m (moved Attribute armor to PvP headgear) |
(merge tag) |
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(One intermediate revision by the same user not shown) | |||
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+ | {{merge|headgear{{!}}individual headgear articles|this works well on [[Mesmer headgear]]}} |
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− | {{update|[[game updates/20070524|Thursday, May 24, 2007]]}} |
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+ | PvP characters can craft headgear via the [[PvP Equipment]] dialogue. As most other headgear, it provides an [[Attribute]] +1 bonus, which is tied to the name of the headgear. This bonus cannot salvaged or replaced. |
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− | <!-- Armor function box | |
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− | name = Attribute | |
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− | profession = Any| |
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− | bonus = [[Attribute]] +1| |
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− | insignia = NA| |
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− | campaign = Nightfall| |
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− | campaign2 = Factions| |
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− | campaign3 = Prophecies| |
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− | --> |
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+ | ==={{w}} Warrior Helms=== |
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− | Attribute armor is an armor function that provides an [[Attribute]] +1 bonus. This function is only available on headgear. It is available for Prophecies, Factions, Nightfall and Core armors. |
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+ | {| class="stdt" |
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− | |||
+ | ! name |
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− | {{clear}} |
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+ | ! bonus |
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− | ==Stats== |
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+ | |- |
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− | {|class="stdt" |
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+ | | Brute's || [[Strength]] +1 |
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− | |- bgcolor=#F99 |
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− | ! Campaign |
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− | ! Type |
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− | ! Head |
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− | |- |
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− | ! Prophecies |
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− | | align=center rowspan=5 | ''Inherent'' |
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− | | align=center rowspan=5 | [[Attribute]] +1 |
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|- |
|- |
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+ | | Executioner's || [[Axe Mastery]] +1 |
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− | ! Factions |
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|- |
|- |
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+ | | Dwarven || [[Hammer Mastery]] +1 |
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− | ! Nightfall |
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|- |
|- |
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+ | | Duelist's || [[Swordsmanship]] +1 |
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− | ! valign=top | Core |
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|- |
|- |
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+ | | Gladiator's || [[Tactics]] +1 |
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− | ! valign=top | PvP |
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|} |
|} |
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− | '''All campaigns''' |
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− | *Attribute is a bonus inherent to the armor and thus cannot salvaged or replaced. |
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− | {{clear}} |
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− | == |
+ | ==={{r}} Ranger Masks=== |
− | {| class="stdt |
+ | {| class="stdt" |
− | |- bgcolor=#F99 |
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− | ! rowspan=2 | Campaign |
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− | ! colspan=5 | |
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− | ==={{w}} Warrior Helms=== |
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− | |- style="background: {{w-color|background}}" |
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− | | [[Strength]] +1 |
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− | | [[Axe Mastery]] +1 |
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− | | [[Hammer Mastery]] +1 |
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− | | [[Swordsmanship]] +1 |
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− | | [[Tactics]] +1 |
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|- |
|- |
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− | ! Prophecies |
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− | | Brute's, Knight's, Wyvern, Platemail, Dragon |
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− | | Executioner's |
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− | | Dwarven |
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− | | Duelist's |
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− | | Tactician's, Ascalon, Gladiator's |
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− | |- |
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− | ! Factions |
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− | | Knight's, Dreadnought's, Sentinel's |
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− | | Executioner's |
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− | | Bruiser's |
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− | | Duelist's |
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− | | Gladiator's |
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− | |- |
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− | ! Nightfall |
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− | | colspan=5 | No name variations |
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− | |- |
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− | ! Core |
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− | | Knight's, Dreadnought's, Sentinel's |
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− | | Executioner's |
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− | | Bruiser's |
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− | | Duelist's |
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− | | Gladiator's |
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− | |- |
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− | ! PvP |
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− | | Brute's |
