist Flame Artifact Energy +12 9 Fire Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Elementalist Frost Artifact Energy +12 9 Water Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Monk Divine Symbol Energy +12 9 Divine Favor Inscription: None 100 Wood
30 Hide
5 Platinum
Monk Healing Ankh Energy +12 9 Healing Prayers Inscription: None 150 Granite
50 Chitin
5 Platinum
Monk Protective Icon Energy +12 9 Protection Prayers Inscription: None 150 Dust
50 Granite
5 Platinum
Monk Hallowed Idol Energy +12 9 Smiting Prayers Inscription: None 150 Granite
50 Chitin
5 Platinum
Ritualist Communing Focus Energy +12 9 Communing Inscription: None 150 Hide
50 Dust
5 Platinum
Ritualist Ceremonial Cauldron Energy +12 9 Spawning Power Inscription: None 150 Iron
6 Steel
5 Platinum
Ritualist Restoration Focus Energy +12 9 Restoration Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Ritualist Channeling Focus Energy +12 9 Channeling Magic Inscription: None 150 Hide
50 Dust
5 Platinum


[edit] Camp Hojanu weaponsmith Bolereh

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Inscription: None 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Command Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Motivation Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Inscription: None 40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Mesmer Ensorcelling Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Domination Magic Inscription: None 40 Iron
6 Dust
5 Platinum
Mesmer Arcane Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fast Casting Inscription: None 40 Iron
6 Dust
5 Platinum
Mesmer Illusory Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Illusion Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Mesmer Scrying Glass Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Inspiration Magic Inscription: None 40 Wood
6 Iron
5 Platinum
Necromancer Spinal Staff Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Blood Magic Inscription: None 40 Bone
6 Cloth
5 Platinum
Necromancer Unholy Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Curses Inscription: None 40 Wood
6 Dust
5 Platinum
Necromancer Boneclaw Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Death Magic Inscription: None 40 Bone
6 Dust
5 Platinum
Necromancer Soul Spire Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Soul Reaping Inscription: None 40 Bone
6 Dust
5 Platinum
Elementalist Tempest Staff Energy: +10
Lightning damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Air Magic Inscription: None 40 Granite
6 Wood
5 Platinum
Elementalist Earth Staff (Elonian) Energy: +10
Earth damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Earth Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Elementalist Ether Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Energy Storage Inscription: None 40 Iron
6 Dust
5 Platinum
Elementalist Pyrewood Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fire Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Elementalist Tidal Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Water Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Monk Divine Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Divine Favor Inscription: None 40 Iron
6 Dust
5 Platinum
Monk Holy Branch Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Healing Prayers Inscription: None 40 Iron
6 Dust
5 Platinum
Monk Protective Staff (Elonian) Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Protection Prayers Inscription: None 40 Iron
6 Cloth
5 Platinum
Monk Winged Staff Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Smiting Prayers Inscription: None 40 Wood Planks
6 Dust
5 Platinum
Ritualist Communing Staff Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Communing Inscription: None 40 Wood
6 Bone
5 Platinum
Ritualist Spawning Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Spawning Power Inscription: None 40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Staff (Elonian) Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Restoration Magic Inscription: None 40 Bone
6 Fiber
5 Platinum
Ritualist Channeling Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Channeling Magic Inscription: None 40 Wood
6 Iron
5 Platinum


