| Agonizing Chop
| Axe Attack. When this attack hits, you deal +5...17 damage. If target foe is suffering from a Deep Wound, you interrupt that foe's action.
|
|
|
| 6
|
| 1
|
|
|
|
|
| Nightfall
|
|
|
| Axe Rake
| Axe Attack. If this attack hits a foe suffering from a Deep Wound, you strike for +1...8 damage, and that foe becomes Crippled for 15 seconds.
|
|
|
| 5
|
|
|
|
|
|
|
| Core
|
|
|
| Axe Twist
| Axe Attack. If this attack hits a foe suffering from a Deep Wound, you strike for 1...16 more damage and that foe suffers from Weakness for 20 seconds.
|
|
|
| 5
|
|
|
|
|
|
|
| Prophecies
|
|
|
| Cleave
| Elite Axe Attack. If this attack hits, you strike for +10...26 damage.
|
|
|
| 4
|
|
|
|
|
|
|
| Core
|
|
|
| Critical Chop
| Axe Attack. If this attack hits, you inflict +5...17 damage. If this attack results in a critical hit, target foe is interrupted.
|
|
| Nightfall
|
|
|
| Cyclone Axe
| Axe Attack. Perform a spinning axe attack striking for +4...10 damage to all adjacent opponents.
|
|
|
| 5
|
|
|
| 4
|
|
|
| Core
|
|
|
| Decapitate
| Elite Axe Attack. You lose all adrenaline and all Energy. If this attack hits, you deal +5...41 damage and cause a Deep Wound for 5...17 seconds. This attack always results in a critical hit.
|
|
|
| 8
|
|
|
|
|
|
|
| Nightfall
|
|
|
| Dismember
| Axe Attack. If it hits, this axe blow will inflict a Deep Wound on the target foe, lowering that foe's maximum Health by 20% for 5...17 seconds.
|
|
|
| 5
|
|
|
|
|
|
|
| Core
|
|
|
| Disrupting Chop
| Axe Attack. If it hits, this attack interrupts the target's current action. If that action was a skill, that skill is disabled for an additional 20 seconds.
|
|
|
| 6
|
|
|
|
|
|
|
| Core
|
|
|
| Eviscerate
| Elite Axe Attack. If Eviscerate hits, you strike for +1...25 damage and inflict a Deep Wound, lowering your target's maximum Health by 20% for 5...17 seconds.
|
|
|
| 8
|
|
|
|
|
|
|
| Prophecies
|
|
|
| Executioner's Strike
| Axe Attack. If this attack hits, you strike for +10...34 damage.
|
|
|
| 8
|
|
|
|
|
|
|
| Core
|
|
|
| Furious Axe
| Axe Attack. If Furious Axe hits, you strike for +5...29 damage. If it is blocked you gain 3 strikes worth of adrenaline.
|
|
|
| 5
|
|
|
| 6
|
|
|
| Factions
|
|
|
| Keen Chop
| Axe Attack. If it hits, this attack always results in a critical hit.
|
|
|
| 3
|
|
|
|
|
|
|
| Eye of the North
|
|
|
| Lacerating Chop
| Axe Attack. If Lacerating Chop hits, you deal +5...17 damage. If it strikes a knocked down foe your target suffers from Bleeding for 5...17 seconds.
|
|
|
| 5
|
|
|
|
|
|
|
| Factions
|
|
|
| Penetrating Blow
| Axe Attack. If this attack hits, you strike for +5...17 damage. This axe attack has 20% armor penetration.
|
|
|
| 5
|
|
|
|
|
|
|
| Prophecies
|
|
|
| Penetrating Chop
| Axe Attack. If this attack hits, you strike for +5...17 damage. This axe attack has 20% armor penetration.
|
|
|
| 5
|
|
|
|
|
|
|
| Factions
|
|
|
| Swift Chop
| Axe Attack. If this attack hits, you strike for +1...16 damage. If Swift Chop is blocked, your target suffers a Deep Wound for 20 seconds and takes an additional 1...16 damage.
