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Weapon spell skills quick reference

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 Quest-medium - This skill may be earned from a quest. See skill information for details.

Energy - Energy requirement
Activation - Activation Time
Recharge - Recharge Time

Ritualist

Channeling Magic

Nightmare Weapon Nightmare Weapon Weapon Spell. For 12 seconds, target ally has a Nightmare Weapon. Target ally's next 3 attacks are reduced by 10...42 damage and steal up to 10...42 Health.
    5 Energy 1 Activation 10 Recharge
Factions    
Splinter Weapon Splinter Weapon Weapon Spell. For 20 seconds, target ally has a Splinter Weapon. Target ally's next 1...4 attacks deal 5...41 damage to up to 3 adjacent foes.
    5 Energy 1 Activation 5 Recharge
Factions    
Wailing Weapon Wailing Weapon Weapon Spell. For 3...8 seconds, target ally has a Wailing Weapon. Whenever the Wailing Weapon strikes an attacking foe, that foe is interrupted.
    5 Energy 1 Activation 25 Recharge
Factions    
Warmonger's Weapon Warmonger's Weapon Weapon Spell. For 3...11 seconds, if target ally attacks a foe who is not attacking, that foe is interrupted.
    10 Energy 1 Activation 30 Recharge
Nightfall    
Weapon of Aggression Weapon of Aggression Weapon Spell. For 5...13 seconds, you attack 25% faster.
    10 Energy ¼ Activation 10 Recharge
Eye of the North    
Weapon of Fury Weapon of Fury Elite Weapon Spell. For 5...17 seconds, target ally gains 5...41% more adrenaline and 1 Energy whenever that ally successfully hits with an attack.
    5 Energy 1 Activation 8 Recharge
Nightfall    

Communing

Brutal Weapon Brutal Weapon Weapon Spell. Give target ally a Brutal Weapon for 10...34 seconds. The bearer's weapon strikes for +5...13 damage as long as the bearer is under no enchantments.
    10 Energy 1 Activation 15 Recharge
Factions   Quest-medium
Ghostly Weapon Ghostly Weapon Weapon Spell. For 5...17 seconds, target other ally's next attack cannot be blocked.
    5 Energy ¼ Activation 1 Recharge
Eye of the North    
Guided Weapon Guided Weapon Weapon Spell. For 4...9 seconds, target ally's attacks cannot be blocked.
    15 Energy 2 Activation 5 Recharge
Factions    
Sundering Weapon Sundering Weapon Weapon Spell. For 4...9 seconds, target ally's next 3 attacks have 10% armor penetration and cause Cracked Armor for 5...17 seconds.
    5 Energy 1 Activation 10 Recharge
Eye of the North    
Vital Weapon Vital Weapon Weapon Spell. For 5...25 seconds, target ally has a Vital Weapon and has +40...148 maximum Health.
    5 Energy 1 Activation 2 Recharge
Factions    
Weapon of Quickening Weapon of Quickening Elite Weapon Spell. For 5...21 seconds, target ally has a Weapon of Quickening, and spells and binding rituals recharge 33% faster.
    10 Energy 2 Activation 5 Recharge
Factions    

Restoration Magic

Resilient Weapon Resilient Weapon Weapon Spell. For 3...10 seconds, target ally has a Resilient Weapon. While suffering from a hex or condition, that ally gains +1...5 Health regeneration and +24 armor.
    10 Energy 1 Activation 6 Recharge
Factions   Quest-medium
Spirit Light Weapon Spirit Light Weapon Elite Weapon Spell. For 10 seconds, target ally gains 1...12 Health per second and an additional 1...12 Health per second if that ally is within earshot of a spirit.
    5 Energy 1 Activation 5 Recharge
Factions    
Vengeful Weapon Vengeful Weapon Weapon Spell. For 8 seconds, the next time target ally takes damage or life steal from a foe, that ally steals up to 15...51 Health from that foe.
    5 Energy ¼ Activation 3 Recharge
Factions   Quest-medium
Weapon of Remedy Weapon of Remedy Elite Weapon Spell. For 8 seconds, the next time target ally takes damage or life steal from a foe, that ally steals up to 15...63 Health from that foe and loses 1 condition.
    5 Energy ¼ Activation 3 Recharge
Nightfall    
Weapon of Shadow Weapon of Shadow Weapon Spell. For 3...7 seconds, target ally has a Weapon of Shadow. Whenever that ally is struck by an attack, that ally's attacker becomes Blinded for 5 seconds.
    10 Energy 1 Activation 20 Recharge
Factions    
Weapon of Warding Weapon of Warding Weapon Spell. For 3...7 seconds, target ally has a Weapon of Warding, granting that ally +2...4 Health regeneration and a 50% chance to block.
    10 Energy 1 Activation 5 Recharge
Factions   Quest-medium
Xinrae's Weapon Xinrae's Weapon Elite Weapon Spell. For 8 seconds, the next time target ally takes damage from a foe that damage is limited to 5% of that ally's max Health and that ally steals up to 20...68 Health from that foe.
    5 Energy ¼ Activation 3 Recharge
Nightfall    

Spawning Power

Weapon of Renewal Weapon of Renewal Weapon Spell. For 4...9 seconds, the next time target ally hits with an attack skill, that ally gains 1...6 Energy.
    5 Energy 1 Activation 10 Recharge
Eye of the North    

PvE Only

Deldrimor

Great Dwarf Weapon Great Dwarf Weapon Weapon Spell. For 20 seconds, target other ally's weapon strikes for +15...19 damage and has a 28...38% chance to cause knock down.
    10 Energy 1 Activation 5 Recharge
Eye of the North PvE
only
Quest-medium

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