Water Magic skills (Factions)
From GuildWiki
This skill may be earned from a quest. See skill information for details.
This skill causes Exhaustion.
Water Magic
| Icy Prism [edit]
| Spell. Target foe is struck for 10...54 cold damage. If target foe is using a signet, that signet is interrupted and all of that foe's signets are disabled for 3...8 seconds. |
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| Mirror of Ice [edit]
| Elite Enchantment Spell. For 5 seconds and 3 seconds more for every rank of Energy Storage, you deal an additional 5...29 cold damage whenever you cast a Water Magic hex. |
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| Shatterstone [edit]
| Elite Hex Spell. Target foe is struck for 25...85 cold damage and is Hexed with Shatterstone for 3 seconds. When Shatterstone ends, that foe is struck for 25...85 cold damage. |
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| Teinai's Prison [edit]
| Hex Spell. For 8...18 seconds, target foe's legs are encased in ice causing the foe to move 66% slower. This effect ends if target takes fire damage. |
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| Vapor Blade [edit]
| Spell. Target foe is struck for 15...111 cold damage. Vapor Blade deals half damage if that foe has any enchantments on them. |
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