|
|
|
| 5
|
|
|
| 4
|
|
|
| Core
|
|
|
| Triple Chop
| Elite Axe Attack. Attack target foe and adjacent foes. Each attack that hits deals +10...34 damage.
|
|
|
| 5
|
|
|
| 10
|
|
|
| Factions
|
|
|
| Whirling Axe
| Elite Axe Attack. If Whirling Axe hits, you strike for +5...17 damage and any stance being used by your target ends. This attack cannot be blocked.
|
|
|
| 4
|
|
|
|
|
|
|
| Factions
|
|
|
| Auspicious Blow
| Hammer Attack. If Auspicious Blow hits, you strike for +5...17 damage and gain 3...7 Energy. If target foe is suffering from Weakness, this attack is unblockable.
|
|
|
| 5
|
|
|
|
|
|
|
| Factions
|
|
|
| Backbreaker
| Elite Hammer Attack. If Backbreaker hits, you strike for +1...16 damage and your target is knocked down. If you have 8 Strength or higher, this knockdown lasts 4 seconds.
|
|
|
| 9
|
|
|
|
|
|
|
| Prophecies
|
|
|
| Belly Smash
| Hammer Attack. If this attack strikes a foe who is knocked down, the resulting dust cloud will blind adjacent foes for 3...6 seconds.
|
|
| Prophecies
|
|
|
| Counter Blow
| Hammer Attack. If this attack hits an attacking foe, that foe is knocked down.
|
|
|
| 4
|
|
|
|
|
|
|
| Core
|
|
|
| Crude Swing
| Hammer Attack. Attack all adjacent foes. Each foe you hit is struck for +1...16 damage.
|
|
|
| 5
|
|
|
| 5
|
|
|
| Prophecies
|
|
|
| Crushing Blow
| Hammer Attack. If this attack hits, you strike for +1...16 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5...17 seconds.
|
|
|
| 5
|
|
|
| 10
|
|
|
| Prophecies
|
|
|
| Devastating Hammer
| Elite Hammer Attack. If Devastating Hammer hits, your target is knocked down and suffers from Weakness for 5...17 seconds.
|
|
|
| 7
|
|
|
|
|
|
|
| Core
|
|
|
| Earth Shaker
| Elite Hammer Attack. Target foe and all adjacent foes are knocked down. (50% failure chance with Hammer Mastery 4 or less.)
|
|
|
| 8
|
|
|
|
|
|
|
| Prophecies
|
|
|
| Enraged Smash
| Elite Hammer Attack. If Enraged Smash hits, you gain 1...3 strikes of adrenaline. If you hit a moving foe, you strike for +10...34 damage, and your target is knocked down.
|
|
|
| 5
|
|
|
| 5
|
|
|
| Factions
|
|
|
| Fierce Blow
| Hammer Attack. If Fierce Blow hits, you strike for +5...20 damage. If target foe was suffering from Weakness, that foe also suffers from a Deep Wound for 1...7 seconds.
|
|
|
| 6
|
|
|
|
|
|
|
| Factions
|
|
|
| Forceful Blow
| Elite Hammer Attack. If Forceful Blow hits, you strike for +10...34 damage and any stance being used by target foe ends. Target foe suffers from Weakness for 5...17 seconds. This attack cannot be blocked.
|
|
|
| 4
|
|
|
|
|
|
|
| Factions
|
|
|
| Hammer Bash
| Hammer Attack. Lose all adrenaline. If Hammer Bash hits, your target is knocked down.
|
|
|
| 6
|
|
|
|
|
|
|
| Core
|
|
|
| Heavy Blow
| Hammer Attack. Lose all adrenaline. If this attack hits a foe suffering from Weakness, that foe is knocked down and you strike for +1...24 damage.
|
|
|
| 5
|
|
|
|
|
|
|
| Core
|
|
|
| Irresistible Blow
| Hammer Attack. If this attack hits, you strike for +5...17 damage. If Irresistible Blow is blocked, your target is knocked down and takes 5...17 damage.
