Gaming
 

Water Magic skills (Factions)

From GuildWiki

Image:Quest-medium.png This skill may be earned from a quest. See skill information for details.

Image:Exhaustion.png This skill causes Exhaustion.

Image:Energy.png Energy requirement

Image:Activation.png Activation time

Image:Recharge.png Recharge time

Water Magic

Image:Icy Prism.jpg Icy Prism Spell. Target foe is struck for 10...54 cold damage. If target foe is using a signet, that signet is interrupted and all of that foe's signets are disabled for 3...8 seconds.
    10 Energy 1 Activation 2 Recharge
Factions    
Image:Mirror of Ice.jpg Mirror of Ice Elite Enchantment Spell. For 5 seconds and 3 seconds more for every rank of Energy Storage, you deal an additional 5...29 cold damage whenever you cast a Water Magic hex.
    5 Energy 1 Activation 30 Recharge
Factions    
Image:Shatterstone.jpg Shatterstone Elite Hex Spell. Target foe is struck for 25...85 cold damage and is Hexed with Shatterstone for 3 seconds. When Shatterstone ends, that foe is struck for 25...85 cold damage.
    15 Energy 2 Activation 8 Recharge
Factions    
Image:Teinai's Prison.jpg Teinai's Prison Hex Spell. For 8...18 seconds, target foe's legs are encased in ice causing the foe to move 66% slower. This effect ends if target takes fire damage.
    10 Energy 2 Activation 30 Recharge
Factions Duplicate of Ice Prison  
Image:Vapor Blade.jpg Vapor Blade Spell. Target foe is struck for 15...111 cold damage. Vapor Blade deals half damage if that foe has any enchantments on them.
    15 Energy 2 Activation 7 Recharge
Factions    
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