[edit] Barbarous Shore weaponsmith Tehshan

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Inscription: None 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Command Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Motivation Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Inscription: None 40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Wood
5 Platinum
Mesmer Gazing Scepter Chaos damage: 11-22 9 Domination Magic Inscription: None 40 Iron
6 Fiber
5 Platinum
Mesmer Arcane Scepter Chaos damage: 11-22 9 Fast Casting Inscription: None 40 Iron
6 Dust
5 Platinum
Mesmer Hypnotic Scepter Chaos damage: 11-22 9 Illusion Magic Inscription: None 40 Chitin
6 Iron
5 Platinum
Mesmer Crystal Wand Chaos damage: 11-22 9 Inspiration Magic Inscription: None 40 Dust
6 Iron
5 Platinum
Necromancer Pronged Rod Dark damage: 11-22 9 Blood Magic Inscription: None 40 Iron
6 Wood
5 Platinum
Necromancer Wailing Wand Cold damage: 11-22 9 Curses Inscription: None 40 Wood
6 Fiber
5 Platinum
Necromancer Bone Spiral Rod Cold damage: 11-22 9 Death Magic Inscription: None 40 Bone
6 Fiber
5 Platinum
Necromancer Crimson Claw Scepter Dark damage: 11-22 9 Soul Reaping Inscription: None 40 Bone
6 Dust
5 Platinum
Elementalist Air Wand Lightning damage: 11-22 9 Air Magic Inscription: None 40 Dust
6 Iron
5 Platinum
Elementalist Earth Wand Earth damage: 11-22 9 Earth Magic Inscription: None 40 Iron
6 Dust
5 Platinum
Elementalist Voltaic Wand Chaos damage: 11-22 9 Energy Storage Inscription: None 40 Iron
6 Dust
5 Platinum
Elementalist Fire Wand Fire damage: 11-22 9 Fire Magic Inscription: None 40 Iron
6 Scale
5 Platinum
Elementalist Water Wand Cold damage: 11-22 9 Water Magic Inscription: None 40 Iron
6 Dust
5 Platinum
Monk Holy Rod Fire damage: 11-22 9 Divine Favor Inscription: None 40 Iron
6 Feather
5 Platinum
Monk Healing Rod Holy damage: 11-22 9 Healing Prayers Inscription: None 40 Iron
6 Dust
5 Platinum
Monk Protective Rod Holy damage: 11-22 9 Protection Prayers Inscription: None 40 Iron
6 Chitin
5 Platinum
Monk Smiting Rod Holy damage: 11-22 9 Smiting Prayers Inscription: None 40 Iron
6 Dust
5 Platinum
Ritualist Ritualist Wand Dark damage: 11-22 9 Communing Inscription: None 40 Bone
6 Hide
5 Platinum
Ritualist Ritualist Scepter Lightning damage: 11-22 9 Spawning Power Inscription: None 40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Focus (Wand) Dark damage: 11-22 9 Restoration Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Ritualist Ritualist Cane Lightning damage: 11-22 9 Channeling Magic Inscription: None 40 Bone
6 Dust
5 Platinum
Mesmer Inscribed Chakram (metal) Energy +12 9 Domination Magic Inscription: None 40 Iron
6 Steel
5 Platinum
Mesmer Gilded Artifact Energy +12 9 Fast Casting Inscription: None 150 Dust
50 Granite
5 Platinum
Mesmer Jeweled Chakram (metal) Energy +12 9 Illusion Magic Inscription: None 40 Iron
6 Steel
5 Platinum
Mesmer Jeweled Chalice (common) Energy +12 9 Inspiration Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Necromancer Idol Energy +12 9 Blood Magic Inscription: None 150 Granite
50 Chitin
5 Platinum
Necromancer Bone Idol Energy +12 9 Curses Inscription: None 150 Bone
30 Scale
5 Platinum
Necromancer Bleached Skull Energy +12 9 Death Magic Inscription: None 150 Bone
30 Scale
5 Platinum
Necromancer Bone Idol Energy +12 9 Soul Reaping Inscription: None 150 Dust
50 Granite
5 Platinum
Elementalist Storm Artifact Energy +12 9 Air Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Elementalist Earth Scroll Energy +12 9 Earth Magic Inscription: None 10 Parchment
30 Wood
5 Platinum
Elementalist Golden Chalice Energy +12 9 Energy Storage Inscription: None 150 Dust
50 Granite
5 Platinum
Elementalist Flame Artifact Energy +12 9 Fire Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Elementalist Frost Artifact Energy +12 9 Water Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Monk Divine Symbol Energy +12 9 Divine Favor Inscription: None 100 Wood
30 Hide
5 Platinum
Monk Healing Ankh Energy +12 9 Healing Prayers Inscription: None 150 Granite
50 Chitin
5 Platinum
Monk Protective Icon Energy +12 9 Protection Prayers Inscription: None 150 Dust
50 Granite
5 Platinum
Monk Hallowed Idol Energy +12 9 Smiting Prayers Inscription: None 150 Granite
50 Chitin
5 Platinum
Ritualist Communing Focus Energy +12 9 Communing Inscription: None 150 Hide
50 Dust
5 Platinum
Ritualist Ceremonial Cauldron Energy +12 9 Spawning Power Inscription: None 150 Iron
6 Steel
5 Platinum
Ritualist Restoration Focus Energy +12 9 Restoration Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Ritualist Channeling Focus Energy +12 9 Channeling Magic Inscription: None 150 Hide
50 Dust
5 Platinum


