| Name | Target | Stats | Notes | Skill type | Attr | Cam
|
| Ride the Lightning
| Foe
|
| foe is struck for 10...82 lightning damage, 25% armor penetration,causes Exhaustion.
| Elite Spell
| Air
| F
|
| Augury of Death
| Foe
|
| if foe's Health drops below 50%,inflict a Deep Wound and Shadow Step
| Hex Spell
| Deadly
| N
|
| Aura of Displacement
| Foe
|
| When you stop maintaining Aura of Displacement you return to your original location. Enchants self
| Elite Enchantment Spell
| None
| F
|
| Beguiling Haze
| Foe
|
| Shadow step to foe & inflict dazed
| Elite Spell
| Shadow
| F
|
| Dark Prison
| Foe
|
| foe moves 33% slower.
| Hex Spell
| Deadly
| F
|
| Death's Charge
| Foe
|
| if Foe has more health than you, you are healed
| Spell
| Shadow
| F
|
| Death's Retreat
| Ally
|
| if Ally has more health than you, you are healed
| Spell
| Shadow
| N
|
| Heart of Shadow
| Directly away
|
| Also healed for 30...126
| Spell
| Shadow
| F
|
| Recall
| Ally
|
| Shadow Step when you stop maintaining
| Enchantment Spell
| None
| F
|
| Return
| Ally
|
| All adjacent foes are Crippled
| Spell
| Shadow
| F
|
| Scorpion Wire
| Foe
|
| shadow step next time you and target foe are more than 100' apart, knocks down foe
| Hex Spell
| Deadly
| F
|
| Shadow Fang
| Foe
|
| Shadow step to target foe, after 10 seconds the hex ends and you return to your original location and target has a Deep Wound.
| Hex Spell
| Deadly
| E
|
| Shadow of Haste
| Activated Location
|
|
|
| 5
|
|
|
| 45
|
|
| move 15% faster, when Shadow of Haste ends, you return to the location where you activated this skill.
| Stance
| Shadow
| F
|
| Shadow Meld
| Ally
|
| When you stop Maintaining you return to your original location.
| Elite Enchantment Spell
| None
| N
|
| Shadow Prison
| Foe
|
| foe moves 66% slower.
| Elite Hex Spell
| Deadly
| N
|
| Shadow Walk
| Foe
|
|
|
| 5
|
|
|
| 30
|
|
| cannot cast Enchantments for 30 seconds . When this Stance ends, you return to your original location.
| Stance
| None
| N
|
| Spirit Walk
| Spirit
|
| Shadow Step to target spirit.
| Spell
| None
| F
|
| Swap
| Summoned Creature
|
| You and the target Shadow Step to each other's location.
| Spell
| None
| N
|
| Viper's Defense
| Directly Away
|
| All adjacent foes poisoned, and you shadow step
| Spell
| Shadow
| F
|
| Wastrel's Collapse
| Foe
|
| All non-dagger attack skills disabled. Knocks down if target not using a skill
| Elite Skill
| None
| N
|
| Draw Spirit
| Summoned Creature
|
| Target Creature shadow steps to your location.
| Spell
| None
| F
|