|
|
|
| 5
|
|
|
| 6
|
|
|
| Core
|
|
|
| Magehunter's Smash
| Elite Hammer Attack. If this attack hits, target foe is knocked down. If your target is under the effects of an enchantment, this attack cannot be blocked.
|
|
|
| 8
|
|
|
|
|
|
|
| Nightfall
|
|
|
| Mighty Blow
| Hammer Attack. If this attack hits, you strike for +10...34 damage.
|
|
|
| 7
|
|
|
|
|
|
|
| Core
|
|
|
| Mokele Smash
| Hammer Attack. If this attack hits, you strike for +5...17 damage and gain 2 strikes of adrenaline.
|
|
|
| 5
|
|
|
| 12
|
|
|
| Nightfall
|
|
|
| Overbearing Smash
| Hammer Attack. If this attack hits, you deal +1...16 damage. If target foe is knocked down, that foe is Dazed for 1...7 seconds.
|
|
|
| 5
|
|
|
| 20
|
|
|
| Nightfall
|
|
|
| Pulverizing Smash
| Hammer Attack. If you hit a knocked down foe, that foe suffers from Weakness and a Deep Wound for 5...17 seconds.
|
|
|
| 4
|
|
|
|
|
|
|
| Eye of the North
|
|
|
| Renewing Smash
| Hammer Attack. If Renewing Smash hits, it deals +10...34 damage. If you hit a knocked-down foe, you gain 3 Energy and this attack recharges instantly.
|
|
| Factions
|
|
|
| Staggering Blow
| Hammer Attack. If this hammer blow hits, your target will suffer from Weakness for 5...17 seconds.
|
|
|
| 4
|
| 1
|
|
|
|
|
| Core
|
|
|
| Yeti Smash
| Hammer Attack. Lose all adrenaline. Attack all adjacent foes. If this attack strikes a foe suffering from a condition, that foe is knocked down. (50% failure chance with Hammer Mastery 4 or less.)
|
|
|
| 7
|
| 1
|
|
|
|
|
| Factions
|
|
|
| "I Meant to Do That!"
| Shout. If you are knocked down, you gain 1...4 strikes of adrenaline.
|
|
|
| 5
|
|
|
| 8
|
|
|
| Eye of the North
|
|
|
| "You Will Die!"
| Shout. If target foe is below 50% Health, you gain 1...3 strikes of adrenaline.
|
|
|
| 5
|
|
|
| 15
|
|
|
| Factions
|
|
|
| Battle Rage
| Elite Stance. For 5..17 seconds, you move 33% faster and gain double adrenaline from attacks. Battle Rage ends if you use any non-adrenal skills.
|
|
|
| 4
|
|
|
|
|
|
|
| Core
|
|
|
| Berserker Stance
| Stance. For 5...10 seconds, you attack 33% faster and gain 50% more adrenaline. Berserker Stance ends if you use a skill.
|
|
|
| 5
|
|
|
| 20
|
|
|
| Core
|
|
|
| Body Blow
| Melee Attack. If this attack hits, target foe takes +10...34 damage. If target foe has Cracked Armor, that foe suffers from a Deep Wound for 5...13 seconds.
|
|
|
| 7
|
|
|
|
|
|
|
| Eye of the North
|
|
|
| Bull's Charge
| Elite Stance. For 5...10 seconds, you move 33% faster and if you strike a moving foe in melee, that foe is knocked down. Bull's Charge ends if you use a skill.
|
|
|
| 5
|
|
|
| 20
|
|
|
| Prophecies
|
|
|
| Bull's Strike
| Melee Attack. If this attack hits a moving foe, you strike for +5...25 damage, and your target is knocked down.
|
|
|
| 5
|
|
|
| 10
|
|
|
| Core
|
|
|
| Burst of Aggression
| Stance. For 2...8 seconds, you attack 33% faster. When this stance ends, you lose all adrenaline.