[edit] Turai's Procession weaponsmith Sende

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Inscription: None 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Command Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Motivation Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Inscription: None 40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Mesmer Ensorcelling Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Domination Magic Inscription: None 40 Iron
6 Dust
5 Platinum
Mesmer Arcane Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fast Casting Inscription: None 40 Iron
6 Dust
5 Platinum
Mesmer Illusory Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Illusion Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Mesmer Scrying Glass Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Inspiration Magic Inscription: None 40 Wood
6 Iron
5 Platinum
Necromancer Spinal Staff Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Blood Magic Inscription: None 40 Bone
6 Cloth
5 Platinum
Necromancer Unholy Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Curses Inscription: None 40 Wood
6 Dust
5 Platinum
Necromancer Boneclaw Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Death Magic Inscription: None 40 Bone
6 Dust
5 Platinum
Necromancer Soul Spire Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Soul Reaping Inscription: None 40 Bone
6 Dust
5 Platinum
Elementalist Tempest Staff Energy: +10
Lightning damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Air Magic Inscription: None 40 Granite
6 Wood
5 Platinum
Elementalist Earth Staff (Elonian) Energy: +10
Earth damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Earth Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Elementalist Ether Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Energy Storage Inscription: None 40 Iron
6 Dust
5 Platinum
Elementalist Pyrewood Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fire Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Elementalist Tidal Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Water Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Monk Divine Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Divine Favor Inscription: None 40 Iron
6 Dust
5 Platinum
Monk Holy Branch Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Healing Prayers Inscription: None 40 Iron
6 Dust
5 Platinum
Monk Protective Staff (Elonian) Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Protection Prayers Inscription: None 40 Iron
6 Cloth
5 Platinum
Monk Winged Staff Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Smiting Prayers Inscription: None 40 Wood
6 Dust
5 Platinum
Ritualist Communing Staff Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Communing Inscription: None 40 Wood
6 Bone
5 Platinum
Ritualist Spawning Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Spawning Power Inscription: None 40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Staff (Elonian) Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Restoration Magic Inscription: None 40 Bone
6 Fiber
5 Platinum
Ritualist Channeling Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Channeling Magic Inscription: None 40 Wood
6 Iron
5 Platinum


[edit] Vabbi

[edit] Vehtendi Valley weaponsmith Rahmdah

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Inscription: None 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Command Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Motivation Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Inscription: None 40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Mesmer Ensorcelling Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Domination Magic Inscription: None 40 Iron
6 Dust
5 Platinum
Mesmer Arcane Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fast Casting Inscription: None 40 Iron
6 Dust
5 Platinum
Mesmer Illusory Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Illusion Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Mesmer Scrying Glass Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Inspiration Magic Inscription: None 40 Wood
6 Iron
5 Platinum
Necromancer Spinal Staff Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Blood Magic Inscription: None 40 Bone
6 Cloth
5 Platinum
Necromancer Unholy Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Blood Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Necromancer Boneclaw Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Death Magic Inscription: None 40 Bone
6 Dust
5 Platinum
Necromancer Soul Spire Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Soul Reaping Inscription: None 40 Bone
6 Dust
5 Platinum
Elementalist Tempest Staff Energy: +10
Lightning damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Air Magic Inscription: None 40 Granite
6 Wood
5 Platinum
Elementalist Earth Staff Energy: +10
Earth damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Earth Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Elementalist Ether Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Energy Storage Inscription: None 40 Iron
6 Dust
5 Platinum
Elementalist Pyrewood Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fire Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Elementalist Tidal Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Water Magic Inscription: None 40 Wood
6 Dust
5 Platinum


