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Skill details
Campaign: Prophecies Ranger-icon
Profession: Ranger
Attribute: Beast Mastery
Type: Nature Ritual
    5 Energy 5 Activation 60 Recharge

Full: Create a level 1...8 spirit. For each Enchantment on a non-spirit creature within range, that creature has +27...125 maximum health. This spirit dies after 30...126 seconds.

Concise: Creates a level 1...8 spirit (30...126 second lifespan). Creatures in range have +27...125 maximum Health for each enchantment on them. Does not affect spirits.

Beast Mastery 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Level 122334556678 899101111121213
Health 273543526068768493101109117 125134142150158166175183191
Duration 303846546270788694102110118 126134142150158166174182190


Skill Quests:

Skill Trainers:


  • Consider taking this skill if your party has a bonder monk or will otherwise be enchanted most of the time (such as Orders).
  • This skill can severely impair the ability of the 55 Monk when farming, due to their high reliance on low health and multiple enchantments. However, runners tend to benefit greatly from it.
  • If the loss of an enchantment would cause your health to drop below 0, your health will stay at 1 until it is regenerated or until you get healed. However, if you get healed for less than the difference, you will die once Symbiosis runs out.

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