|
|
|
| 5
|
|
|
| 12
|
|
|
| Nightfall
|
|
|
| Charging Strike
| Elite Stance. For 1...8 seconds, you run 33% faster. Your next melee hit does +10...34 damage and this stance ends. This stance ends if you use a skill.
|
|
|
| 5
|
|
|
| 5
|
|
|
| Nightfall
|
|
|
| Counterattack
| Melee Attack. If this attack hits, you strike for +5...29 damage. If you hit an attacking foe, you gain 2...5 Energy.
|
|
|
| 5
|
|
|
| 6
|
|
|
| Nightfall
|
|
|
| Defy Pain
| Elite Skill. For 20 seconds, you have an additional 90...258 Health, an additional 20 armor, and you take -1...8 less damage.
|
|
|
| 5
|
|
|
|
|
|
|
| Prophecies
|
|
|
| Disarm
| Sword Attack. Interrupt target foe's action. If that action was an attack, all of that foe's attack skills are disabled for 0...2 seconds.
|
|
| Eye of the North
|
|
|
| Dolyak Signet
| Signet. For 8...18 seconds, you have +10...34 armor and cannot be knocked down, but your movement is slowed by 75%.
|
|
|
|
|
|
|
| 20
|
|
|
| Prophecies
|
|
|
| Dwarven Battle Stance
| Elite Stance. For 5...10 seconds, if you are wielding a hammer, you attack 33% faster, you gain +40 armor, and your attack skills interrupt foes when they hit.
|
|
|
| 5
|
|
|
| 20
|
|
|
| Prophecies
|
|
|
| Endure Pain
| Skill. For 7...16 seconds, you have an additional 90...258 Health.
|
|
|
| 5
|
|
|
| 30
|
|
|
| Core
|
|
|
| Enraging Charge
| Stance. For 5...13 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 0...3 strikes of adrenaline if you hit with a melee attack.
|
|
|
| 5
|
|
|
| 20
|
|
|
| Nightfall
|
|
|
| Flail
| Stance. For 1...12 seconds, you attack 33% faster but move 33% slower.
|
|
|
| 4
|
|
|
|
|
|
|
| Nightfall
|
|
|
| Flourish
| Elite Skill. All of your attack skills become recharged. You gain 2...6 Energy for each skill recharged by Flourish.
|
|
| Prophecies
|
|
|
| Griffon's Sweep
| Melee Attack. If this attack hits, you strike for +5...17 damage. If this attack is blocked, your target is knocked down and suffers 10...29 damage.
|
|
|
| 5
|
|
|
| 8
|
|
|
| Prophecies
|
|
|
| Headbutt
| Elite Skill. Target touched foe takes 40...88 damage. You are Dazed for 5...17 seconds.
|
|
| Nightfall
|
|
|
| "I Will Avenge You!"
| Shout. For each dead ally, you gain 10 seconds of +3...6 Health regeneration and your attack speed increases by 25%.
|
|
|
| 5
|
|
|
| 45
|
|
|
| Prophecies
|
|
|
| "I Will Survive!"
| Shout. You gain Health regeneration of 3 for each condition you are suffering. This regeneration expires after 5...10 seconds.
|
|
|
| 5
|
|
|
| 30
|
|
|
| Prophecies
|
|
|
| Leviathan's Sweep
| Melee Attack. If this attack hits, you strike for +5...17 damage. If this attack is blocked, your target is knocked down and suffers 10...29 damage.
|
|
|
| 5
|
|
|
| 8
|
|
|
| Factions
|
|
|
| Lion's Comfort
| Skill. All of your signets are disabled for 12 seconds. You are healed for 50...98 Health, and gain 0...2 strikes of adrenaline.
|
|
| Nightfall
|
|
|
| Magehunter Strike
| Elite Melee Attack. If this attack hits, you strike for +5...17 damage. If your target is under the effects of an enchantment, this attack cannot be blocked.
|
|
| Nightfall
|
|
|
| Power Attack
| Melee Attack. If this attack hits, you strike for +10...34 damage.
