|▼▼ Achievements ▼▼|
Heya everyone... not much intro is needed for me here really, but I'll give you one anyway. My name's Geo, and I'm a twenty-one-year-old male. I'm an Admin here, although not an active one; I do occasionally swing by to dig through the deletion candidates and check messages, but aside from that, I don't do much. (I'm still available in times of need though, I just need to be contacted off-site!)
Need to get in touch with me? The best way is generally through AIM, my username is Jio Derako; I'm also available through MSN at Jioruji_Derako@hotmail.com (whichever you choose, just do me a favor and let me know who you are when you message me). E-mail also works, right to my Gmail account. Of course, talk page comments also work, but do note, it's not uncommon for me to forget to check messages here for a month straight. Since I use a number of other sites on a daily basis, send me a message on one of those if, for some reason, none of the above works. Just follow the links in the next paragraph.
If you're really curious, or just feel like stalking, far be it from me to stop you! As a matter of fact, I'll help you out. I have a lot of digital artwork in my. I'm also a Bureaucrat (Editorial Board) on (the biggest Pokémon wiki on the web).
This page was the unfortunate black sheep in my trio of Guild Wars userpages; Official Wiki is a Bios for me and my characters, PvXWiki is my builds, and this one...
|▼ Sections ▼|
▼▼ Stories and Memories ▼▼Edit
|▼ PvP Intro ▼|
| Ah, PvP. The battle of wits and skills between human players... I dislike the presence of the metagame in such arenas as Hero's Ascent and so on, but I love the open-ended Random Arenas and Alliance Battles. Both of which have metagames, of course, but not nearly as predictable or pre-determined.
The battle of wits is my favorite part of any game; I'm always challenging my knowledge whenever I do anything, and having the chance to pit my brain against other players is something I don't ignore often. Especially when I think I can win. Not to mention, having the human element in a battle always makes it more interesting; rarely do I get worthy stories from PvE moments, but it's a common occurrence in PvP. And that's what this section is for; a nice, cozy little spot for me to recount some of my favorite clashes, be it with great players, or... not so great ones. Mostly the latter.
|▼ Stories ▼|
Worth A TryEdit
Hero Battles, Apr. 28th 2009. Here's a new one; a fun story that I had no part in. (I was merely watching this one over my younger brother's shoulder.)
Hero Battles. The Zaishen Challenges have recently been updated to include a Hero Battles Combat quest, so Hero Battles is particularly active today. My younger brother is taking advantage of the currently low overall skill level running around in the arena, and getting some faction using one of the more popular team setups; Palm Strike as the player, with two Monks and a RoJ Dervish as the heroes. Not that it matters what he's running in this particular case.
For future reference; if you're going to cop out and /roll for your wins, at the very least ask before you roll. Who in their right mind will roll against a 100?
Hypocritical Strikes 'SinEdit
Alliance Battles, Feb. 7th 2009. For once, I only had a very minimal part in this story. It was a random teammate who got the glory here. So there we are; I'm on my Ritualist, Aika Koumajutsu. I'm playing with my younger brother, Juusan Hinote, which is a Strike as One Dervish, and two random teammates we picked up, a Mesmer named Karina Smirnoff and an Elementalist who I can't quite recall the name of. Not that it matters, but I was running a Xinrae's Weapon Smite healer. Fun times, but unfortunately, none of my reversal-kills complained about how cheap I was, so no story there.
So on to the story. It's a fairly normal game; I'm healing, people are dying, points are being gained, and so on. There's one two-person team that's running around; a Monk and a 'Sin. I don't think much of it, it's fairly normal. They get rolled a few times, it's two on four. Also normal.
...until later, this pops up in the chat log.
This is quite hilarious to me, obviously. If only that worked; pesky anti-melee hexes keeping you down? Just ask your opponent politely to stop casting them, so you can kill them easier. Shortly afterwards, I spot the Assassin as we come up on another shrine. He's all alone, and it's too much to resist, so I announce it in team chat.
The Assassin is killed pretty quickly. I'm not sure if he got a chance to trigger VoR, but it was certainly on him as he got flattened. His Monk friend, who I had forgotten about, apparently saw the whole thing.
I can only assume that the Monk was being humorous, I can't imagine it was a serious question. It's quite a high point of the game for me, however.
