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Trap skills quick reference

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 Quest-medium - This skill may be earned from a quest. See skill information for details.

Energy - Energy requirement
Activation - Activation Time
Recharge - Recharge Time

Ranger

Beast MasteryEdit

Viper's Nest Viper's Nest Trap. Create a Viper's Nest. When it is triggered, all nearby foes are struck for 5...29 piercing damage and become Poisoned for 5...17 seconds. Viper's Nest expires after 90 seconds. This Trap is easily interrupted.
    10 Energy 2 Activation 20 Recharge
Factions    

Wilderness SurvivalEdit

Barbed Trap Barbed Trap Trap. When Barbed Trap is triggered, all nearby foes are struck for 7...20 piercing damage, become Crippled, and begin Bleeding for 3...21 seconds. Barbed Trap ends after 90 seconds. While activating this skill, you are easily interrupted.
    15 Energy 2 Activation 20 Recharge
Core   Quest-medium
Dust Trap Dust Trap Trap. When Dust Trap is triggered, every second (for 5 seconds total), all nearby foes are blinded for 3...7 seconds and take 10...22 damage. While activating this skill you are easily interrupted. Dust Trap ends after 90 seconds.
    25 Energy 2 Activation 30 Recharge
Prophecies   Quest-medium
Flame Trap Flame Trap Trap. When Flame Trap is triggered, for 3 seconds all nearby foes are struck for 5...17 fire damage and set on fire for 1...3 seconds. Flame Trap automatically triggers after 90 seconds. While activating this skill, you are easily interrupted.
    10 Energy 2 Activation 20 Recharge
Core   Quest-medium
Healing Spring Healing Spring Trap. For 10 seconds, adjacent allies are healed for 15...51 every 2 seconds. While activating this skill you are easily interrupted.
    10 Energy 2 Activation 20 Recharge
Prophecies    
Piercing Trap Piercing Trap Trap. When Piercing Trap is triggered, all nearby foes are struck for 5...41 piercing damage. Any foes with Cracked Armor are struck for an additional 15...51 damage. Piercing Trap ends after 90 seconds. While activating this skill, you are easily interrupted.
    10 Energy 2 Activation 30 Recharge
Eye of the North    
Smoke Trap Smoke Trap Elite Trap. When Smoke Trap is triggered, nearby foes are Blinded and Dazed for 5...9 seconds. Smoke Trap ends after 90 seconds. While activating this skill, you are easily interrupted.
    10 Energy 2 Activation 20 Recharge
Nightfall    
Snare Snare Trap. When Snare is triggered, all nearby foes become Crippled for 3...13 seconds. Snare ends after 90 seconds. While activating this skill, you are easily interrupted.
    5 Energy 2 Activation 20 Recharge
Factions    
Spike Trap Spike Trap Elite Trap. When Spike Trap is triggered, every second (for 2 seconds total), all nearby foes are struck for 10...34 piercing damage, become Crippled for 3...21 seconds, and are knocked down. Spike Trap ends after 90 seconds. While activating this skill, you are easily interrupted.
    10 Energy 2 Activation 20 Recharge
Core    
Tripwire Tripwire Trap. When Tripwire is triggered, all nearby foes are struck for 5...17 piercing damage. Any Crippled foes are knocked down. Tripwire ends after 90 seconds. While activating this skill, you are easily interrupted.
    10 Energy 2 Activation 30 Recharge
Nightfall    

All professionsEdit

Deldrimor Title TrackEdit

Black Powder Mine Black Powder Mine Trap. When Black Powder Mine is triggered, all nearby foes are struck for 20...28 damage, become Blinded, and begin Bleeding for 7...9 seconds. Black Powder Mine ends after 90 seconds. While activating this Skill you are easily interrupted.
    10 Energy 2 Activation 20 Recharge
Eye of the North PvE
only
Quest-medium

Ebon Vanguard Title TrackEdit

Weakness Trap Weakness Trap Trap. When Weakness Trap is triggered, all nearby foes are Weakened for 10...18 seconds and take 24...45 lightning damage. All Charr are knocked down. Weakness Trap ends after 90 seconds. While activating this skill, you are easily interrupted.
    10 Energy 2 Activation 30 Recharge
Eye of the North PvE
only
Quest-medium

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