|
|
|
| 5
|
|
|
| 3
|
|
|
| Core
|
|
|
| Primal Rage
| Elite Stance. For 1..12 seconds, you attack 33% faster and move 25% faster, but you take double damage.
|
|
|
| 4
|
|
|
| 10
|
|
|
| Factions
|
|
|
| Protector's Strike
| Melee Attack. If this attack strikes a moving foe, you strike for 10...34 more damage.
|
|
| Prophecies
|
|
|
| Rage of the Ntouka
| Elite Skill. Gain 1...6 strikes of adrenaline. For 10 seconds, whenever you use an adrenal skill, that skill recharges for 5 seconds.
|
|
|
| 5
|
|
|
| 15
|
|
|
| Nightfall
|
|
|
| Rush
| Stance. For 8...18 seconds, you move 25% faster.
|
|
|
| 4
|
|
|
|
|
|
|
| Prophecies
|
|
|
| Shield Bash
| Skill. For 5...10 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds.
|
|
|
| 5
|
|
|
| 20
|
|
|
| Core
|
|
|
| Signet of Stamina
| Signet. You have +50...250 maximum Health. This signet ends if you successfully hit with an attack.
|
|
|
|
|
| ¼
|
| 20
|
|
|
| Nightfall
|
|
|
| Signet of Strength
| Signet. Your next 1...13 attacks deal +5 damage.
|
|
|
|
|
| 1
|
| 45
|
|
|
| Factions
|
|
|
| Sprint
| Stance. For 8...13 seconds, you move 25% faster.
|
|
|
| 5
|
|
|
| 15
|
|
|
| Core
|
|
|
| Tiger Stance
| Stance. For 4...9 seconds, you attack 33% faster. Tiger Stance ends if any of your attacks fail to hit.
|
|
|
| 5
|
|
|
| 20
|
|
|
| Factions
|
|
|
| Warrior's Cunning
| Skill. For 5...10 seconds, your melee attacks cannot be blocked.
|
|
|
| 10
|
|
|
| 60
|
|
|
| Core
|
|
|
| Warrior's Endurance
| Elite Skill. For 5...29 seconds, you gain 3 Energy each time you hit with a melee attack. Warrior's Endurance cannot raise your Energy above 10...22.
|
|
|
| 5
|
|
|
| 30
|
|
|
| Prophecies
|
|
|
| Barbarous Slice
| Sword Attack. If this attack hits, you deal +5...25 damage. If you are currently not in a stance, you also inflict Bleeding for 5...13 seconds.
|
|
|
| 6
|
|
|
|
|
|
|
| Nightfall
|
|
|
| Crippling Slash
| Elite Sword Attack. If this attack hits, target foe is Crippled for 5...13 seconds and begins Bleeding for 10...22 seconds.
|
|
|
| 6
|
|
|
|
|
|
|
| Nightfall
|
|
|
| Dragon Slash
| Elite Sword Attack. If Dragon Slash hits, you strike for +10...34 damage and gain 1...4 strikes of adrenaline.
|
|
|
| 10
|
|
|
|
|
|
|
| Factions
|
|
|
| Final Thrust
| Sword Attack. Lose all adrenaline. If Final Thrust hits, you deal 1...32 more damage. This damage is doubled if your target was below 50% Health.
|
|
|
| 10
|
|
|
|
|
|
|
| Core
|
|
|
| Galrath Slash
| Sword Attack. This attack strikes for +1...32 damage if it hits.
|
|
|
| 8
|
|
|
|
|
|
|
| Prophecies
|
|
|
| Gash
| Sword Attack. If this attack hits a Bleeding foe, you strike for 5...17 more damage and that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5...17 seconds.
|
|
|
| 6
|
|
|
|
|
|
|
| Core
|
|
|
| Hamstring
| Sword Attack. If this attack hits, your target is Crippled for 3...13 seconds, slowing his movement.
|
|
|
| 10
|
|
|
| 15
|
|
|
| Core
|
|
|
| Hundred Blades
| Elite Skill. For 15 seconds, whenever you attack with a sword, all adjacent foes take 10...22 slashing damage.