[edit] The Kodash Bazaar weaponsmith Kehjim

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Command Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Motivation Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Iron
5 Platinum
Mesmer Gazing Scepter Chaos damage: 11-22 9 Domination Magic Damage +15% (while Enchanted)
Halves skill recharge of Domination Magic spells (Chance: 20%)
40 Iron
6 Fiber
5 Platinum
Mesmer Arcane Scepter Chaos damage: 11-22 9 Fast Casting Damage +15% (while Enchanted)
Halves skill recharge of Fast Casting spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Mesmer Hypnotic Scepter Chaos damage: 11-22 9 Illusion Magic Damage +15% (while Enchanted)
Halves skill recharge of Illusion Magic spells (Chance: 20%)
40 Chitin
6 Iron
5 Platinum
Mesmer Crystal Wand Chaos damage: 11-22 9 Inspiration Magic Damage +15% (while Enchanted)
Halves skill recharge of Inspiration Magic spells (Chance: 20%)
40 Dust
6 Iron
5 Platinum
Necromancer Pronged Rod Dark damage: 11-22 9 Blood Magic Damage +15% (while Enchanted)
Halves skill recharge of Blood Magic spells (Chance: 20%)
40 Iron
6 Wood
5 Platinum
Necromancer Wailing Wand Cold damage: 11-22 9 Curses Damage +15% (while Enchanted)
Halves skill recharge of Curses spells (Chance: 20%)
40 Wood
6 Fiber
5 Platinum
Necromancer Bone Spiral Rod Cold damage: 11-22 9 Death Magic Damage +15% (while Enchanted)
Halves skill recharge of Death Magic spells (Chance: 20%)
40 Bone
6 Fiber
5 Platinum
Necromancer Crimson Claw Scepter Dark damage: 11-22 9 Soul Reaping Damage +15% (while Enchanted)
Halves skill recharge of Soul Reaping spells (Chance: 20%)
40 Bone
6 Dust
5 Platinum
Elementalist Air Wand Lightning damage: 11-22 9 Air Magic Damage +15% (while Enchanted)
Halves skill recharge of Air Magic spells (Chance: 20%)
40 Dust
6 Iron
5 Platinum
Elementalist Earth Wand Earth damage: 11-22 9 Earth Magic Damage +15% (while Enchanted)
Halves skill recharge of Earth Magic spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Elementalist Voltaic Wand Chaos damage: 11-22 9 Energy Storage Damage +15% (while Enchanted)
Halves skill recharge of Energy Storage spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Elementalist Fire Wand Fire damage: 11-22 9 Fire Magic Damage +15% (while Enchanted)
Halves skill recharge of Fire Magic spells (Chance: 20%)
40 Iron
6 Scale
5 Platinum
Elementalist Water Wand Cold damage: 11-22 9 Water Magic Damage +15% (while Enchanted)
Halves skill recharge of Water Magic spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Monk Holy Rod Fire damage: 11-22 9 Divine Favor Damage +15% (while Enchanted)
Halves skill recharge of Divine Favor spells (Chance: 20%)
40 Iron
6 Feather
5 Platinum
Monk Healing Rod Holy damage: 11-22 9 Healing Prayers Damage +15% (while Enchanted)
Halves skill recharge of Healing Prayers spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Monk Protective Rod Holy damage: 11-22 9 Protection Prayers Damage +15% (while Enchanted)
Halves skill recharge of Protection Prayers spells (Chance: 20%)
40 Iron
6 Chitin
5 Platinum
Monk Smiting Rod Holy damage: 11-22 9 Smiting Prayers Damage +15% (while Enchanted)
Halves skill recharge of Smiting Prayers spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Ritualist Ritualist Wand Dark damage: 11-22 9 Communing Damage +15% (while Enchanted)
Halves skill recharge of Communing spells (Chance: 20%)
40 Bone
6 Hide
5 Platinum
Ritualist Ritualist Scepter Lightning damage: 11-22 9 Spawning Power Damage +15% (while Enchanted)
Halves skill recharge of Spawning Power spells (Chance: 20%)
40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Focus (Wand) Dark damage: 11-22 9 Restoration Magic Damage +15% (while Enchanted)
Halves skill recharge of Restoration Magic spells (Chance: 20%)
40 Wood
6 Dust
5 Platinum
Ritualist Ritualist Cane Lightning damage: 11-22 9 Channeling Magic Damage +15% (while Enchanted)
Halves skill recharge of Channeling Magic spells (Chance: 20%)
40 Bone
6 Dust
5 Platinum
Mesmer Inscribed Chakram (metal) Energy +12 9 Domination Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Steel
5 Platinum
Mesmer Gilded Artifact Energy +12 9 Fast Casting Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Mesmer Jeweled Chakram (metal) Energy +12 9 Illusion Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Steel
5 Platinum
Mesmer Jeweled Chalice (common) Energy +12 9 Inspiration Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Necromancer Idol Energy +12 9 Blood Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Granite
50 Chitin
5 Platinum
Necromancer Bone Idol Energy +12 9 Curses Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Bone
30 Scale
5 Platinum
Necromancer Bleached Skull Energy +12 9 Death Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Bone
30 Scale
5 Platinum
Necromancer Bone Idol Energy +12 9 Soul Reaping Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Elementalist Storm Artifact Energy +12 9 Air Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Elementalist Earth Scroll Energy +12 9 Earth Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
10 Parchment
30 Wood
5 Platinum
Elementalist Golden Chalice Energy +12 9 Energy Storage Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Elementalist Flame Artifact Energy +12 9 Fire Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Elementalist Frost Artifact Energy +12 9 Water Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Monk Divine Symbol Energy +12 9 Divine Favor Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
100 Wood
30 Hide
5 Platinum
Monk Healing Ankh Energy +12 9 Healing Prayers Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Granite
50 Chitin
5 Platinum
Monk Protective Icon Energy +12 9 Protection Prayers Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Monk Hallowed Idol Energy +12 9 Smiting Prayers Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Granite
50 Chitin
5 Platinum
Ritualist Communing Focus Energy +12 9 Communing Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Hide
50 Dust
5 Platinum
Ritualist Ceremonial Cauldron Energy +12 9 Spawning Power Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Iron
6 Steel
5 Platinum
Ritualist Restoration Focus Energy +12 9 Restoration Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Ritualist Channeling Focus Energy +12 9 Channeling Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Hide
50 Dust
5 Platinum


