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Unnatural Signet

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Disambiguous.png This article is about the PvE version of a split skill. For the PvP version, see Unnatural Signet (PvP).
Skill details
Unnatural Signet
Unnatural Signet.jpg
Campaign: Factions Mesmer
Profession: Mesmer
Attribute: Domination Magic
Type: Signet
        1 Activation 10 Recharge

Full: Target foe takes 15...63 damage. If that foe is under the effects of a hex or enchantment, foes adjacent to your target take 5...41 damage.

Concise: Deals 15...63 damage. Deals 5...41 damage to other adjacent foes if the target is hexed or enchanted.

Contents

Domination Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Damage 151923273135394347515559 63677175798387919599
Adjacent damage 5811141720232629323538 41444750535659626568


Acquisition Edit

Skill Trainers:

Trivia Edit

  • A skill named Unnatural Signet was available during some of the earlier Guild Wars beta events in 2004. At the time, spirits acted as irremovable global effects with long durations. Unnatural Signet would remove one spirit but had a 15s activation time, 75s recharge time, and disabled all the player's skills for 60-36s. When spirits were eventually changed into killable creatures as they are now, Unnatural Signet was removed. See [1] for an in-game description.

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