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Talk:Concussion Shot

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[edit] Dispute / research needed

From the skill description:

"If Concussion Shot hits while target foe is casting a spell, the spell is interrupted and your target is Dazed for 5...17 seconds."

From the notes:

"This skill only dazes the target if it interrupts a spell."

Which correct? Does it daze unconditionally, or does interruption prevention like Mantra of Resolve or Glyph of Concentration also prevent the daze effect? I suspect that the note is just misleading, but it's also possible that the skill does not work as described. -- Gordon Ecker 06:24, 18 October 2006 (CDT)

Prehaps it should be:
If the spell is interrupted, your target is dazed for xx"
it only dazes if it interrupts a spell anyhow — Skuld 06:42, 18 October 2006 (CDT)

Surprise, surprise... I thought like Skuld did... The Naga however proved otherwise... Concussion hit, hile I had Glyph of Concentration on and wouldn't you know it, I got dazed even though my spell went on just fine.

image:Concussion_test.jpg

--Karlos 08:36, 18 October 2006 (CDT)

Literal interpretations FTW! Unlike some other skills (list all recharge boosters here)... 220.233.103.77 01:10, 19 October 2006 (CDT)

GJ capping that pic. Anywho, I think Marksman's Wager is now a viable choice for energy management for Concussion Shot on a Ranger.--Ender A 03:24, 27 October 2006 (CDT)

As is Prepared Shot. I daresay moreso, as they are both Marksmanship based skills.Isis In De Nile 18:04, 20 January 2007 (CST)

[edit] need nf trainer

This skill needs the NF skill trainer. Xeon 08:48, 11 December 2006 (CST)

Note! When you use Choking Gas with this the target will not be dazed only interrupted.Stive 18:39, 23 April 2007 (CDT)

That's because Choking Gas interrupts first, then when the actual Concussion Shot hits, it does not hit a spell (spell was previously interrupted) and just hits normally. PaintballerOWNZ 15:23, 2 August 2007 (CDT)

[edit] Earlier called Tongue Biter?

http://www.gamespot.com/pc/rpg/guildwars/preview_6111324.html System Of A Guild 10:40, 13 June 2007 (CDT)

Yeah, and? --Kale Ironfist 22:46, 13 June 2007 (CDT)
Maybe it should be added to the trivia section?System Of A Guild 13:57, 14 June 2007 (CDT)
IIRC GuildWiki is supposed to document the game as it is now, rather than what it was before. If that becomes a trivia note, EVERY skill that had a different name would end up having a trivia note. --Kale Ironfist 21:05, 14 June 2007 (CDT)
Okies.System Of A Guild 01:42, 15 June 2007 (CDT)
A lot of the skills listed there weren't kept in Guild Wars. Like 'Call of Healing', 'Call of Resilience', and 'High Winds'.
'High Winds' is back - sorta. The spirit summoned with Winds is called 'Spirit of High Winds'. --Belker 15:17, 11 December 2007 (UTC)
Also, Whirling Defense was 'Bow Parry', glad they changed it. --Curse You 03:25, 16 July 2007 (CDT)
Troll Ungent +10 regen xD and 10 skills, nice :P
Call of Elemental Protection, Lollerskates.--Darksyde Never Again 05:40, 11 December 2007 (UTC)

I think we SHOULD add it as trivia because it explains the currently used picture Midgetchinese 06:17, 13 July 2008 (UTC)

Oh wow, some of these beast mastery calls were named awesomely.

[edit] not in eotn

Eye of the North

   * Sida (Gunnar's Hold)
   * Ybbob (Rata Sum

i just went to both trainers and neither of them have the skill to be purchased. J1j2j3 19:28, 10 May 2008 (UTC)

ouch, painful icon. Lying 06:56, 16 March 2009 (UTC)