Spawning Power skills quick reference
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Spawning Power
| Attuned Was Songkai [edit]
| Elite Item Spell. Hold Songkai's ashes for up to 45 seconds. While you hold her ashes, your spells and binding rituals cost -5...41% of the base Energy to cast. |
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| Boon of Creation [edit]
| Enchantment Spell. For 15...51 seconds, whenever you create a creature, you gain 5...41 Health and 1...5 Energy. |
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| Consume Soul [edit]
| Elite Spell. You steal 5...49 Health from target foe. If that foe was a summoned creature, you steal all of that foe's life. |
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| Doom [edit]
| Spell. Strike target foe for 10...34 lightning (maximum 135) damage for every recharging binding ritual you have. |
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| Empowerment [edit]
| Binding Ritual. Create a level 1...14 spirit. All allies within its range holding an item gain 15...39 maximum Health and 10 maximum Energy. This spirit dies after 15...51 seconds. |
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| Energetic Was Lee Sa [edit]
| Item Spell. Hold Lee Sa's ashes for 5...13 seconds. While you hold her ashes, you gain +2 Energy regeneration. When you drop her ashes, you gain +1...8 [sic] Energy. |
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| Explosive Growth [edit]
| Enchantment Spell. For 15...51 seconds, whenever you create a creature, up to 5 foes near that creature are struck for 20...56 lightning damage. |
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| Feast of Souls [edit]
| Spell. Destroy all nearby allies' spirits. For each spirit destroyed in this way, all party members are healed for 50...90 Health. |
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| Ghostly Haste [edit]
| Enchantment Spell. For 5...17 seconds, spells you cast while within earshot of a spirit recharge 25% faster. |
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| Reclaim Essence [edit]
| Elite Spell. All of your spirits die. You gain 5...17 Energy and all of your Binding Rituals are recharged if a spirit died in this way. |
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| Renewing Memories [edit]
| Enchantment Spell. For 5...17 seconds, while holding an item, any weapon and item spells you cast cost 5...29% less Energy. |
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| Ritual Lord [edit]
| Elite Skill. For 30 seconds, your rituals recharge 15...63% faster. |
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| Rupture Soul [edit]
| Spell. Target allied spirit is destroyed. All nearby enemies are struck for 50...122 lightning damage and become blinded[sic] for 3...10 seconds. |
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| Sight Beyond Sight [edit]
| Enchantment Spell. For 8...18 seconds, you cannot be Blinded. |
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| Signet of Creation [edit]
| Signet. For 5..25 seconds, your next 1..3 binding rituals cast instantly. |
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| Spirit Channeling [edit]
| Elite Enchantment Spell. For 10 seconds, you gain +1...5 Energy regeneration but suffer -5 Health degeneration. When Spirit Channeling ends, you gain 100 Health if you are within earshot of a spirit. |
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| Spirit to Flesh [edit]
| Spell. Target touched allied spirit is destroyed. All nearby allies are healed for 30...198. |
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| Spirit's Gift [edit]
| Enchantment Spell. For 60 seconds, whenever you create a creature, all allies near that creature gain 5...41 Health and lose 1 condition. |
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| Spirit's Strength [edit]
| Elite Enchantment Spell. For 15...51 seconds, your attacks deal 5...29 more damage while under the effects of a weapon spell. |
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| Weapon of Renewal [edit]
| Weapon Spell. For 4...9 seconds, the next time target ally hits with an attack skill, that ally gains 1...6 Energy. |
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| Wielder's Remedy [edit]
| Enchantment Spell. For 10...26 seconds, whenever you cast a weapon spell on an ally, that ally loses 1 condition. |
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| Wielder's Zeal [edit]
| Elite Enchantment Spell. For 10...26 seconds, whenever you cast a weapon spell on an ally, you gain 1...4 Energy. |
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