GuildWars Wiki
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{{merge|headgear{{!}}individual headgear articles|this works well on [[Mesmer headgear]]}}
{{update|[[game updates/20070524|Thursday, May 24, 2007]]}}
 
  +
PvP characters can craft headgear via the [[PvP Equipment]] dialogue. As most other headgear, it provides an [[Attribute]] +1 bonus, which is tied to the name of the headgear. This bonus cannot salvaged or replaced.
<!-- Armor function box |
 
name = Attribute |
 
profession = Any|
 
bonus = [[Attribute]] +1|
 
insignia = NA|
 
campaign = Nightfall|
 
campaign2 = Factions|
 
campaign3 = Prophecies|
 
-->
 
   
  +
==={{w}} Warrior Helms===
Attribute armor is an armor function that provides an [[Attribute]] +1 bonus. This function is only available on headgear. It is available for Prophecies, Factions, Nightfall and Core armors.
 
  +
{| class="stdt"
 
  +
! name
{{clear}}
 
  +
! bonus
==Stats==
 
  +
|-
{|class="stdt"
 
  +
| Brute's || [[Strength]] +1
|- bgcolor=#F99
 
! Campaign
 
! Type
 
! Head
 
|-
 
! Prophecies
 
| align=center rowspan=5 | ''Inherent''
 
| align=center rowspan=5 | [[Attribute]] +1
 
 
|-
 
|-
  +
| Executioner's || [[Axe Mastery]] +1
! Factions
 
 
|-
 
|-
  +
| Dwarven || [[Hammer Mastery]] +1
! Nightfall
 
 
|-
 
|-
  +
| Duelist's || [[Swordsmanship]] +1
! valign=top | Core
 
 
|-
 
|-
  +
| Gladiator's || [[Tactics]] +1
! valign=top | PvP
 
 
|}
 
|}
'''All campaigns'''
 
*Attribute is a bonus inherent to the armor and thus cannot salvaged or replaced.
 
{{clear}}
 
   
==Name variations==
+
==={{r}} Ranger Masks===
{| class="stdt" style="text-align:center;"
+
{| class="stdt"
|- bgcolor=#F99
 
! rowspan=2 | Campaign
 
! colspan=5 |
 
==={{w}} Warrior Helms===
 
|- style="background: {{w-color|background}}"
 
| [[Strength]] +1
 
| [[Axe Mastery]] +1
 
| [[Hammer Mastery]] +1
 
| [[Swordsmanship]] +1
 
| [[Tactics]] +1
 
 
|-
 
|-
! Prophecies
 
| Brute's, Knight's, Wyvern, Platemail, Dragon
 
| Executioner's
 
| Dwarven
 
| Duelist's
 
| Tactician's, Ascalon, Gladiator's
 
|-
 
! Factions
 
| Knight's, Dreadnought's, Sentinel's
 
| Executioner's
 
| Bruiser's
 
| Duelist's
 
| Gladiator's
 
|-
 
! Nightfall
 
| colspan=5 | No name variations
 
|-
 
! Core
 
| Knight's, Dreadnought's, Sentinel's
 
| Executioner's
 
| Bruiser's
 
| Duelist's
 
| Gladiator's
 
|-
 
! PvP
 
| Brute's
 
| Executioner's
 
| Dwarven
 
| Duelist's
 
| Gladiator's
 
|}
 
 
'''Prophecies'''
 
*Platemail, Wyvern and Dragon Helms with [[Strength]] +1 also comes with the [[Dreadnought armor|Dreadnought]] function an inherent bonus.
 
*Knight's Helm with [[Strength]] +1 also comes with the [[Knight's armor|Knight's]] function an inherent bonus.
 
*Ascalon Helm with [[Tactics]] +1 also comes with the [[Knight's armor|Knight's]] function an inherent bonus.
 
*All other Helms with the Attribute function also come with the [[Radiant armor|Radiant]] function an inherent bonus.
 
 
'''Factions'''
 
*Dreadnought's Helm with [[Strength]] +1 also comes with the [[Dreadnought armor|Dreadnought]] function an inherent bonus.
 