[edit] Dzagonur Bastion weaponsmith Wisseh

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Command Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Motivation Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Iron
5 Platinum
Mesmer Ensorcelling Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Domination Magic Damage +15% (while Enchanted) 40 Iron
6 Dust
5 Platinum
Mesmer Arcane Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fast Casting Damage +15% (while Enchanted) 40 Iron
6 Dust
5 Platinum
Mesmer Illusory Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Illusion Magic Damage +15% (while Enchanted) 40 Wood
6 Dust
5 Platinum
Mesmer Scrying Glass Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Inspiration Magic Damage +15% (while Enchanted) 40 Wood
6 Iron
5 Platinum
Necromancer Spinal Staff Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Blood Magic Damage +15% (while Enchanted) 40 Bone
6 Cloth
5 Platinum
Necromancer Unholy Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Curses Damage +15% (while Enchanted) 40 Wood
6 Dust
5 Platinum
Necromancer Boneclaw Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Death Magic Damage +15% (while Enchanted) 40 Bone
6 Dust
5 Platinum
Necromancer Soul Spire Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Soul Reaping Damage +15% (while Enchanted) 40 Bone
6 Dust
5 Platinum
Elementalist Tempest Staff Energy: +10
Lightning damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Air Magic Damage +15% (while Enchanted) 40 Granite
6 Wood
5 Platinum
Elementalist Earth Staff (Elonian) Energy: +10
Earth damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Earth Magic Damage +15% (while Enchanted) 40 Wood
6 Dust
5 Platinum
Elementalist Ether Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Earth Magic Damage +15% (while Enchanted) 40 Iron
6 Dust
5 Platinum
Elementalist Pyrewood Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fire Magic Damage +15% (while Enchanted) 40 Wood
6 Dust
5 Platinum
Elementalist Tidal Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Water Magic Damage +15% (while Enchanted) 40 Wood
6 Dust
5 Platinum
Monk Divine Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Divine Favor Damage +15% (while Enchanted) 40 Iron
6 Dust
5 Platinum
Monk Holy Branch Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Healing Prayers Damage +15% (while Enchanted) 40 Iron
6 Dust
5 Platinum
Monk Protective Staff (Elonian) Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Protection Prayers Damage +15% (while Enchanted) 40 Iron
6 Cloth
5 Platinum
Monk Winged Staff Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Smiting Prayers Damage +15% (while Enchanted) 40 Wood
6 Dust
5 Platinum
Ritualist Communing Staff Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Communing Damage +15% (while Enchanted) 40 Wood
6 Bone
5 Platinum
Ritualist Spawning Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Spawning Power Damage +15% (while Enchanted) 40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Staff (Elonian) Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Restoration Magic Damage +15% (while Enchanted) 40 Bone
6 Fiber
5 Platinum
Ritualist Channeling Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Channeling Magic Damage +15% (while Enchanted) 40 Wood
6 Iron
5 Platinum


[edit] Wilderness of Bahdza weaponsmith Asiri

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Motivation Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Command Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Mesmer Ensorcelling Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Domination Magic Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Mesmer Arcane Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fast Casting Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Mesmer Illusory Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Illusion Magic Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Mesmer Scrying Glass Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Illusion Magic Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Necromancer Spinal Staff Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Blood Magic Damage +15% (while Health is above 50%) 40 Bone
6 Cloth
5 Platinum
Necromancer Unholy Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Curses Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Necromancer Boneclaw Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Death Magic Damage +15% (while Health is above 50%) 40 Bone
6 Dust
5 Platinum
Necromancer Soul Spire Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Soul Reaping Damage +15% (while Health is above 50%) 40 Bone
6 Dust
5 Platinum
Elementalist Tempest Staff Energy: +10
Lightning damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Air Magic Damage +15% (while Health is above 50%) 40 Granite
6 Wood
5 Platinum
Elementalist Earth Staff (Elonian) Energy: +10
Earth damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Earth Magic Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Elementalist Ether Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Earth Magic Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Elementalist Pyrewood Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fire Magic Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Elementalist Tidal Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Water Magic Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Monk Divine Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Divine Favor Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Monk Holy Branch Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Healing Prayers Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Monk Protective Staff (Elonian) Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Protection Prayers Damage +15% (while Health is above 50%) 40 Iron
6 Cloth
5 Platinum
Monk Winged Staff Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Smiting Prayers Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Ritualist Communing Staff Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Communing Damage +15% (while Health is above 50%) 40 Wood
6 Bone
5 Platinum
Ritualist Spawning Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Spawning Power Damage +15% (while Health is above 50%) 40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Staff (Elonian) Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Restoration Magic Damage +15% (while Health is above 50%) 40 Bone
6 Fiber
5 Platinum
Ritualist Channeling Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Channeling Magic Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum