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− | | Executioner's |
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− | | Dwarven |
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− | | Duelist's |
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− | | Gladiator's |
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− | |} |
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− | |||
− | '''Prophecies''' |
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− | *Platemail, Wyvern and Dragon Helms with [[Strength]] +1 also comes with the [[Dreadnought armor|Dreadnought]] function an inherent bonus. |
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− | *Knight's Helm with [[Strength]] +1 also comes with the [[Knight's armor|Knight's]] function an inherent bonus. |
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− | *Ascalon Helm with [[Tactics]] +1 also comes with the [[Knight's armor|Knight's]] function an inherent bonus. |
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− | *All other Helms with the Attribute function also come with the [[Radiant armor|Radiant]] function an inherent bonus. |
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− | |||
− | '''Factions''' |
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− | *Dreadnought's Helm with [[Strength]] +1 also comes with the [[Dreadnought armor|Dreadnought]] function an inherent bonus. |
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− | *Sentinel's Helm with [[Strength]] +1 also comes with the [[Sentinel's armor|Sentinel's]] function an inherent bonus. |
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− | *Knight's Helm with [[Strength]] +1 also comes with the [[Knight's armor|Knight's]] function an inherent bonus. |
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− | *All other Helms with the Attribute function also come with the [[Radiant armor|Radiant]] function an inherent bonus. |
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− | |||
− | '''Core''' |
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− | *Helms can be purchased with the inherent [[Strength]] +1 bonus and either: |
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− | *#the [[Dreadnought armor|Dreadnought]], [[Sentinel's armor|Sentinel's]] or [[Knight's armor|Knight's]] function, or |
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− | *#an empty insignia slot that the user can add any Insignia to. |
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− | *All other Helms can be purchased with the inherent Attribute bonus and either: |
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− | *#the [[Radiant armor|Radiant]] function, or |
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− | *#an empty insignia slot that the user can add any Insignia to. |
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− | |||
− | '''Nightfall and PvP''' |
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− | *Nightfall and PvP attribute headgear also comes with an empty slot for [[Insignia]]. |
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− | {{clear}} |
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− | |||
− | {| class="stdt" style="text-align:center;" |
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− | |- bgcolor=#F99 |
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− | ! rowspan=2 | Campaign |
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− | ! colspan=5 | |
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− | ==={{r}} Ranger Masks=== |
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− | |- style="background: {{r-color|background}}" |
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| [[Expertise]] +1 |
| [[Expertise]] +1 |
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| [[Marksmanship]] +1 |
| [[Marksmanship]] +1 |
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| [[Beast Mastery]] +1 |
| [[Beast Mastery]] +1 |
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|- |
|- |
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− | ! Prophecies |
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− | | Hunter's |
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− | | Archer's |
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− | | Traveler's |
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− | | Tamer's |
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− | |- |
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− | ! Factions |
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− | | Hunter's |
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− | | Archer's |
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− | | Traveler's |
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− | | Tamer's |
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− | |- |
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− | ! Nightfall |
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− | | align=center colspan=4 | No name variations |
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− | |- |
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− | ! PvP |
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| Hunter's |
| Hunter's |
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| Archer's |
| Archer's |
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|} |
|} |
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+ | ==={{mo}} Monk Scalp Designs=== |
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− | '''Prophecies and Factions''' |
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− | *All Masks with the Attribute function also come with the [[Radiant armor|Radiant]] function an inherent bonus. |
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− | |||
− | '''Nightfall and PvP''' |
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− | *Nightfall and PvP attribute headgear also comes with an empty slot for [[Insignia]]. |
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− | {{clear}} |
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− | |||
{| class="stdt" |
{| class="stdt" |
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+ | |- |
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− | |- bgcolor=#F99 |
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+ | | [[Divine Favor]] +1 |
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− | ! rowspan=2 | Campaign |
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+ | | [[Healing Prayers]] +1 |
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− | ! colspan=5 | |
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+ | | [[Protection Prayers]] +1 |
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− | ==={{mo}} Monk Scalp Designs=== |
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+ | | [[Smiting Prayers]] +1 |
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− | |- style="background: {{mo-color|background}}" |
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− | | align=center | [[Divine Favor]] +1 |