|
|
|
| 5
|
|
|
| 25
|
|
|
| Core
|
|
|
| Jaizhenju Strike
| Sword Attack. If Jaizhenju Strike hits, you strike for +1...24 damage. If you are not using a stance, Jaizhenju Strike cannot be blocked.
|
|
|
| 5
|
|
|
| 8
|
|
|
| Factions
|
|
|
| Knee Cutter
| Sword Attack. If this attack hits a Crippled foe, you gain 2...6 Energy and 1...3 strikes of adrenaline.
|
|
|
| 5
|
|
|
| 1
|
|
|
| Eye of the North
|
|
|
| Pure Strike
| Sword Attack. If Pure Strike hits, you strike for +1...24 damage. If you are not using a stance, Pure Strike cannot be blocked.
|
|
|
| 5
|
|
|
| 8
|
|
|
| Prophecies
|
|
|
| Quivering Blade
| Elite Sword Attack. If Quivering Blade hits, you strike for +10...34 damage. If this attack hits a moving foe, that foe is Dazed for 5 seconds.
|
|
|
| 5
|
|
|
|
|
|
|
| Factions
|
|
|
| Savage Slash
| Sword Attack. If this attack hits, it interrupts target foe's action. If that action was a spell, you deal +1...32 extra damage.
|
|
| Core
|
|
|
| Seeking Blade
| Sword Attack. If this attacks hits you strike for +1...16 damage. If Seeking Blade is blocked, your target begins Bleeding for 25 seconds and takes 1...16 damage.
|
|
|
| 5
|
|
|
| 4
|
|
|
| Core
|
|
|
| Sever Artery
| Sword Attack. If this attack hits, the opponent begins Bleeding for 5...21 seconds, losing Health over time.
|
|
|
| 4
|
|
|
|
|
|
|
| Core
|
|
|
| Silverwing Slash
| Sword Attack. This attack strikes for +1...32 damage if it hits.
|
|
|
| 8
|
|
|
|
|
|
|
| Factions
|
|
|
| Standing Slash
| Sword Attack. If it hits, Standing Slash deals +5...17 damage plus an additional 5...17 damage if you are in a stance.
|
|
|
| 6
|
|
|
|
|
|
|
| Factions
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| Steelfang Slash
| Sword Attack. If this attack hits, you deal +1...25 damage. If you hit a foe that is knocked down, you gain 1...4 adrenaline.
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| 8
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| 1
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| Nightfall
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| Sun and Moon Slash
| Sword Attack. Attack target foe twice. These attacks cannot be blocked.
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| 8
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| Factions
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| "None Shall Pass!"
| Shout. All nearby foes that are moving are knocked down. This skill recharges 1...7 seconds faster for each foe knocked down (maximum 25 seconds).
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| 5
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| 45
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| Factions
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| "Retreat!"
| Shout. If there are any dead allies within earshot, your party moves 33% faster for 5...10 seconds.
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| 5
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| 20
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| Factions
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| Auspicious Parry
| Elite Stance. For 8 seconds, the next attack against you is blocked. You gain 1...3 strikes of adrenaline when this stance ends.
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| 1
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| 2
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| Factions
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| Balanced Stance
| Stance. For 8...18 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack.
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| 5
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| 30
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| Core
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| Bonetti's Defense
| Stance. For 5...10 seconds, you have a 75% chance to block incoming melee and projectile attacks. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill.
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| 8
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| Prophecies
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| "Charge!"
| Elite Shout. All allies within earshot lose the Crippled condition. For 5...11 seconds, these allies move 33% faster.
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| 5
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| 20
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| Core
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| Deadly Riposte
| Skill. For 8 seconds, while you have a sword equipped, you block the next melee attack against you, and your attacker is struck for 15...75 damage and begins Bleeding for 3...21 seconds.
