Sheco
From GuildWiki
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[edit] General
Sheco is a weaponsmith in Bukdek Byway.
If you give him the required amount of crafting materials, and pay him a fee in gold, he will craft you one of the weapons from his "menu".
Also, for a fee of 10 gold he can customize a weapon for you. This will increase its damage by 20%, but means that no character other than the one it is customized for can use that weapon.
[edit] Location
- Kaineng City
- Bukdek Byway (southeast of Kaineng Center, near Minister Tahlen)
[edit] Weapons Offered
[edit] Bukdek Byway weaponsmith: Sheco
| Prof. | Type (Weapon / Focus / Shield) | Stats (Damage / Energy / Armor) | Attribute Requirement | Modifiers | Input Materials | Gold |
|---|---|---|---|---|---|---|
| Cleaver | Slashing damage: 6-28 | 9 Axe Mastery | Damage +15% (while in a Stance) | 50 Iron 10 Wood 5 Steel | 5 | |
| Longbow | Piercing damage: 15-28 | 9 Marksmanship | Damage +15% (while in a Stance) | 100 Wood 50 Feather | 5 | |
| Shortbow | Piercing damage: 15-28 | 9 Marksmanship | Damage +15% (while in a Stance) | 100 Wood 50 Fiber | 5 | |
| Sai | Piercing damage: 7-17 | 9 Dagger Mastery | Damage +15% (while in a Stance) | 40 Iron 6 Steel | 5 | |
| Bludgeoner | Blunt damage: 19-35 | 9 Hammer Mastery | Damage +15% (while in a Stance) | 30 Iron 25 Wood 5 Steel | 5 | |
| Katana | Slashing damage: 15-22 | 9 Swordsmanship | Damage +15% (while in a Stance) | 40 Iron 6 Steel | 5 | |
| Bronze Shield | Armor: 16 | 9 Strength | Received damage -2 (while in a Stance) Health +45 (while in a Stance) | 40 Iron 3 Steel | 5 | |
| Bronze Shield | Armor: 16 | 9 Tactics | Received damage -2 (while in a Stance) Health +45 (while in a Stance) | 40 Iron 3 Steel | 5 | |
| Gazing Scepter | Chaos damage: 11-22 | 9 Domination Magic | Halves casting time of Domination Magic spells (Chance: 20%) Energy +5 (while Health is above 50%) | 40 Iron 6 Fiber | 5 | |
| Hypnotic Scepter | Chaos damage: 11-22 | 9 Illusion Magic | Halves casting time of Illusion Magic spells (Chance: 20%) Energy +5 (while Health is above 50%) | 40 Chitin 6 Iron | 5 | |
| Pronged Rod | Dark damage: 11-22 | 9 Blood Magic | Halves casting time of Blood Magic spells (Chance: 20%) Energy +5 (while Health is above 50%) | 40 Iron 6 Wood | 5 | |
| Wailing Wand | Cold damage: 11-22 | 9 Curses | Halves casting time of Curses spells (Chance: 20%) Energy +5 (while Health is above 50%) | 40 Wood 6 Fiber | 5 | |
| Bone Spiral Rod | Cold damage: 11-22 | 9 Death Magic | Halves casting time of Death Magic spells (Chance: 20%) Energy +5 (while Health is above 50%) | 40 Bone 6 Fiber | 5 | |
| Air Wand | Lightning damage: 11-22 | 9 Air Magic | Halves casting time of Air Magic spells (Chance: 20%) Energy +5 (while Health is above 50%) | 40 Dust 6 Iron | 5 | |
| Earth Wand | Earth damage: 11-22 | 9 Earth Magic | Halves casting time of Earth Magic spells (Chance: 20%) Energy +5 (while Health is above 50%) | 40 Iron 6 Dust | 5 | |
| Fire Wand | Fire damage: 11-22 | 9 Fire Magic | Halves casting time of Fire Magic spells (Chance: 20%) Energy +5 (while Health is above 50%) | 40 Iron 6 Scale | 5 | |
| Water Wand | Cold damage: 11-22 | 9 Water Magic | Halves casting time of Water Magic spells (Chance: 20%) Energy +5 (while Health is above 50%) | 40 Iron 6 Dust | 5 | |
| Holy Rod | Fire damage: 11-22 | 9 Divine Favor | Halves casting time of Divine Favor spells (Chance: 20%) Energy +5 (while Health is above 50%) | 40 Iron 6 Feather | 5 | |
| Healing Rod | Fire damage: 11-22 | 9 Divine Favor | Halves casting time of Healing Prayers spells (Chance: 20%) Energy +5 (while Health is above 50%) | 40 Iron 6 Dust | 5 | |