[edit] Basalt Grotto weaponsmith Aksah

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Motivation Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Command Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Mesmer Gazing Scepter Chaos damage: 11-22 9 Domination Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Domination Magic spells (Chance: 20%)
40 Iron
6 Fiber
5 Platinum
Mesmer Arcane Scepter Chaos damage: 11-22 9 Fast Casting Damage +15% (while Health is above 50%)
Halves skill recharge of Fast Casting spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Mesmer Hypnotic Scepter Chaos damage: 11-22 9 Illusion Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Illusion Magic spells (Chance: 20%)
40 Chitin
6 Iron
5 Platinum
Mesmer Crystal Wand Chaos damage: 11-22 9 Inspiration Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Inspiration Magic spells (Chance: 20%)
40 Dust
6 Iron
5 Platinum
Necromancer Pronged Rod Dark damage: 11-22 9 Blood Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Blood Magic spells (Chance: 20%)
40 Iron
6 Wood
5 Platinum
Necromancer Wailing Wand Cold damage: 11-22 9 Curses Damage +15% (while Health is above 50%)
Halves skill recharge of Curses spells (Chance: 20%)
40 Wood
6 Fiber
5 Platinum
Necromancer Bone Spiral Rod Cold damage: 11-22 9 Death Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Death Magic spells (Chance: 20%)
40 Bone
6 Fiber
5 Platinum
Necromancer Crimson Claw Scepter Dark damage: 11-22 9 Soul Reaping Damage +15% (while Health is above 50%)
Halves skill recharge of Soul Reaping spells (Chance: 20%)
40 Bone
6 Dust
5 Platinum
Elementalist Air Wand Lightning damage: 11-22 9 Air Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Air Magic spells (Chance: 20%)
40 Dust
6 Iron
5 Platinum
Elementalist Earth Wand Earth damage: 11-22 9 Earth Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Earth Magic spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Elementalist Voltaic Wand Chaos damage: 11-22 9 Energy Storage Damage +15% (while Health is above 50%)
Halves skill recharge of Energy Storage spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Elementalist Fire Wand Fire damage: 11-22 9 Fire Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Fire Magic spells (Chance: 20%)
40 Iron
6 Scale
5 Platinum
Elementalist Water Wand Cold damage: 11-22 9 Water Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Water Magic spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Monk Holy Rod Fire damage: 11-22 9 Divine Favor Damage +15% (while Health is above 50%)
Halves skill recharge of Divine Favor spells (Chance: 20%)
40 Iron
6 Feather
5 Platinum
Monk Healing Rod Holy damage: 11-22 9 Healing Prayers Damage +15% (while Health is above 50%)
Halves skill recharge of Healing Prayers spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Monk Protective Rod Holy damage: 11-22 9 Protection Prayers Damage +15% (while Health is above 50%)
Halves skill recharge of Protection Prayers spells (Chance: 20%)
40 Iron
6 Chitin
5 Platinum
Monk Smiting Rod Holy damage: 11-22 9 Smiting Prayers Damage +15% (while Health is above 50%)
Halves skill recharge of Smiting Prayers spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Ritualist Ritualist Wand Dark damage: 11-22 9 Communing Damage +15% (while Health is above 50%)
Halves skill recharge of Communing spells (Chance: 20%)
40 Bone
6 Hide
5 Platinum
Ritualist Ritualist Scepter Lightning damage: 11-22 9 Spawning Power Damage +15% (while Health is above 50%)
Halves skill recharge of Spawning Power spells (Chance: 20%)
40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Focus (Wand) Dark damage: 11-22 9 Restoration Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Restoration Magic spells (Chance: 20%)
40 Wood
6 Dust
5 Platinum
Ritualist Ritualist Cane Lightning damage: 11-22 9 Channeling Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Channeling Magic spells (Chance: 20%)
40 Bone
6 Dust
5 Platinum
Mesmer Inscribed Chakram (metal) Energy +12 9 Domination Magic Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Steel
5 Platinum
Mesmer Gilded Artifact Energy +12 9 Fast Casting Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Mesmer Jeweled Chakram (metal) Energy +12 9 Illusion Magic Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Steel
5 Platinum
Mesmer Jeweled Chalice (common) Energy +12 9 Inspiration Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Necromancer Idol Energy +12 9 Blood Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Granite
50 Chitin
5 Platinum
Necromancer Bone Idol Energy +12 9 Curses Received physical damage -5 (Chance: 20%)
Health +30
150 Bone
30 Scale
5 Platinum
Necromancer Bleached Skull Energy +12 9 Death Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Bone
30 Scale
5 Platinum
Necromancer Bone Idol Energy +12 9 Soul Reaping Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Elementalist Storm Artifact Energy +12 9 Air Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Elementalist Earth Scroll Energy +12 9 Earth Magic Received physical damage -5 (Chance: 20%)
Health +30
10 Parchment
30 Wood
5 Platinum
Elementalist Golden Chalice Energy +12 9 Energy Storage Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Elementalist Flame Artifact Energy +12 9 Fire Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Elementalist Frost Artifact Energy +12 9 Water Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Monk Divine Symbol Energy +12 9 Divine Favor Received physical damage -5 (Chance: 20%)
Health +30
100 Wood
30 Hide
5 Platinum
Monk Healing Ankh Energy +12 9 Healing Prayers Received physical damage -5 (Chance: 20%)
Health +30
150 Granite
50 Chitin
5 Platinum
Monk Protective Icon Energy +12 9 Protection Prayers Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Monk Hallowed Idol Energy +12 9 Smiting Prayers Received physical damage -5 (Chance: 20%)
Health +30
150 Granite
50 Chitin
5 Platinum
Ritualist Communing Focus Energy +12 9 Communing Received physical damage -5 (Chance: 20%)
Health +30
150 Hide
50 Dust
5 Platinum
Ritualist Ceremonial Cauldron Energy +12 9 Spawning Power Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Steel
5 Platinum
Ritualist Restoration Focus Energy +12 9 Restoration Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Ritualist Channeling Focus Energy +12 9 Channeling Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Hide
50 Dust
5 Platinum


