From GuildWiki
Trying to figure out if the game developers had something in mind when they created Prismatic Armor.
- At 9 Fire, Burning Speed will do 98 damage ((7*2)*7).
- With 9 Air, Shock will do 40 damage with KD and 25% AP (will test damage).
- With 9 Earth, Afterschock will do 115 damage when used after Shock (75+45).
- With 9 Water, Frozen Burst will do 74 damage and will slow movement by 66% for 9 seconds.
- With 9 Air, Lightning Touch will do 68 damage plus 25% AP.
This will only cause 395 damage without the 25% AP. Maybe I should replace Frigid Armor.
Flame Djinn's Haste would add 78 damage with 9 Fire. Total Damage would increase to 473. Not satisfied with this amount. Though it will only take 5 seconds to cast the combo, these skills have long recharge. Not going to give up on the idea of using Prismatic Armor. The +20 to each armor piece seems viable with a touch build though. If I can get damage output around 600, the build will be more effective. Maybe Crystal Wave.
I've decided that creating a build for Prismatic Armor is a waste. I give up on trying to create a Guild War's Captain Planet.









