From GuildWiki
| Spirit Siphon
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Full: The spirit closest to you loses all Energy. You gain 15...43% of that Energy.
Concise: The spirit closest to you loses all Energy. You gain 15...43% of that Energy.
| Channeling Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21
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| % Energy
| 15 | 17 | 20 | 22 | 24 | 27 | 29 | 31 | 34 | 36 | 38 | 41
| 43 | 45 | 48 | 50 | 52 | 55 | 57 | 59 | 62 | 64
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[edit] Acquisition
Skill Trainers:
- Energy gained is rounded down.
- Every spirit has 31 energy that it never uses.
- Heroes will use this skill regardless of how much energy the nearest spirit has.
- A spirit has 4 pips of energy regeneration, so it will take about 23 seconds to regenerate all its energy.
- Spirit Siphon can be used on any type of Spirit.
| Channeling rank
| 0–1 | 2 | 3 | 4 | 5 | 6–7 | 8 | 9–10 | 11 | 12 | 13–14 | 15 | 16
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| Net energy gain (from spirit with full energy)
| –1 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11
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[edit] Related articles