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Transfer condition skills quick reference

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Name # From Target Stats Notes Skill type Attr Cam
Pestilence Pestilence All Dead creature Spirit Range
    5 Energy 5 Activation 60 Recharge
creatures already with conditions Nature Ritual Ranger-icon-smallWS N
Draw Conditions Draw Conditions All Target ally Self
    5 Energy ¼ Activation 4 Recharge
Gain +health for each condition transfered Spell Monk-icon-smallProt C
Martyr Martyr All Allies Self
    5 Energy 1 Activation 10 Recharge
Elite Spell Monk-icon-smallNone C
Plague Sending Plague Sending 1...3 Self Foe & adjacent foes
10% Sacrifice 1 Energy 1 Activation 5 Recharge
Spell Necromancer-icon-smallCurses P
Plague Signet Plague Signet All Self Foe
        1 Activation 4 Recharge
duration lengthened 0...80% Elite Signet Necromancer-icon-smallCurses C
Plague Touch Plague Touch 1...3 Self Touched foe
    5 Energy ¾ Activation    
Skill Necromancer-icon-smallCurses C
Infuse Condition Infuse Condition New condition Self Closest minion
    5 Energy 1 Activation 20 Recharge
For duration Enchantment Spell Necromancer-icon-smallDeath P
Verata's Sacrifice Verata's Sacrifice All Minion allies Self
15% Sacrifice 10 Energy 2 Activation 60 Recharge
undead allies gain +10 health regeneration, recharge instantly if < 4 minions Spell Necromancer-icon-smallDeath P
Contagion Contagion New condition Self Nearby foes
    5 Energy 1 Activation 20 Recharge
New conditions on you are suffered by nearby foes, sacrifice -health each time Elite Enchantment Spell Necromancer-icon-smallDeath N
Foul Feast Foul Feast All Target ally Self
    5 Energy ¼ Activation 5 Recharge
Gain +health and +energy for each condition transfered Spell Necromancer-icon-smallSR E
Fevered Dreams Fevered Dreams New conditions Foe Foes in area of target
    10 Energy 2 Activation 10 Recharge
For 10...22s, foes will suffer from target's conditions Elite Hex Spell Mesmer-icon-smallIll P
Extend Conditions Extend Conditions All Foe Foes nearby target
    5 Energy ¼ Activation 5 Recharge
Duration of conditions lengthened 5...81% on nearby foes, not target Elite Spell Mesmer-icon-smallInsp N
Epidemic Epidemic All Foe Target foe & foes adjacent
    5 Energy ¼ Activation 5 Recharge
Spell Mesmer-icon-smallNone C
Hypochondria Hypochondria All Foes in targets area Foe
    5 Energy 1 Activation 7 Recharge
Spell Mesmer-icon-smallNone N

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