Fandom

GuildWars Fanfic Wikia

Rising Bile

17,333pages on
this wiki
Add New Page
Talk36 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Skill details
Rising Bile
Rising Bile
Campaign: Factions Necromancer-icon
Profession: Necromancer
Attribute: Death Magic
Type: Hex Spell
    10 Energy 1 Activation 20 Recharge

Full: For 20 seconds, this hex does nothing. When Rising Bile ends, that foe and all foes in the area take 1...5 damage for each second Rising Bile was in effect.

Concise: (20 seconds.) End effect: deals 1...5 damage for each second Rising Bile was in effect. Also damages other foes in the area.

Death Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Damage 112223334445 5566677788


Acquisition

Skill Trainers:

Notes

  • If the hexed creature dies before this hex ends, the damage is still dealt. This is especially useful if the target is also hexed with Putrid Bile and/or Icy Veins, creating a rather massive AoE spike upon the target's death. However, keep in mind that Rising Bile will not deal full damage since it ends early.
  • If this skill is echoed, it can serve as a very powerful timebomb. It can do excesses of 300 damage to foes not equipped with hex removal. Be sure to cast Rising Bile on 2 different targets.
  • If the same caster renews Rising Bile before it would end, the hex will end at 20 seconds causing no extra damage.

Related skills

Related articles

Also on Fandom

Random Wiki