| Protective Rod | Fire damage: 11-22 | 9 Divine Favor | Halves casting time of Protection Prayers spells (Chance: 20%) Energy +5 (while Health is above 50%) | 40 Iron 6 Chitin | 5 | |
| Smiting Rod | Holy damage: 11-22 | 9 Smiting Prayers | Halves casting time of Smiting Prayers spells (Chance: 20%) Energy +5 (while Health is above 50%) | 40 Iron 6 Dust | 5 | |
| Ritualist Wand | Dark damage: 11-22 | 9 Communing | Halves casting time of Communing spells (Chance: 20%) Energy +5 (while Health is above 50%) | 40 Bone 6 Hide | 5 | |
| Ritualist Scepter | Lightning damage: 11-22 | 9 Spawning Power | Halves casting time of Spawning Power spells (Chance: 20%) Energy +5 (while Health is above 50%) | 40 Bone 6 Fiber | 5 | |
| Ritualist Cane | Lightning damage: 11-22 | 9 Channeling Magic | Halves casting time of Channeling Magic spells (Chance: 20%) Energy +5 (while Health is above 50%) | 40 Bone 6 Dust | 5 | |
| Inscribed Chakram | Energy +12 | 9 Domination Magic | Domination Magic +1 (20% chance while using skills) Health +30 | 40 Iron 6 Steel | 5 | |
| Jeweled Chakram | Energy +12 | 9 Illusion Magic | Illusion Magic +1 (20% chance while using skills) Health +30 | 40 Iron 6 Steel | 5 | |
| Jeweled Chalice | Energy +12 | 9 Inspiration Magic | Inspiration Magic +1 (20% chance while using skills) Health +30 | 150 Dust 50 Granite | 5 | |
| Idol | Energy +12 | 9 Blood Magic | Blood Magic +1 (20% chance while using skills) Health +30 | 150 Granite 50 Chitin | 5 | |
| Bone Idol | Energy +12 | 9 Curses | Curses +1 (20% chance while using skills) Health +30 | 150 Bone 30 Scale | 5 | |
| Bleached Skull | Energy +12 | 9 Death Magic | Death Magic +1 (20% chance while using skills) Health +30 | 150 Bone 30 Scale | 5 | |
| Storm Artifact | Energy +12 | 9 Air Magic | Air Magic +1 (20% chance while using skills) Health +30 | 150 Dust 50 Granite | 5 | |
| Earth Scroll | Energy +12 | 9 Earth Magic | Earth Magic +1 (20% chance while using skills) Health +30 | 10 Parchment 30 Wood | 5 | |
| Flame Artifact | Energy +12 | 9 Fire Magic | Fire Magic +1 (20% chance while using skills) Health +30 | 150 Dust 50 Granite | 5 | |
| Frost Artifact | Energy +12 | 9 Water Magic | Water Magic +1 (20% chance while using skills) Health +30 | 150 Dust 50 Granite | 5 | |
| Divine Symbol | Energy +12 | 9 Divine Favor | Divine Favor +1 (20% chance while using skills) Health +30 | 100 Wood 30 Hide | 5 | |
| Healing Ankh | Energy +12 | 9 Healing Prayers | Healing Prayers +1 (20% chance while using skills) Health +30 | 150 Granite 50 Chitin | 5 | |
| Protective Icon | Energy +12 | 9 Protection Prayers | Protection Prayers +1 (20% chance while using skills) Health +30 | 150 Dust 50 Granite | 5 | |
| Hallowed Idol | Energy +12 | 9 Smiting Prayers | Smiting Prayers +1 (20% chance while using skills) Health +30 | 150 Granite 50 Chitin | 5 | |
| Communing Focus | Energy +12 | 9 Communing | Communing +1 (20% chance while using skills) Health +30 | 150 Hide 50 Dust | 5 | |
| Ceremonial Cauldron | Energy +12 | 9 Spawning Power | Spawning Power +1 (20% chance while using skills) Health +30 | 150 Iron 6 Steel | 5 | |
| Restoration Focus | Energy +12 | 9 Restoration Magic | Restoration Magic +1 (20% chance while using skills) Health +30 | 150 Dust 50 Granite | 5 | |
| Channeling Focus | Energy +12 | 9 Channeling Magic | Channeling Magic +1 (20% chance while using skills) Health +30 | 150 Hide 50 Dust | 5 |
[edit] Notes
- The following items are confirmed to not respond to Dye:
- Fire Wand
- Earth Wand
- Air Wand
- Protective Icon
- Confirmed to respond to dye normally:
- Bone Spiral Rod