*Sentinel's Helm with [[Strength]] +1 also comes with the [[Sentinel's armor|Sentinel's]] function an inherent bonus.
 
*Knight's Helm with [[Strength]] +1 also comes with the [[Knight's armor|Knight's]] function an inherent bonus.
 
*All other Helms with the Attribute function also come with the [[Radiant armor|Radiant]] function an inherent bonus.
 
 
'''Core'''
 
*Helms can be purchased with the inherent [[Strength]] +1 bonus and either:
 
*#the [[Dreadnought armor|Dreadnought]], [[Sentinel's armor|Sentinel's]] or [[Knight's armor|Knight's]] function, or
 
*#an empty insignia slot that the user can add any Insignia to.
 
*All other Helms can be purchased with the inherent Attribute bonus and either:
 
*#the [[Radiant armor|Radiant]] function, or
 
*#an empty insignia slot that the user can add any Insignia to.
 
 
'''Nightfall and PvP'''
 
*Nightfall and PvP attribute headgear also comes with an empty slot for [[Insignia]].
 
{{clear}}
 
 
{| class="stdt" style="text-align:center;"
 
|- bgcolor=#F99
 
! rowspan=2 | Campaign
 
! colspan=5 |
 
==={{r}} Ranger Masks===
 
|- style="background: {{r-color|background}}"
 
 
| [[Expertise]] +1
 
| [[Expertise]] +1
 
| [[Marksmanship]] +1
 
| [[Marksmanship]] +1
Line 116: Line 26:
 
| [[Beast Mastery]] +1
 
| [[Beast Mastery]] +1
 
|-
 
|-
! Prophecies
 
| Hunter's
 
| Archer's
 
| Traveler's
 
| Tamer's
 
|-
 
! Factions
 
| Hunter's
 
| Archer's
 
| Traveler's
 
| Tamer's
 
|-
 
! Nightfall
 
| align=center colspan=4 | No name variations
 
|-
 
! PvP
 
 
| Hunter's
 
| Hunter's
 
| Archer's
 
| Archer's
Line 138: Line 32:
 
|}
 
|}
   
  +
==={{mo}} Monk Scalp Designs===
'''Prophecies and Factions'''
 
*All Masks with the Attribute function also come with the [[Radiant armor|Radiant]] function an inherent bonus.
 
 
'''Nightfall and PvP'''
 
*Nightfall and PvP attribute headgear also comes with an empty slot for [[Insignia]].
 
{{clear}}
 
 
 
{| class="stdt"
 
{| class="stdt"
  +
|-
|- bgcolor=#F99
 
  +
| [[Divine Favor]] +1
! rowspan=2 | Campaign
 
  +
| [[Healing Prayers]] +1
! colspan=5 |
 
  +
| [[Protection Prayers]] +1
==={{mo}} Monk Scalp Designs===
 
  +
| [[Smiting Prayers]] +1
|- style="background: {{mo-color|background}}"
 
| align=center | [[Divine Favor]] +1
 
| align=center | [[Healing Prayers]] +1
 
| align=center | [[Protection Prayers]] +1
 
| align=center | [[Smiting Prayers]] +1
 
 
|-
 
|-
  +
| Divine
! Prophecies
 
  +
| Healer
| align=center | Prophet's
 
  +
| Protector
| align=center | Servant's
 
  +
| Smiting
| align=center | Defender's
 
| align=center | Zealot's
 
|-
 
! Factions
 
| align=center | Prophet's
 
| align=center | Servant's
 
| align=center | Defender's
 
| align=center | Zealot's
 
|-
 
! Nightfall
 
| align=center colspan=4 | No name variations
 
|-
 
! PvP
 
| align=center | Divine
 
| align=center | Healer
 
| align=center | Protector
 
| align=center | Smiting
 
 
|}
 
|}
   
  +
==={{n}} Necromancer Scar Patterns ===
'''Prophecies and Factions'''
 
*All Scalp Designs with the Attribute function also come with the [[Radiant armor|Radiant]] function an inherent bonus.
 
 
'''Nightfall and PvP'''
 
*Nightfall and PvP attribute headgear also comes with an empty slot for [[Insignia]].
 