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− | | align=center | [[Healing Prayers]] +1 |
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− | | align=center | [[Protection Prayers]] +1 |
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− | | align=center | [[Smiting Prayers]] +1 |
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|- |
|- |
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+ | | Divine |
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− | ! Prophecies |
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+ | | Healer |
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− | | align=center | Prophet's |
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+ | | Protector |
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− | | align=center | Servant's |
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+ | | Smiting |
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− | | align=center | Defender's |
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− | | align=center | Zealot's |
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− | |- |
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− | ! Factions |
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− | | align=center | Prophet's |
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− | | align=center | Servant's |
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− | | align=center | Defender's |
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− | | align=center | Zealot's |
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− | |- |
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− | ! Nightfall |
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− | | align=center colspan=4 | No name variations |
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− | |- |
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− | ! PvP |
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− | | align=center | Divine |
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− | | align=center | Healer |
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− | | align=center | Protector |
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− | | align=center | Smiting |
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|} |
|} |
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+ | ==={{n}} Necromancer Scar Patterns === |
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− | '''Prophecies and Factions''' |
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− | *All Scalp Designs with the Attribute function also come with the [[Radiant armor|Radiant]] function an inherent bonus. |
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− | |||
− | '''Nightfall and PvP''' |
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− | *Nightfall and PvP attribute headgear also comes with an empty slot for [[Insignia]]. |
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− | {{clear}} |
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− | |||
{| class="stdt" |
{| class="stdt" |
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− | |- bgcolor=#F99 |
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− | ! rowspan=2 | Campaign |
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− | ! colspan=5 | |
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− | ==={{n}} Necromancer Scar Patterns === |
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− | |- style="background: {{n-color|background}}" |
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− | | align=center | [[Soul Reaping]] +1 |
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− | | align=center | [[Blood Magic]] +1 |
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− | | align=center | [[Curses]] +1 |
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− | | align=center | [[Death Magic]] +1 |
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|- |
|- |
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+ | | [[Soul Reaping]] +1 |
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− | ! Prophecies |
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+ | | [[Blood Magic]] +1 |
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− | | align=center | Devilish |
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+ | | [[Curses]] +1 |
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− | | align=center | Ragged |
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+ | | [[Death Magic]] +1 |
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− | | align=center | Wicked |
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− | | align=center | Vile |
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|- |
|- |
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+ | | Devilish |
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− | ! Factions |
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+ | | Ragged |
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− | | align=center | Devilish |
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+ | | Wicked |
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− | | align=center | Ragged |
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+ | | Vile |
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− | | align=center | Wicked |
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− | | align=center | Vile |
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− | |- |
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− | ! Nightfall |
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− | | align=center colspan=4 | No name variations |
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− | |- |
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− | ! PvP |
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− | | align=center | Devilish |
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− | | align=center | Ragged |
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− | | align=center | Wicked |
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− | | align=center | Vile |
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|} |
|} |
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+ | ==={{me}} Mesmer Masks=== |
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− | '''Prophecies and Factions''' |
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− | *All Scar Patterns with the Attribute function also come with the [[Radiant armor|Radiant]] function an inherent bonus. |
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− | |||
− | '''Nightfall and PvP''' |
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− | *Nightfall and PvP attribute headgear also comes with an empty slot for [[Insignia]]. |
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− | {{clear}} |
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− | |||
{| class="stdt" |
{| class="stdt" |
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+ | | [[Fast Casting]] +1 |
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− | |- bgcolor=#F99 |
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+ | | [[Inspiration Magic]] +1 |
