From GuildWiki
| Weapon of Remedy
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Full: For 8 seconds, the next time target ally takes damage from a foe, that ally steals up to 15...63 Health from that foe and loses 1 condition.
Concise: (8 seconds.) The next time target ally takes damage from a foe, this ally steals 15...63 Health from that foe and loses 1 condition.
| Restoration Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21
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| Health Steal
| 15 | 19 | 23 | 27 | 31 | 35 | 39 | 43 | 47 | 51 | 55 | 59
| 63 | 67 | 71 | 75 | 79 | 83 | 87 | 91 | 95 | 99
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[edit] Acquisition
Signet of Capture:
- Because of the low energy cost and quick recharge time, this skill is ideal for condition removal and minor healing.
- Wielder's Remedy and Vengeful Weapon can be used for approximately the same effect (This will remove the condition upon spell cast, not upon damage taken). Though this combo uses 2 spells instead of just one for a slightly smaller heal with risk of enchantment removal, you have your elite slot free.
| Bug! If you are under the effects of this spell and you are struck by a dungeon trap, Weapon of Remedy will steal health from one random party member, with the possibility of stealing health from yourself.
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| Bug! If a creature has both Weapon of Remedy and Barbs on it, hitting that creature with Physical damage will result in Weapon of Remedy activating twice.
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[edit] Related skills
[edit] Related articles