{{clear}}
 
 
 
{| class="stdt"
 
{| class="stdt"
|- bgcolor=#F99
 
! rowspan=2 | Campaign
 
! colspan=5 |
 
==={{n}} Necromancer Scar Patterns ===
 
|- style="background: {{n-color|background}}"
 
| align=center | [[Soul Reaping]] +1
 
| align=center | [[Blood Magic]] +1
 
| align=center | [[Curses]] +1
 
| align=center | [[Death Magic]] +1
 
 
|-
 
|-
  +
| [[Soul Reaping]] +1
! Prophecies
 
  +
| [[Blood Magic]] +1
| align=center | Devilish
 
  +
| [[Curses]] +1
| align=center | Ragged
 
  +
| [[Death Magic]] +1
| align=center | Wicked
 
| align=center | Vile
 
 
|-
 
|-
  +
| Devilish
! Factions
 
  +
| Ragged
| align=center | Devilish
 
  +
| Wicked
| align=center | Ragged
 
  +
| Vile
| align=center | Wicked
 
| align=center | Vile
 
|-
 
! Nightfall
 
| align=center colspan=4 | No name variations
 
|-
 
! PvP
 
| align=center | Devilish
 
| align=center | Ragged
 
| align=center | Wicked
 
| align=center | Vile
 
 
|}
 
|}
   
  +
==={{me}} Mesmer Masks===
'''Prophecies and Factions'''
 
*All Scar Patterns with the Attribute function also come with the [[Radiant armor|Radiant]] function an inherent bonus.
 
 
'''Nightfall and PvP'''
 
*Nightfall and PvP attribute headgear also comes with an empty slot for [[Insignia]].
 
{{clear}}
 
 
 
{| class="stdt"
 
{| class="stdt"
  +
| [[Fast Casting]] +1
|- bgcolor=#F99
 
  +
| [[Inspiration Magic]] +1
! rowspan=2 | Campaign
 
  +
| [[Domination Magic]] +1
! colspan=5 |
 
  +
| [[Illusion Magic]] +1
==={{me}} Mesmer Masks===
 
|- style="background: {{me-color|background}}"
 
| align=center | [[Fast Casting]] +1
 
| align=center | [[Inspiration Magic]] +1
 
| align=center | [[Domination Magic]] +1
 
| align=center | [[Illusion Magic]] +1
 
 
|-
 
|-
  +
| Sleek
! Prophecies
 
  +
| Animal
| align=center | Sleek
 
  +
| Imposing
| align=center | Animal
 
  +
| Costume
| align=center | Imposing
 
| align=center | Costume
 
|-
 
! Factions
 
| align=center | Brilliant
 
| align=center | Inspiring
 
| align=center | Imposing
 
| align=center | Illusionary
 
|-
 
! Nightfall
 
| align=center colspan=4 | No name variations
 
|-
 
! PvP
 
| align=center | Sleek
 
| align=center | Animal
 
| align=center | Imposing
 
| align=center | Costume
 
 
|}
 
|}
   
  +
==={{e}} Elementalist Eyes and Auras===
'''Prophecies and Factions'''
 
*All Masks with the Attribute function also come with the [[Radiant armor|Radiant]] function an inherent bonus.
 
 
'''Nightfall and PvP'''
 
*Nightfall and PvP attribute headgear also comes with an empty slot for [[Insignia]].
 
{{clear}}
 
 
 
{| class="stdt"
 
{| class="stdt"
  +
| [[Energy Storage]] +1
|- bgcolor=#F99
 
  +
| [[Fire Magic]] +1
! rowspan=2 | Campaign
 
  +
| [[Water Magic]] +1
! colspan=5 |
 
  +
| [[Air Magic]] +1
==={{e}} Elementalist Eyes and Auras===
 
  +
| [[Earth Magic]] +1
|- style="background: {{e-color|background}}"
 
| align=center | [[Energy Storage]] +1
 
| align=center | [[Fire Magic]] +1
 
| align=center | [[Water Magic]] +1
 
| align=center | [[Air Magic]] +1
 
| align=center | [[Earth Magic]] +1
 
 
|-
 
|-
  +
| All-Seeing Eye
! Prophecies
 
  +
| Flame's Eye
| align=center | All-Seeing Eye
 
| align=center | Flame's Eye
+
| Glacier's Eye
| align=center | Glacier's Eye
+
| Storm's Eye
| align=center | Storm's Eye
+
| Stone's Eye
| align=center | Stone's Eye
 
