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Shadow Form

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This article is about the PvE version of a split skill. For the PvP version, see Shadow Form (PvP).
Skill details
Shadow Form
Image:Shadow Form.jpg
Campaign: Factions Assassin
Profession: Assassin
Attribute: Shadow Arts
Type: Elite Enchantment Spell
    10 Energy 1 Activation 45 Recharge

Full: For 5...18 seconds, all hostile spells that target you fail and all attacks against you miss, but you deal 33% less damage. When Shadow Form ends, lose all but 5...41 Health.

Concise: (5...18 seconds.) Hostile spells targeting you fail, and attacks against you miss. You also deal 33% less damage. End effect: lose all but 5...41 Health.

Contents

Shadow Arts 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Duration 5678910111214151617 181920212223242526
Health 5811141720232629323538 414447505356596265

[edit] Acquisition

Signet of Capture:

[edit] Notes

  • Can be maintained at 14 Shadow Arts with Glyph of Swiftness, Deadly Paradox, and a perfect enchanting mod.
  • Similarly, an A/Me can maintain Shadow Form by just using Arcane Echo and Deadly Paradox (Cast Deadly Paradox before Arcane Echo).
  • Shadow Form only prevents spells, so signets, touch skills or Environmental Effects still affect you.
  • The health loss caused by this enchantment does not count as damage and therefore cannot be negated.
  • Attacks while under the effects of Illusionary Weaponry will still deal damage as these attacks do not need to hit.
  • Area of Effect spells targeted near you and PBAoE spells, which are untargetable, can still affect you.
  • Like Spell Breaker, spells cast on a creature with Shadow Form on will not only fail, but also result in the caster expending the spell energy cost.
  • If you have a "While Enchanted" health bonus to an item you are holding, the Health loss from this skill is figured before the Enchantment Bonus.

[edit] Related skills

[edit] Related articles

Facts about Shadow FormRDF feed
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