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Always remember, when choosing secondary skills, that native skills often have better synergy with the profession's purpose, interact better with the profession's other skills, and benefit from runes.

Ranger/Warrior

  • Energy-based melee attacks are affected by Expertise, thus allowing a Ranger to use them at reduced cost.
  • Rampage as One provides quick adrenaline gain when combined with skills from the line of Hammer Mastery. These rangers are often referred to as "Bunny-Thumpers," because of the way they run when carrying a hammer.

Ranger/Monk

  • Mending Touch is useful for condition removal, however Antidote Signet can in some situations be better than it.
  • Rangers have efficient self heals and they do not need to invest in Healing Prayers , unless they plan to help heal the other party members without the use of a monk.
  • Resurrection skills such as Rebirth are useful on primary rangers, because rangers tend to have better survivability than other professions and can save a party from a near Party-wipe.

Ranger/Necromancer

  • The "Touch Ranger" takes advantage of Expertise's effect on touch-range skills. Combining this with ranger defensive stances and speed boosts, makes a powerful build with decent armor ignoring damage and potent healing.
  • Mark of Pain can be used effectively with many of the Ranger's bow attacks.
  • Weaken Armor is also a good choice when combined with Body Shot for regaining energy, especially when using a lot of it quickly or over an extended battle.

Ranger/Mesmer

Ranger/Elementalist

  • Elementalist spells such as Conjure Flame can be combined with Barrage to deal extra damage.
  • Kindle Arrows can be coupled with Conjure Flame to deal a substantial amount of damage without the necessity of a fiery bowstring.
  • Fire Storm can be a useful spell when in tight situation, to scatter your enemies and for you to either escape from them or allow you to draw them back together again even with heroes/henchmen.

Ranger/Assassin

  • Some Ranger builds can be complemented with an Assassin's Shadow Arts healing skills,such as Shadow Refuge, which tend to activate faster than Ranger heals.
  • Because this is the only real benefit of the Ranger/Assassin combo, many people consider it to be a weak combination. However, a ranger wielding daggers will gain the Expertise benefits on dagger attacks.

Ranger/Ritualist

Ranger/Paragon

  • Energy-based spear attacks are affected by Expertise, thus allowing a Ranger to use them at reduced cost.
  • Song of Concentration can be used to help the rangers set traps in the middle of battle.

Ranger/Dervish

  • Expertise can be used to reduce the energy cost of scythe attacks. Combined with Ranger stances such as Escape or Lightning Reflexes, this makes a fast running or fast hitting, hard to damage and multi-hitting Ranger.


Secondary professions for ...
Warrior-icon-smallWarriorRanger-icon-smallRangerMonk-icon-smallMonkNecromancer-icon-smallNecromancerMesmer-icon-smallMesmerElementalist-icon-smallElementalistAssassin-icon-smallAssassinRitualist-icon-smallRitualistParagon-icon-small ParagonDervish-icon-small Dervish

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