|-
 
! Factions
 
| align=center | Everlasting Aura
 
| align=center | Pyromancer's Aura
 
| align=center | Hydromancer's Aura
 
| align=center | Aeromancer's Aura
 
| align=center | Geomancer's Aura
 
|-
 
! rowspan=2 | Nightfall
 
| align=center | All-Seeing Eye
 
| align=center | Flame's Eye
 
| align=center | Glacier's Eye
 
| align=center | Storm's Eye
 
| align=center | Stone's Eye
 
|-
 
| align=center | Everlasting Eye
 
| align=center | Pyromancer Eye
 
| align=center | Hydromancer Eye
 
| align=center | Aeromancer Eye
 
| align=center | Geomancer Eye
 
|-
 
! PvP
 
| align=center | All-Seeing Eye
 
| align=center | Flame's Eye
 
| align=center | Glacier's Eye
 
| align=center | Storm's Eye
 
| align=center | Stone's Eye
 
 
|}
 
|}
   
  +
==={{a}} Assassin Masks===
'''Prophecies'''
 
*All Eyes with the Attribute function also come with the [[Radiant armor|Radiant]] function an inherent bonus.
 
 
'''Factions'''
 
*All Auras with the Attribute function also come with the [[Radiant armor|Radiant]] function an inherent bonus.
 
 
'''Nightfall and PvP'''
 
*Nightfall and PvP attribute headgear also comes with an empty slot for [[Insignia]].
 
{{clear}}
 
 
 
{| class="stdt"
 
{| class="stdt"
  +
| [[Critical Strikes]] +1
|- bgcolor=#F99
 
  +
| [[Dagger Mastery|Dagger]] +1
! rowspan=2 | Campaign
 
  +
| [[Deadly Arts]] +1
! colspan=5 |
 
  +
| [[Shadow Arts]] +1
 
  +
|-
==={{a}} Assassin Masks===
 
  +
| Keen
|- style="background: {{a-color|background}}"
 
  +
| Bladed
| align=center | [[Critical Strikes]] +1
 
  +
| Deadly
| align=center | [[Dagger Mastery|Dagger]] +1
 
  +
| Shadowy
| align=center | [[Deadly Arts]] +1
 
| align=center | [[Shadow Arts]] +1
 
|-
 
! Factions
 
| align=center | Keen
 
| align=center | Bladed
 
| align=center | Deadly
 
| align=center | Shadowy
 
|-
 
! Nightfall
 
| align=center colspan=4 | No name variations
 
|-
 
! Core
 
| align=center | Keen
 
| align=center | Bladed
 
| align=center | Deadly
 
| align=center | Shadowy
 
|-
 
! PvP
 
| align=center | Keen
 
| align=center | Bladed
 
| align=center | Deadly
 
| align=center | Shadowy
 
 
|}
 
|}
   
  +
==={{rt}} Ritualist Headwraps===
'''Factions'''
 
*All Masks with the Attribute function also come with the [[Radiant armor|Radiant]] function an inherent bonus.
 
 
'''Core'''
 
*All Masks can be purchased with the inherent Attribute bonus and either:
 
*#the [[Radiant armor|Radiant]] function, or
 
*#an empty insignia slot that the user can add any Insignia to.
 
 
'''Nightfall and PvP'''
 
*Nightfall and PvP attribute headgear also comes with an empty slot for [[Insignia]].
 
