Looks like a fun skill for a runner using a secondary D.
- More like a monk skill :D (Not a fifty five 01:54, 22 November 2006 (CST))
From the wording, it sounds like this would work against ranged attackers as well. Arshay Duskbrow 07:52, 26 September 2006 (CDT)
It does work on ranged attacks.The Hobo 06:36, 20 December 2006 (CST)
- Yeah, you'll know if you play a Ranger vs those stupid, stupid Kournan Zealots. ~_~ Shido 02:03, 22 November 2006 (CST)
- I did so. :P Arshay Duskbrow 05:58, 22 November 2006 (CST)
Does anyone know if this skill causes scattering? Actellim 14:11, 6 February 2007 (CST)
effects of enchantment removal[]
If this enchantment ends prematurely while a foe is still crippled, is the crippled condition removed? -- Clueless
- If the warrior dies, does his pray recover all health? No, cripple stays. — Skuld 13:08, 31 May 2007 (CDT)
55ing[]
I run this on my 55 bar along with Mystic Regen... helps in case the aatxes want a taste of the SS. Tain 06:45, 2 November 2007 (UTC)
If I use this on a Derv with like 170 Health (via runes) cast Protective Spirit, This and Armor of Sanctity, does this work? I don't actually think so since the cripple is applied after the attack.... hhmmz Rickyvantof 17:02, 14 January 2008 (UTC)
protective spirit takes priority so you will always be struck for 17 damage regardless of any other enchants Aura of Holy Might 19:40, 18 August 2008 (UTC)
skill cap?[]
Isn't it pretty stupid to list a skill cap location if the first place you can get a cap sig from also sells it?--El_Nazgir 19:23, 28 January 2008 (UTC)
cap sigs can be bought in Guild hall, even if youre level 2.Aura of Holy Might 02:38, 12 May 2008 (UTC) soz forgot to sign