Water Djinn Essence
From GuildWiki
| Water Djinn Essence |
|---|
| |
| Collectable drop |
Water Djinn Essence is dropped by Water Djinns on occasion.
Contents |
[edit] Sell value
20 Gold
[edit] What drops it
[edit] What it salvages into
[edit] Collectors
[edit] General collectors
[edit] Jidun
Location: Fahranur, The First City, almost in its center
Collecting: 1 Water Djinn Essence
| Item | Stats | Reqs. | Mods. | Value |
|---|---|---|---|---|
| Winged Axe | Slashing damage: 6-21 | 7 Axe Mastery | Inscription: None | 30 |
| Machete | Slashing damage: 13-17 | 7 Swordsmanship | Inscription: None | 30 |
| Composite Shortbow | Piercing damage: 13-22 | 7 Marksmanship | Inscription: None | 30 |
| Suntouched Scythe | Slashing damage: 10-31 | 7 Scythe Mastery | Inscription: None | 30 |
| Heraldic Shield | Armor: 13 | 7 Command | Health +20 Inscription: None | 30 |
| Illusory Staff | Energy +10 Chaos damage: 10-17 | 7 Illusion Magic | Halves skill recharge of spells (Chance: 15%) Inscription: None | 30 |
| Spinal Staff | Energy +10 Dark damage: 10-17 | 7 Blood Magic | Halves skill recharge of spells (Chance: 15%) Inscription: None | 30 |
| Pyrewood Staff | Energy +10 Fire damage: 10-17 | 7 Fire Magic | Halves skill recharge of spells (Chance: 15%) Inscription: None | 30 |
[edit] Mirmahk
Location: Bahdok Caverns
Collecting: 5 Water Djinn Essences
| Item | Stats | Reqs. | Mods. | Value |
|---|---|---|---|---|
| Wooden Longbow | Piercing damage: 15-28 | 9 Marksmanship | Damage +15% (while Enchanted) | 100 |
| Tidal Staff | Energy +10 Cold damage: 11-22 | 9 Water Magic | Halves skill recharge of spells (Chance: 20%) Damage +15% (while Enchanted) | 100 |
| Wailing Wand | Cold damage: 11-22 | 9 Curses | Halves skill recharge of Curses spells (Chance: 20%) Damage +15% (while Enchanted) | 100 |
| Ceremonial Cauldron | Energy: +12 | 9 Spawning Power | Received physical damage -2 (while Enchanted) Health +45 (while Enchanted) | 100 |
| Channeling Staff | Energy +10 Lightning damage: 11-22 | 9 Channeling Magic | Halves skill recharge of spells (Chance: 20%) Damage +15% (while Enchanted) | 100 |