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| 5
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| 10
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| Prophecies
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| Defensive Stance
| Stance. For 1...4 seconds, you have a 75% chance to block melee and projectile attacks. When Defensive Stance ends, you gain one strike of adrenaline for each melee attack skill you have (maximum 0...4).
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| 5
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| 8
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| Core
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| Deflect Arrows
| Stance. For 1...5 seconds, you have a 75% chance to block attacks. If you block a projectile attack, adjacent foes suffer from Bleeding for 5...13 seconds.
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| 5
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| 12
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| Prophecies
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| Desperation Blow
| Melee Attack. If this attack hits, you strike for +10...34 damage, and your target suffers from one of the following conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Desperation Blow, you are knocked down.
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| 5
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| 7
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| Prophecies
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| Disciplined Stance
| Stance. For 1...3 seconds, you gain +10 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill.
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| 5
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| 15
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| Prophecies
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| Drunken Blow
| Melee Attack. If this attack hits, you strike for +10...34 damage and your target suffers from one of the following conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Drunken Blow, you are knocked down.
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| 5
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|
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| 7
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|
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| Factions
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| "Fear Me!"
| Shout. All nearby foes lose 1...3 Energy. For 1...12 seconds, your melee attacks gain +5...25% chance of a critical hit against stationary foes.
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| 4
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| 6
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| Prophecies
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| Gladiator's Defense
| Elite Stance. For 5...10 seconds, you have a 75% chance to block incoming attacks. Whenever you block a melee attack this way, the attacker suffers 5...29 damage.
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|
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| 5
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| 30
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|
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| Prophecies
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|
|
| Healing Signet
| Signet. You gain 82...154 Health. You have -40 armor while using this skill.
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| 2
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| 4
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|
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| Core
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|
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| Protector's Defense
| Skill. For 5...10 seconds, allies adjacent to you have a 75% chance to block incoming attacks. Protector's Defense ends if you move.
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|
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| 5
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|
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| 30
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|
|
| Factions
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| Riposte
| Skill. For 8 seconds, while you have a sword equipped, you block the next melee attack against you and your attacker is struck for 20...68 damage.
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| 4
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|
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|
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| Prophecies
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|
|
| Shield Stance
| Stance. For 1...5 seconds, while using a shield, you have a 75% chance to block incoming attacks, and damage is reduced by 2 for each rank of Strength (maximum 15 damage reduction).
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|
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| 5
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|
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| 15
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|
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| Prophecies
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|
|
| "Shields Up!"
| Shout. For 5...10 seconds, you and all party members within earshot gain 60 armor against incoming projectile attacks.
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|
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| 10
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|
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| 30
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|
|
| Core
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|
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| Shove
| Elite Skill. Target touched foe is knocked down. If that foe was moving, that foe's stance ends and that foe takes 15...63 damage before being knocked down.
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| Factions
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|
| Soldier's Defense
| Stance. For 1...5 seconds, you have a 75% chance to block attacks while under the effects of a shout or chant. You gain 1 strike of adrenaline for each blocked attack.
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|
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| 5
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| 15
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|
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| Nightfall
|
|
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| Soldier's Speed
| Stance. For 3...15 seconds, you move 15% faster. You move an additional 15% faster while under the effects of a chant or shout.
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|
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| 5
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|
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| 12
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|
|
| Eye of the North
|
|
|
| Soldier's Stance
| Elite Stance. For 5...13 seconds, you have a 75% chance to block. You attack 33% faster while under the effects of a shout or chant.
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|
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| 5
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|
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| 15
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|
|
| Nightfall
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|
|
| Soldier's Strike
| Melee Attack. If this attack hits, you deal +10...34 damage. If you are under the effects of a chant or shout, this attack cannot be blocked.
|
|
|
| 5
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|
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| 4
|
|
|
| Nightfall
|
|
|
| Steady Stance
| Elite Stance. For 10 seconds, the next time you would be knocked down, you gain 1...3 strikes of adrenaline and 1...6 Energy instead.