{{clear}}
 
 
 
{| class="stdt"
 
{| class="stdt"
  +
| [[Spawning Power]] +1
|- bgcolor=#F99
 
  +
| [[Channeling Magic]] +1
! rowspan=2 | Campaign
 
  +
| [[Communing]] +1
! colspan=5 |
 
  +
| [[Restoration Magic]] +1
==={{rt}} Ritualist Headwraps===
 
|- style="background: {{rt-color|background}}"
 
| align=center | [[Spawning Power]] +1
 
| align=center | [[Channeling Magic]] +1
 
| align=center | [[Communing]] +1
 
| align=center | [[Restoration Magic]] +1
 
 
|-
 
|-
  +
| Summoner's
! Factions
 
  +
| Channeler's
| align=center | Summoner's
 
  +
| Communer's
| align=center | Channeler's
 
  +
| Restorer's
| align=center | Communer's
 
| align=center | Restorer's
 
|-
 
! Nightfall
 
| align=center colspan=4 | No name variations
 
|-
 
! Core
 
| align=center | Summoner's
 
| align=center | Channeler's
 
| align=center | Communer's
 
| align=center | Restorer's
 
|-
 
! PvP
 
| align=center | Summoner's
 
| align=center | Channeler's
 
| align=center | Communer's
 
| align=center | Restorer's
 
 
|}
 
|}
   
  +
==={{p}} Paragon Crests===
'''Factions'''
 
*All Headwraps with the Attribute function also come with the [[Radiant armor|Radiant]] function an inherent bonus.
 
 
'''Core'''
 
*All Headwraps can be purchased with the inherent Attribute bonus and either
 
*#the [[Radiant armor|Radiant]] function, or
 
*#an empty insignia slot that the user can add any Insignia to.
 
 
'''Nightfall and PvP'''
 
*Nightfall and PvP attribute headgear also comes with an empty slot for [[Insignia]].
 
{{clear}}
 
 
 
{| class="stdt"
 
{| class="stdt"
  +
| [[Leadership]] +1
|- bgcolor=#F99
 
  +
| [[Spear Mastery|Spear]] +1
! rowspan=2 | Campaign
 
  +
| [[Command]] +1
! colspan=5 |
 
  +
| [[Motivation]] +1
==={{p}} Paragon Crests===
 
|- style="background: {{p-color|background}}"
 
| align=center | [[Leadership]] +1
 
| align=center | [[Spear Mastery|Spear]] +1
 
| align=center | [[Command]] +1
 
| align=center | [[Motivation]] +1
 
 
|-
 
|-
  +
| Chieftain's
! Nightfall
 
  +
| Spearman's
| align=center | Chieftain's
 
  +
| Commander's
| align=center | Spearman's
 
  +
| Captain's
| align=center | Commander's
 
| align=center | Captain's
 
|-
 
! Core
 
| align=center | Chieftain's
 
| align=center | Spearman's
 
| align=center | Commander's
 
| align=center | Captain's
 
|-
 
! PvP
 
| align=center | Chieftain's
 
| align=center | Spearman's
 
| align=center | Commander's
 
| align=center | Captain's
 
 
|}
 
|}
   
  +
==={{d}} Dervish Hoods===
'''Nightfall, Core and PvP'''
 
*Nightfall, Core and PvP attribute headgear also come with an empty slot for [[Insignia]].
 
{{clear}}
 
 
 
{| class="stdt"
 
{| class="stdt"
  +
| [[Mysticism]] +1
|- bgcolor=#F99
 
  +
| [[Scythe Mastery|Scythe]] +1
! rowspan=2 | Campaign
 
  +
| [[Wind Prayers]] +1
! colspan=5 |
 
  +
| [[Earth Prayers]] +1
==={{d}} Dervish Hoods===
 
|- style="background: {{d-color|background}}"
 
| align=center | [[Mysticism]] +1
 
| align=center | [[Scythe Mastery|Scythe]] +1
 
| align=center | [[Wind Prayers]] +1
 
| align=center | [[Earth Prayers]] +1
 
 
|-
 
|-
  +
| Mystic's
! Nightfall
 
  +
| Reaper's
| align=center colspan=4 | No name variations
 
  +
| Windwalker's
|-
 
  +
| Dunewalker's
! Core
 
| align=center colspan=4 | No name variations
 
|-
 
! PvP
 
| align=center | Mystic's
 
| align=center | Reaper's
 
| align=center | Windwalker's
 
| align=center | Dunewalker's
 
 
|}
 
|}
   
  +
== See also ==
'''Nightfall, Core and PvP'''
 
  +
* [[Headgear]]
*Nightfall, Core and PvP attribute headgear also come with an empty slot for [[Insignia]].
 