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− | ! rowspan=2 | Campaign |
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+ | | [[Domination Magic]] +1 |
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− | ! colspan=5 | |
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+ | | [[Illusion Magic]] +1 |
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− | ==={{me}} Mesmer Masks=== |
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− | |- style="background: {{me-color|background}}" |
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− | | align=center | [[Fast Casting]] +1 |
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− | | align=center | [[Inspiration Magic]] +1 |
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− | | align=center | [[Domination Magic]] +1 |
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− | | align=center | [[Illusion Magic]] +1 |
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|- |
|- |
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+ | | Sleek |
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− | ! Prophecies |
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+ | | Animal |
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− | | align=center | Sleek |
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+ | | Imposing |
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− | | align=center | Animal |
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+ | | Costume |
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− | | align=center | Imposing |
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− | | align=center | Costume |
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− | |- |
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− | ! Factions |
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− | | align=center | Brilliant |
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− | | align=center | Inspiring |
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− | | align=center | Imposing |
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− | | align=center | Illusionary |
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− | |- |
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− | ! Nightfall |
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− | | align=center colspan=4 | No name variations |
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− | |- |
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− | ! PvP |
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− | | align=center | Sleek |
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− | | align=center | Animal |
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− | | align=center | Imposing |
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− | | align=center | Costume |
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|} |
|} |
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+ | ==={{e}} Elementalist Eyes and Auras=== |
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− | '''Prophecies and Factions''' |
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− | *All Masks with the Attribute function also come with the [[Radiant armor|Radiant]] function an inherent bonus. |
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− | |||
− | '''Nightfall and PvP''' |
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− | *Nightfall and PvP attribute headgear also comes with an empty slot for [[Insignia]]. |
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− | {{clear}} |
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− | |||
{| class="stdt" |
{| class="stdt" |
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+ | | [[Energy Storage]] +1 |
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− | |- bgcolor=#F99 |
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+ | | [[Fire Magic]] +1 |
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− | ! rowspan=2 | Campaign |
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+ | | [[Water Magic]] +1 |
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− | ! colspan=5 | |
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+ | | [[Air Magic]] +1 |
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− | ==={{e}} Elementalist Eyes and Auras=== |
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+ | | [[Earth Magic]] +1 |
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− | |- style="background: {{e-color|background}}" |
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− | | align=center | [[Energy Storage]] +1 |
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− | | align=center | [[Fire Magic]] +1 |
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− | | align=center | [[Water Magic]] +1 |
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− | | align=center | [[Air Magic]] +1 |
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− | | align=center | [[Earth Magic]] +1 |
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|- |
|- |
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+ | | All-Seeing Eye |
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− | ! Prophecies |
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+ | | Flame's Eye |
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− | | align=center | All-Seeing Eye |
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− | | |
+ | | Glacier's Eye |
− | | |
+ | | Storm's Eye |
− | | |
+ | | Stone's Eye |
− | | align=center | Stone's Eye |
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− | |- |
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− | ! Factions |
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− | | align=center | Everlasting Aura |
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− | | align=center | Pyromancer's Aura |
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− | | align=center | Hydromancer's Aura |
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− | | align=center | Aeromancer's Aura |
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− | | align=center | Geomancer's Aura |
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− | |- |
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− | ! rowspan=2 | Nightfall |
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− | | align=center | All-Seeing Eye |
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− | | align=center | Flame's Eye |
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− | | align=center | Glacier's Eye |
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− | | align=center | Storm's Eye |
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− | | align=center | Stone's Eye |
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− | |- |
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− | | align=center | Everlasting Eye |
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− | | align=center | Pyromancer Eye |
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− | | align=center | Hydromancer Eye |
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− | | align=center | Aeromancer Eye |