[edit] The Desolation

[edit] Crystal Overlook weaponsmith Ruricu

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Energy +5 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Energy +5 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Energy +5 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Energy +5 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Energy +5 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Energy +5 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Command Received physical damage -2 (while in a stance)
Health +45 (while in a stance)
40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Motivation Received physical damage -2 (while in a stance)
Health +45 (while in a stance)
40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Received physical damage -2 (while in a stance)
Health +45 (while in a stance)
40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Received physical damage -2 (while in a stance)
Health +45 (while in a stance)
40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Energy +5 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Energy +5 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Energy +5 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Energy +5 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Energy +5 40 Wood
6 Iron
5 Platinum
Mesmer Ensorcelling Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Domination Magic Energy +5 (while Enchanted) 40 Iron
6 Dust
5 Platinum
Mesmer Arcane Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fast Casting Energy +5 (while Enchanted) 40 Iron
6 Dust
5 Platinum
Mesmer Illusory Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Illusion Magic Energy +5 (while Enchanted) 40 Wood
6 Dust
5 Platinum
Mesmer Scrying Glass Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Inspiration Magic Energy +5 (while Enchanted) 40 Wood
6 Iron
5 Platinum
Necromancer Spinal Staff Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Blood Magic Energy +5 (while Enchanted) 40 Bone
6 Cloth
5 Platinum
Necromancer Unholy Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Curses Energy +5 (while Enchanted) 40 Wood
6 Dust
5 Platinum
Necromancer Boneclaw Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Death Magic Energy +5 (while Enchanted) 40 Bone
6 Dust
5 Platinum
Necromancer Soul Spire Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Soul Reaping Energy +5 (while Enchanted) 40 Bone
6 Dust
5 Platinum
Elementalist Tempest Staff Energy: +10
Lightning damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Air Magic Energy +5 (while Enchanted) 40 Granite
6 Wood
5 Platinum
Elementalist Earth Staff (Elonian) Energy: +10
Earth damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Earth Magic Energy +5 (while Enchanted) 40 Wood
6 Dust
5 Platinum
Elementalist Ether Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Energy Storage Energy +5 (while Enchanted) 40 Iron
6 Dust
5 Platinum
Elementalist Pyrewood Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fire Magic Energy +5 (while Enchanted) 40 Wood
6 Dust
5 Platinum
Elementalist Tidal Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Water Magic Energy +5 (while Enchanted) 40 Wood
6 Dust
5 Platinum
Monk Divine Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Divine Favor Energy +5 (while Enchanted) 40 Iron
6 Dust
5 Platinum
Monk Holy Branch Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Healing Prayers Energy +5 (while Enchanted) 40 Iron
6 Dust
5 Platinum
Monk Protective Staff (Elonian) Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Protection Prayers Energy +5 (while Enchanted) 40 Iron
6 Cloth
5 Platinum
Monk Winged Staff Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Smiting Prayers Energy +5 (while Enchanted) 40 Wood
6 Dust
5 Platinum
Ritualist Communing Staff Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Communing Energy +5 (while Enchanted) 40 Wood
6 Bone
5 Platinum
Ritualist Spawning Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Spawning Power Energy +5 (while Enchanted) 40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Staff (Elonian) Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Restoration Magic Energy +5 (while Enchanted) 40 Bone
6 Fiber
5 Platinum
Ritualist Channeling Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Channeling Magic Energy +5 (while Enchanted) 40 Wood
6 Iron
5 Platinum


