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Spoil Victor

From GuildWiki

Skill details
Spoil Victor
Image:Spoil Victor.jpg
Campaign: Factions Necromancer
Profession: Necromancer
Attribute: Blood Magic
Type: Elite Hex Spell
    10 Energy 1 Activation 10 Recharge

Full: For 5...17 seconds, whenever target foe attacks or casts a spell on a creature with less Health, that foe loses 25...85 Health.

Concise: (5...17 seconds.) Causes 25...85 Health loss whenever target foe attacks or casts spells on a creature with less Health.

Contents

Blood Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Duration 5678910111213141516 17181920212223242526
Health 253035404550556065707580 859095100105110115120125130

[edit] Acquisition

Signet of Capture:

[edit] Notes

  • Consider using this hex on enemy monks; they often cast spells on allies with low health.
  • Very useful when Boss farming using a 55 hp build.
  • Resurrecting an ally with a spell will trigger Spoil Victor.
  • Useful in Hard Mode, even against standard monsters, due to their increased health.
  • Also useful against many endgame and dungeon bosses, whose starting health is usually much higher than the players'.

[edit] Related skills

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