Rubber Monks and Glue AssassinsEdit
Alliance Battles, Dec. 15th 2008. Ah, Kaanai. Always such fun on the Kurzick side. (sarcasm.) Tough to win, but happily, usually a breeding-ground for stories such as this one. I'm running Katai Kokoro, my monk, in a rare change of pace. I generally don't enjoy healing as much as I enjoy dealing damage. To be fair, I'm running a Hammer of Dawn Smiting Monk; basically a full-out Smiting Prayers healer, with RoJ for insta-capping shrines (it deals just enough damage to wipe out any shrine that doesn't have a healer in a single cast). Technically a healer build, but deals more then enough damage to keep me happy.
Anyway, it's a pretty solid game; good teammates, running about and capping. Along comes an Assassin - whom I'll be calling "the Assassin" - and guess who he decides to go after. No surprise, hit the Monk. He's running a wonderful little build known as "assacaster"; pretty basic, cookie-cutter, although I'm not sure what his elite was. Being as I'm a Smiter, I fire off RoD on myself as it recharges; I attempted to cast Hammer - er, RoJ - but I forgot about the upcoming Entangling Asp in his chain and failed on that one. No matter; Smite Condition make up for my mistake, and a last RoD kills the Assassin (after watching me nullify the majority of his damage output, he decided that he should go right ahead and fire off all his skills anyway). I wasn't particularly surprised.
...and yet another thing I've come to expect, the local chat follow-up from the victim:
Someone finds this amusing, and the Assassin stops talking at this point. My team chuckles over it a bit, then moves on.
It's a little while before I run into the Assassin again, a long stretch of silence only punctuated
...I spend a few moments waiting for a retaliation to come in via PM, but no luck. My team laughs about it once again. The scoreboard says the Luxons won that match, but personally, I think I'd rather end on that note then on a quiet and uneventful win.
Spiteful Spirit and the RangerEdit
Alliance Battles, Dec. 21st 2007. It's a fun battle; I'm using my necromancer, Chishio Meiyaku, running my normal AB build, which is a nasty little SS build, featuring Reckless Haste and Insidious Parasite for good measure. Sadly, most players don't ever stop attacking with SS or IP active, so I get lots and lots of kills on melee, which makes up for my inherent weakness to caster builds such as the ever-popular Fire- and Air-Elementalists. Case in point, the story I'm telling you now...
...A ranger (hereafter known as "the Ranger") is attempting to kill me. Burning Arrow, Keen Arrow, Savage Shot, general barrage of faux-spike skills, as far as I can tell. I cast SS on him and back off. He stops attacking... momentarily. Apparently he decided the damage wasn't enough to stop him. Okay then, here's Insidious Parasite. Thanks for healing me. He continues.
...then launches into a rant about how much I suck. For your enjoyment:
...I found this all to be incredibly complementing, surprisingly. If my anti-melee skills are pissing off melee, then my build is working, isn't it? And I really hope the Ranger learned something from this, about why SS, Insidious Parasite, and the like shouldn't be ignored. (from the sounds of it he didn't learn much though, and I wish him luck in his quest to power through anything in his way, no matter the cost.) Also, Assassin's cool. He at the very least knew what killed him, and kept a sense of humor when it did. I enjoy playing with people like that.
Alliance Battles, unknown date. Playing on my Mesmer, Sayuu Meimu, with a "Toolbox" build (mostly anti-caster, with skill effects for most situations). Assassin comes running after me; since I'm alone and so is he, I decide to go for it and cast Empathy as he shadowsteps to me. His shadowstep gets him into melee range just as Empathy finishes casting, and he rolls into his IAS-enhanced attack chain. Did I mention he was using Frenzy as his IAS? He dies on his dual attack, and I cast Restful Breeze and walk away.
Predictability for DummiesEdit
Alliance Battles, Feb. 24th 2008. So, I'm trio-trapping in Alliance Battles (Grenz Frontier) with two guildmates, Blaze (my brother) and Nova; just a normal day. Game's been going fairly smoothly... we're laying traps left and right, capping shrines, laying traps while we cap, running to the next shrine, laying traps along the way, you know. Normal stuff.
No such thing as a bad build...Edit
Random Arenas, July 23rd 2007. I'm running my Assassin (Kumo Tsuiraku) as somewhat of a Signet Spiker, which is a fun little build that managed to stay in the metagame for about a week, if I remember correctly. Basically involved giving out conditions, then hitting the foe with Signet of Toxic Shock and Signet of Shadows. Worked fairly well.
I can only assume his last comment was sarcasm. We get a nice laugh out of it as the next match starts.
▼▼ Userboxes! ▼▼ Edit
|*Credit to "Wings", Sigm@, D.E., MP47, Entropy, Zerris, Shadowcrest, and Isk8 for creating/inspiring/editing some of these userboxes.*|