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Seeping Wound

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Skill details
Seeping Wound
Image:Seeping Wound.jpg
Campaign: Factions Assassin
Profession: Assassin
Attribute: Critical Strikes
Type: Elite Hex Spell
    5 Energy 1 Activation 10 Recharge

Full: For 20 seconds, if target foe is suffering from Bleeding or Poison, that foe takes 5...13 damage per second.

Concise: (20 seconds.) Causes 5...13 damage per second if target foe is Bleeding or Poisoned.

Contents

Critical Strikes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damager per second 56678891010111212 131414151616171818

[edit] Acquisition

Signet of Capture:

[edit] Notes

  • This hex can be applied without the target suffering from Bleeding or Poison, but will only provide the damage while bleeding or poisoned.
  • Works well when used as a lead hex for Black Spider Strike, followed by Twisting Fangs. The result is health degeneration of -7 in addition to Deep Wound and damage per second.
  • Seeping Wound deals Chaos Damage and does not ignore armor.

[edit] See also

[edit] Related articles

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