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|
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| 5
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|
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| 6
|
|
|
| Nightfall
|
|
|
| Thrill of Victory
| Melee Attack. If this blow hits, you deal +20...36 damage. If you have more Health than target foe, you gain 1...2 strikes of adrenaline.
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|
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| 5
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|
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| 8
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|
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| Core
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|
|
| "To the Limit!"
| Shout. For each foe within earshot (maximum 1...5), you gain one strike of adrenaline. For 10...18 seconds, your maximum Health is increased by 10...50.
|
|
|
| 5
|
|
|
| 15
|
|
|
| Prophecies
|
|
|
| "Victory is Mine!"
| Elite Shout. You gain 10...56 Health and 3...6 Energy for each condition suffered by target foe.
|
|
|
| 5
|
|
|
| 15
|
|
|
| Prophecies
|
|
|
| Wary Stance
| Stance. For 1...5 seconds, you block any attack skills used against you. For each successful block, you gain adrenaline and 5 Energy. Wary Stance ends if you use a skill.
|
|
|
| 10
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|
|
| 10
|
|
|
| Prophecies
|
|
|
| "Watch Yourself!"
| Shout. Party members within earshot gain +5...21 armor for 10 seconds. This shout ends after 10 incoming attacks.
|
|
|
| 4
|
|
|
| 4
|
|
|
| Core
|
|
|
| "Coward!"
| Elite Shout. If target foe is moving, that foe is knocked down.
|
|
|
| 4
|
|
|
| 2
|
|
|
| Factions
|
|
|
| "On Your Knees!"
| Shout. Lose all adrenaline. If any adjacent foes are knocked down, all of your stances are recharged.
|
|
|
| 6
|
|
|
|
|
|
|
| Factions
|
|
|
| "You're All Alone!"
| Elite Shout. If target foe isn't near an ally, that foe suffers from Cripple and Weakness for 8 seconds.
|
|
|
| 5
|
|
|
| 10
|
|
|
| Nightfall
|
|
|
| Distracting Blow
| Melee Attack. Swipe your weapon at the target, dealing no damage but disrupting the target's current action (and the actions of foes adjacent to your target).
|
|
| Core
|
|
|
| Distracting Strike
| Melee Attack. If Distracting Strike hits, it deals no damage and interrupts target foe's action. If target foe has Cracked Armor, that skill is disabled for 20 seconds.
|
|
| Eye of the North
|
|
|
| Flurry
| Stance. For 5 seconds, your attack rate is increased by 33%, but you deal 25% less damage.
|
|
|
| 5
|
|
|
| 5
|
|
|
| Prophecies
|
|
|
| "For Great Justice!"
| Shout. For 20 seconds, whenever you gain adrenaline, you gain 100% more.
|
|
|
| 5
|
|
|
| 45
|
|
|
| Core
|
|
|
| Frenzied Defense
| Stance. For 8 seconds, you have a 75% chance to block incoming attacks, but take double damage.
|
|
|
| 5
|
|
|
| 10
|
|
|
| Nightfall
|
|
|
| Frenzy
| Stance. For 8 seconds, you attack 33% faster but take double damage.
|
|
|
| 5
|
|
|
| 4
|
|
|
| Core
|
|
|
| Grapple
| Skill. You and target touched foe are knocked down. You lose your current stance.
|
|
| Eye of the North
|
|
|
| Skull Crack
| Elite Melee Attack. If it hits, this attack interrupts the target's current action. If that foe was casting a spell, that foe is Dazed for 10 seconds.
|
|
|
| 9
|
| ½
|
|
|
|
|
| Prophecies
|
|
|
| Symbolic Strike
| Melee Attack. If this attack hits, you deal +12 damage for each signet you have equipped (maximum 70 damage).
|
|
|
| 4
|
|
|
|
|
|
|
| Eye of the North
|
|
|
| Wild Blow
| Melee Attack. Lose all adrenaline. If it hits, this attack will result in a critical hit and any stance being used by your target ends. This attack cannot be blocked.
|
|
|
| 5
|
|
|
| 8
|
|
|
| Core
|
|
|