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uhm yeah[]

Any reason at all to continue using Ward Against Elements over this? --File:Roland icon.pngRoland of Gilead (talk) 10:36, 3 September 2007 (CDT)

Can only equip 3 PvE-only skills at once? :p 24.6.147.36 10:49, 3 September 2007 (CDT)

I assume the seperate charr armor just combines to the orginal armor, otherwise the armor cap would make it pointless someone confirm anyway? Eric368 10:54, 3 September 2007 (CDT)

I don't know this, but it's my belief that the shield cap doesn't include wards.Zeek Aran 04:36, 19 October 2007 (UTC)
I tested this on some charr outside doomlore, and it would appear that "Armor vs char" does not include armor vs spells cast by charr. Namely firestorm and meteor shower. This not applying to charr spells includes the Rebel Yell title protection as well.  :( The preceding unsigned comment was added by 99.244.83.130 (contribs) .
I tested the bonus armor with ignite arrow, firestorm and meteor shower from charr, it is subjected to the armor cap, i.e. you get only additional +1 armor against charr. Great Dwarf Armor also suffers from the same bug. --Evenfall 13:50, 28 July 2009 (UTC)

spirits[]

Does this affect spirits, as it is not in the skill description? 76.188.110.99 22:54, January 2, 2010 (UTC)

It is in the description: "non-spirit allies in this area" (full), "Spirits are unaffected." (concise) —Dr Ishmael Diablo the chicken 23:26, January 2, 2010 (UTC)
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