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Looks like a fun skill for a runner using a secondary D.

More like a monk skill :D (Not a fifty five 01:54, 22 November 2006 (CST))

From the wording, it sounds like this would work against ranged attackers as well. Arshay Duskbrow 07:52, 26 September 2006 (CDT)

It does work on ranged attacks.The Hobo 06:36, 20 December 2006 (CST)

Yeah, you'll know if you play a Ranger vs those stupid, stupid Kournan Zealots. ~_~ Shido 02:03, 22 November 2006 (CST)
I did so. :P Arshay Duskbrow 05:58, 22 November 2006 (CST)

Does anyone know if this skill causes scattering? Actellim 14:11, 6 February 2007 (CST)

It doesn't Kaya-Icon-Small 14:23, 6 February 2007 (CST)

effects of enchantment removal[]

If this enchantment ends prematurely while a foe is still crippled, is the crippled condition removed? -- Clueless

If the warrior dies, does his pray recover all health? No, cripple stays. — Skuld 13:08, 31 May 2007 (CDT)


55ing[]

I run this on my 55 bar along with Mystic Regen... helps in case the aatxes want a taste of the SS. Tain 06:45, 2 November 2007 (UTC)


If I use this on a Derv with like 170 Health (via runes) cast Protective Spirit, This and Armor of Sanctity, does this work? I don't actually think so since the cripple is applied after the attack.... hhmmz Rickyvantof 17:02, 14 January 2008 (UTC)

protective spirit takes priority so you will always be struck for 17 damage regardless of any other enchants Aura of Holy Might (Luxon) Aura of Holy Might Aura of Holy Might (Kurzick) 19:40, 18 August 2008 (UTC)

skill cap?[]

Isn't it pretty stupid to list a skill cap location if the first place you can get a cap sig from also sells it?--El Nazgir sigEl_Nazgir 19:23, 28 January 2008 (UTC)

cap sigs can be bought in Guild hall, even if youre level 2.Aura of Holy Might 02:38, 12 May 2008 (UTC) soz forgot to sign

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