Watchtower Coast
From GuildWiki
| Watchtower Coast | ||||||
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| Basic Info | ||||||
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| Neighbor(s) | ||||||
| Beetletun, Divinity Coast | ||||||
| Map | ||||||
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Contents |
[edit] General Information
Area Name: Watchtower Coast
Region: Kryta
General Description: Watchtower Coast is an explorable area on the north coast of Kryta, bordered by Divinity Coast to the west and Beetletun on the east. The area is dotted with numerous fortresses built into the craggy rocks. White Mantle emblems are displayed on their towers.
[edit] Exits / Neighbour Areas
- West: Divinity Coast
- East: Beetletun
[edit] Bestiary
[edit] Monsters
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11 (24) Bog Skale
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13 (24) Caromi Tengu Brave
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13 (24) Caromi Tengu Scout
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12 (24) Caromi Tengu Wild
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14 (24) Mergoyle
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12 (24) Mergoyle Wavebreaker
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13 (24) Oakheart
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11 (24) Spined Aloe
[edit] Bosses
[edit] Mergoyles
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15 (28) Gack Splotchplunk
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15 (28) Hew Gruntruck
[edit] Skale
[edit] NPCs
Collectors:
[edit] Skill Capture
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Barbed Trap from Melp the Harpooner (not available before The Price of Steel quest in Silverwood).
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Energizing Wind from Melp the Harpooner (not available before Port Sledge).
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Spirit Shackles from Hew Gruntruck (not available before Blood And Smoke quest at Ettin's Back).
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Rust from Fauul the Windburner (not available before Port Sledge).
[edit] Notes
- Vanquishers must defeat 152-170 monsters in this area.
- The most northern watchtower (purple circle on the map) is inaccessible.
- In the description of Beetletun, the "now crumbled towers stand like ancient stone soldiers still awaiting the arrival of that mysterious enemy from across the great saltwater lake called Giant's Basin." It is speculated that this is linked to Guild Wars: Eye of the North. This "mysterious enemy" and "Giants" may have been the Norn (who are called half-giants and much larger then a human).
- This is the only explorable area in post-Searing Tyria that cannot be entered with a party of eight because the only two entrances are from outposts, which both have a party size of six.