[edit] Realm of Torment

[edit] Throne of Secrets weaponsmith Keeper of Arms

Prof Weapon Stats Attribute Requirement Modifiers Material Cost CostGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Halves skill recharge of spells (Chance: 10%) 40Iron Ingot(s) 6Wood Plank(s) 5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Halves skill recharge of spells (Chance: 10%) 40Iron Ingot(s) 6Wood Plank(s) 5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Halves skill recharge of spells (Chance: 10%) 40Iron Ingot(s) 6Wood Plank(s) 5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Halves skill recharge of spells (Chance: 10%) 40Iron Ingot(s) 6Wood Plank(s) 5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Halves skill recharge of spells (Chance: 10%) 40Iron Ingot(s) 6Wood Plank(s) 5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Halves skill recharge of spells (Chance: 10%) 40Iron Ingot(s) 6Wood Plank(s) 5 Platinum
Paragon Daedal Shield Armor: 16 9 Command Command +1 (Chance: 20%)
Health +30
40Iron Ingot(s) 6Wood Plank(s) 5 Platinum
Paragon Heraldic Shield Armor: 16 9 Motivation Motivation +1 (Chance: 20%)
Health +30
40Iron Ingot(s) 6Wood Plank(s) 5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Strength +1 (Chance: 20%)
Health +30
40Iron Ingot(s) 6Wood Plank(s) 5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Tactics +1 (Chance: 20%)
Health +30
40Iron Ingot(s) 6Wood Plank(s) 5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Halves skill recharge of spells (Chance: 10%) 40Iron Ingot(s) 6Granite Slab(s) 5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Halves skill recharge of spells (Chance: 10%) 40Iron Ingot(s) 6Granite Slab(s) 5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Halves skill recharge of spells (Chance: 10%) 40Wood Plank(s) 6Iron Ingot(s) 5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Halves skill recharge of spells (Chance: 10%) 40Wood Plank(s) 6Iron Ingot(s) 5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Halves skill recharge of spells (Chance: 10%) 40Wood Plank(s) 6Iron Ingot(s) 5 Platinum
Mesmer Ensorcelling Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Domination Magic Energy +15
Energy regeneration -1
40Iron Ingot(s) 6Pile(s) of Glittering Dust 5 Platinum
Mesmer Arcane Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fast Casting Energy +15
Energy regeneration -1
40Iron Ingot(s) 6Pile(s) of Glittering Dust 5 Platinum
Mesmer Illusory Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Illusion Magic Energy +15
Energy regeneration -1
40Wood Plank(s) 6Pile(s) of Glittering Dust 5 Platinum
Mesmer Scrying Glass Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Illusion Magic Energy +15
Energy regeneration -1
40Wood Plank(s) 6Iron Ingot(s) 5 Platinum
Necromancer Spinal Staff Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Blood Magic Energy +15
Energy regeneration -1
40Bone(s) 6Bolt(s) of Cloth 5 Platinum
Necromancer Unholy Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Curses Energy +15
Energy regeneration -1
40Wood Plank(s) 6Pile(s) of Glittering Dust 5 Platinum
Necromancer Boneclaw Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Death Magic Energy +15
Energy regeneration -1
40Bone(s) 6Pile(s) of Glittering Dust 5 Platinum
Necromancer Soul Spire Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Soul Reaping Energy +15
Energy regeneration -1
40Bone(s) 6Pile(s) of Glittering Dust 5 Platinum
Elementalist Tempest Staff Energy: +10
Lightning damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Air Magic Energy +15
Energy regeneration -1
40Granite Slab(s) 6Wood Plank(s) 5 Platinum
Elementalist Earth Staff (Elonian) Energy: +10
Earth damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Earth Magic Energy +15
Energy regeneration -1
40Wood Plank(s) 6Pile(s) of Glittering Dust 5 Platinum
Elementalist Ether Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Energy Storage Energy +15
Energy regeneration -1
40Iron Ingot(s) 6Pile(s) of Glittering Dust 5 Platinum
Elementalist Pyrewood Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fire Magic Energy +15
Energy regeneration -1
40Wood Plank(s) 6Pile(s) of Glittering Dust 5 Platinum
Elementalist Tidal Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Water Magic Energy +15
Energy regeneration -1
40Wood Plank(s) 6Pile(s) of Glittering Dust 5 Platinum
Monk Divine Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Divine Favor Energy +15
Energy regeneration -1
40Iron Ingot(s) 6Pile(s) of Glittering Dust 5 Platinum
Monk Holy Branch Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Healing Prayers Energy +15
Energy regeneration -1
40Iron Ingot(s) 6Pile(s) of Glittering Dust 5 Platinum
Monk Protective Staff (Elonian) Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Protection Prayers Energy +15
Energy regeneration -1
40 40Iron Ingot(s) 6Bolt(s) of Cloth 5 Platinum
Monk Winged Staff Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Smiting Prayers Energy +15
Energy regeneration -1
40Wood Plank(s) 6Pile(s) of Glittering Dust 5 Platinum
Ritualist Communing Staff Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Communing Energy +15
Energy regeneration -1
40Wood Plank(s) 6Bone(s) 5 Platinum
Ritualist Spawning Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Spawning Power Energy +15
Energy regeneration -1
40Bone(s) 6Plant Fiber(s) 5 Platinum
Ritualist Restoration Staff (Elonian) Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Restoration Magic Energy +15
Energy regeneration -1
40Bone(s) 6Plant Fiber(s) 5 Platinum
Ritualist Channeling Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Channeling Magic Energy +15
Energy regeneration -1
40Wood Plank(s) 6Iron Ingot(s) 5 Platinum
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