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Energy Energy requirement

Activation Activation time

Recharge Recharge time

Spawning Power

Empowerment Empowerment Binding Ritual. Create a level 1...11 spirit. All allies within its range holding an item gain 15...39 maximum Health and 10 maximum Energy. This spirit dies after 15...51 seconds.
    5 Energy ¾ Activation 30 Recharge
Nightfall    
Reclaim Essence Reclaim Essence Elite Spell. All of your spirits die. You gain 5...17 Energy and all of your Binding Rituals are recharged if a spirit died in this way.
    5 Energy 1 Activation 30 Recharge
Nightfall    
Renewing Memories Renewing Memories Enchantment Spell. For 5...17 seconds, while holding an item, any weapon and item spells you cast cost 5...29% less Energy.
    5 Energy 1 Activation 20 Recharge
Nightfall    
Sight Beyond Sight Sight Beyond Sight Enchantment Spell. For 8...18 seconds, you cannot be Blinded.
    5 Energy ¼ Activation 15 Recharge
Nightfall    
Spirit's Gift Spirit's Gift Enchantment Spell. For 60 seconds, whenever you create a creature, all allies near that creature gain 5...41 Health and lose 1 condition.
    10 Energy 1 Activation 45 Recharge
Nightfall    
Spirit's Strength Spirit's Strength Elite Enchantment Spell. For 15...51 seconds, your attacks deal 5...29 more damage while under the effects of a weapon spell.
    5 Energy 1 Activation 30 Recharge
Nightfall    
Wielder's Remedy Wielder's Remedy Enchantment Spell. For 10...26 seconds, whenever you cast a weapon spell on an ally, that ally loses 1 condition.
    5 Energy 1 Activation 10 Recharge
Nightfall    
Wielder's Zeal Wielder's Zeal Elite Enchantment Spell. For 10...26 seconds, whenever you cast a weapon spell on an ally, you gain 1...4 Energy.
    10 Energy 1 Activation 10 Recharge
Nightfall    

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