{{clear}}
 
 
==Art used==
 
{| class="stdt"
 
|-
 
| align=center style="background: {{w-color|background}}; width: 180px;" |
 
==={{w}} [[Warrior armor|Warrior]]===
 
! align=center style="background: {{r-color|background}}; width: 180px;" |
 
==={{r}} [[Ranger armor|Ranger]]===
 
|-
 
| align=center | [[Warrior headgear]]
 
| align=center | [[Ranger headgear]]
 
|-
 
| align=center style="background: {{mo-color|background}}" |
 
==={{mo}} [[Monk armor|Monk]]===
 
! align=center style="background: {{n-color|background}}" |
 
==={{n}} [[Necromancer armor|Necromancer]]===
 
|-
 
| align=center | [[Monk headgear]]
 
| align=center | [[Necromancer headgear]]
 
|-
 
| align=center style="background: {{me-color|background}}" |
 
==={{me}} [[Mesmer armor|Mesmer]]===
 
! align=center style="background: {{e-color|background}}" |
 
==={{e}} [[Elementalist armor|Elementalist]]===
 
|-
 
| align=center | [[Mesmer headgear]]
 
| align=center | [[Elementalist headgear]]
 
|-
 
| align=center style="background: {{a-color|background}}" |
 
==={{a}} [[Assassin armor|Assassin]]===
 
! align=center style="background: {{rt-color|background}}" |
 
==={{rt}} [[Ritualist armor|Ritualist]]===
 
|-
 
| align=center | [[Assassin headgear]]
 
| align=center | [[Ritualist headgear]]
 
|-
 
| align=center style="background: {{p-color|background}}" |
 
==={{p}} [[Paragon armor|Paragon]]===
 
! align=center style="background: {{d-color|background}}" |
 
==={{d}} [[Dervish armor|Dervish]]===
 
|-
 
| align=center | [[Paragon headgear]]
 
| align=center | [[Dervish headgear]]
 
|}
 
   
 
[[Category:Armor]]
 
[[Category:Armor]]

Latest revision as of 11:20, 19 February 2011

PvP characters can craft headgear via the PvP Equipment dialogue. As most other headgear, it provides an Attribute +1 bonus, which is tied to the name of the headgear. This bonus cannot salvaged or replaced.

Warrior Warrior Helms

name bonus
Brute's Strength +1
Executioner's Axe Mastery +1
Dwarven Hammer Mastery +1
Duelist's Swordsmanship +1
Gladiator's Tactics +1

Ranger Ranger Masks

Expertise +1 Marksmanship +1 Wilderness Survival +1 Beast Mastery +1
Hunter's Archer's Traveler's Tamer's

Monk Monk Scalp Designs

Divine Favor +1 Healing Prayers +1 Protection Prayers +1 Smiting Prayers +1
Divine Healer Protector Smiting

Necromancer Necromancer Scar Patterns

Soul Reaping +1 Blood Magic +1 Curses +1 Death Magic +1
Devilish Ragged Wicked Vile

Mesmer Mesmer Masks

Fast Casting +1 Inspiration Magic +1 Domination Magic +1 Illusion Magic +1
Sleek Animal Imposing Costume

Elementalist Elementalist Eyes and Auras

Energy Storage +1 Fire Magic +1 Water Magic +1 Air Magic +1 Earth Magic +1
All-Seeing Eye Flame's Eye Glacier's Eye Storm's Eye Stone's Eye

Assassin Assassin Masks

Critical Strikes +1 Dagger +1 Deadly Arts +1 Shadow Arts +1
Keen Bladed Deadly Shadowy

Ritualist Ritualist Headwraps

Spawning Power +1 Channeling Magic +1 Communing +1 Restoration Magic +1
Summoner's Channeler's Communer's Restorer's

Paragon Paragon Crests

Leadership +1 Spear +1 Command +1 Motivation +1
Chieftain's Spearman's Commander's Captain's

Dervish Dervish Hoods

Mysticism +1 Scythe +1 Wind Prayers +1 Earth Prayers +1
Mystic's Reaper's Windwalker's Dunewalker's

See also