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Rotting Flesh

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Skill details
Rotting Flesh
Rotting Flesh.jpg
Campaign: Core Necromancer
Profession: Necromancer
Attribute: Death Magic
Type: Spell
    15 Energy 3 Activation 3 Recharge

Full: Target fleshy foe becomes Diseased for 10...22 seconds, slowly losing Health.

Concise: Inflicts Diseased condition (10...22 seconds).

Contents

Death Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Diseased 101112131415161718192021 22232425262728293031


Acquisition Edit

Skill Quests:

Skill Trainers:

Hero Skill Trainers:

Notes Edit

  • A possibly overlooked and a highly effective weapon in PvE due to its ability to cause a general softening effect on most enemies in a group. Also, disease can be troublesome to remove due to the fact a cured person can simply be reinfected.
  • If you have this skill equipped on a hero, it is recommended that you switch it off before confronting a group of human enemies.
  • Heroes will attempt to use this on non-fleshy enemies.
Anomaly.png Anomaly! This skill's description is redundant in describing the effects of Disease.
Anomaly.png Anomaly! This skill's description is redundant, indicating that the Disease condition can only be applied onto Fleshy foes.

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