From GuildWiki
| Spirit Light Weapon
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Full: For 10 seconds, target ally gains 1...12 Health per second and additional 1...12 Health per second if that ally is within earshot of a spirit.
Concise: (10 seconds.) Heals for 1...12 each second. 1...12 more healing per second while within earshot of a spirit.
| Restoration Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21
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| Health
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| +Health
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[edit] Acquisition
Signet of Capture:
- Though similar to regeneration, it is not true regeneration; health is gained in increments, and therefore is not limited by the 10 pip cap.
- This spell is best used when one's allies are predominantly ranged, as melee allies are much more likely to move out of range of your Spirits.
- This can be an excellent counter versus heavy degen builds.
- Using this skill in combination with a long lasting spirit such as Recovery provides added functionality for a Restoration Ritualist.
[edit] Trivia
[edit] Related articles