Quest-medium This skill may be earned from a quest. See skill information for details.

Energy Energy requirement

Upkeep Maintenance cost

Activation Activation time

Recharge Recharge time

Smiting Prayers

Balthazar's Aura Balthazar's Aura Enchantment Spell. For 8 seconds, foes adjacent to target ally take 10...22 holy damage each second.
    25 Energy 2 Activation 25 Recharge
Core   Quest-medium
Bane Signet Bane Signet Signet. Target foe takes 26...50 holy damage. If target foe was attacking, that foe is knocked down.
        1 Activation 20 Recharge
Core   Quest-medium
Banish Banish Spell. Target foe takes 20...49 holy damage. This spell does double damage to summoned creatures.
    5 Energy 1 Activation 10 Recharge
Core   Quest-medium
Judge's Insight Judge's Insight Enchantment Spell. For 8...18 seconds, target ally's attacks deal holy damage and have +20% armor penetration.
    10 Energy 2 Activation 10 Recharge
Retribution Retribution Enchantment Spell. While you maintain this enchantment, whenever target ally takes attack damage, this spell deals 33% of the damage back to the source (maximum of 5...17 damage).
-1 Upkeep 10 Energy 2 Activation    
Core   Quest-medium
Scourge Healing Scourge Healing Hex Spell. For 30 seconds, every time target foe is healed, the healer takes 15...67 holy damage.
    10 Energy 2 Activation 5 Recharge
Core   Quest-medium
Signet of Judgment Signet of Judgment Elite Signet. Target foe is knocked down. That foe and all adjacent foes take 15...63 holy damage.
        1 Activation 20 Recharge
Smite Hex Smite Hex Spell. Remove a hex from target ally. If a hex is removed, foes in the area suffer 10...70 holy damage.
    5 Energy 1 Activation 12 Recharge
Core   Quest-medium
Strength of Honor Strength of Honor Enchantment Spell. While you maintain this enchantment, target ally deals 5...21 more damage in melee.
-1 Upkeep 10 Energy 2 Activation 15 Recharge
Core   Quest-medium
Zealot's Fire Zealot's Fire Enchantment Spell. For 60 seconds, whenever you use a skill that targets an ally, all foes adjacent to your target are struck for 5...29 fire damage and you lose 1 Energy.
    10 Energy ¼ Activation 30 Recharge
Core   Quest-medium

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