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− | | align=center | Geomancer Eye |
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− | |- |
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− | ! PvP |
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− | | align=center | All-Seeing Eye |
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− | | align=center | Flame's Eye |
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− | | align=center | Glacier's Eye |
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− | | align=center | Storm's Eye |
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− | | align=center | Stone's Eye |
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|} |
|} |
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+ | ==={{a}} Assassin Masks=== |
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− | '''Prophecies''' |
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− | *All Eyes with the Attribute function also come with the [[Radiant armor|Radiant]] function an inherent bonus. |
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− | |||
− | '''Factions''' |
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− | *All Auras with the Attribute function also come with the [[Radiant armor|Radiant]] function an inherent bonus. |
||
− | |||
− | '''Nightfall and PvP''' |
||
− | *Nightfall and PvP attribute headgear also comes with an empty slot for [[Insignia]]. |
||
− | {{clear}} |
||
− | |||
{| class="stdt" |
{| class="stdt" |
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+ | | [[Critical Strikes]] +1 |
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− | |- bgcolor=#F99 |
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+ | | [[Dagger Mastery|Dagger]] +1 |
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− | ! rowspan=2 | Campaign |
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+ | | [[Deadly Arts]] +1 |
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− | ! colspan=5 | |
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+ | | [[Shadow Arts]] +1 |
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− | |||
+ | |- |
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− | ==={{a}} Assassin Masks=== |
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+ | | Keen |
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− | |- style="background: {{a-color|background}}" |
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+ | | Bladed |
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− | | align=center | [[Critical Strikes]] +1 |
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+ | | Deadly |
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− | | align=center | [[Dagger Mastery|Dagger]] +1 |
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+ | | Shadowy |
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− | | align=center | [[Deadly Arts]] +1 |
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− | | align=center | [[Shadow Arts]] +1 |
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− | |- |
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− | ! Factions |
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− | | align=center | Keen |
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− | | align=center | Bladed |
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− | | align=center | Deadly |
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− | | align=center | Shadowy |
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− | |- |
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− | ! Nightfall |
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− | | align=center colspan=4 | No name variations |
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− | |- |
||
− | ! Core |
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− | | align=center | Keen |
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− | | align=center | Bladed |
||
− | | align=center | Deadly |
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− | | align=center | Shadowy |
||
− | |- |
||
− | ! PvP |
||
− | | align=center | Keen |
||
− | | align=center | Bladed |
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− | | align=center | Deadly |
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− | | align=center | Shadowy |
||
|} |
|} |
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+ | ==={{rt}} Ritualist Headwraps=== |
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− | '''Factions''' |
||
− | *All Masks with the Attribute function also come with the [[Radiant armor|Radiant]] function an inherent bonus. |
||
− | |||
− | '''Core''' |
||
− | *All Masks can be purchased with the inherent Attribute bonus and either: |
||
− | *#the [[Radiant armor|Radiant]] function, or |
||
− | *#an empty insignia slot that the user can add any Insignia to. |
||
− | |||
− | '''Nightfall and PvP''' |
||
− | *Nightfall and PvP attribute headgear also comes with an empty slot for [[Insignia]]. |
||
− | {{clear}} |
||
− | |||
{| class="stdt" |
{| class="stdt" |
||
+ | | [[Spawning Power]] +1 |
||
− | |- bgcolor=#F99 |
||
+ | | [[Channeling Magic]] +1 |
||
− | ! rowspan=2 | Campaign |
||
+ | | [[Communing]] +1 |
||
− | ! colspan=5 | |
||
+ | | [[Restoration Magic]] +1 |
||
− | ==={{rt}} Ritualist Headwraps=== |
||
− | |- style="background: {{rt-color|background}}" |
||
− | | align=center | [[Spawning Power]] +1 |
||
− | | align=center | [[Channeling Magic]] +1 |
||
− | | align=center | [[Communing]] +1 |
||
− | | align=center | [[Restoration Magic]] +1 |
||
|- |
|- |
||
+ | | Summoner's |
||
− | ! Factions |
||
+ | | Channeler's |
||
− | | align=center | Summoner's |
||
+ | | Communer's |
||
− | | align=center | Channeler's |
||
+ | | Restorer's |
||
− | | align=center | Communer's |
||
− | | align=center | Restorer's |
||
− | |- |
||
− | ! Nightfall |
||
− | | align=center colspan=4 | No name variations |
||
− | |- |
||
− | ! Core |
||
− | | align=center | Summoner's |
||
− | | align=center | Channeler's |
||
− | | align=center | Communer's |
||
− | | align=center | Restorer's |
||
− | |- |
||
− | ! PvP |
||
− | | align=center | Summoner's |
||
− | | align=center | Channeler's |
||
− | | align=center | Communer's |
||
− | | align=center | Restorer's |
||
|} |
|} |
||
+ | ==={{p}} Paragon Crests=== |
||
− | '''Factions''' |
||
− | *All Headwraps with the Attribute function also come with the [[Radiant armor|Radiant]] function an inherent bonus. |
||
− | |||
− | '''Core''' |
||
− | *All Headwraps can be purchased with the inherent Attribute bonus and either |
||
− | *#the [[Radiant armor|Radiant]] function, or |
||
− | *#an empty insignia slot that the user can add any Insignia to. |
||
− | |||
− | '''Nightfall and PvP''' |
||
− | *Nightfall and PvP attribute headgear also comes with an empty slot for [[Insignia]]. |
||
− | {{clear}} |
||
− | |||
{| class="stdt" |
{| class="stdt" |
||
+ | | [[Leadership]] +1 |
||
− | |- bgcolor=#F99 |
||
+ | | [[Spear Mastery|Spear]] +1 |
||
− | ! rowspan=2 | Campaign |
||
+ | | [[Command]] +1 |
||
− | ! colspan=5 | |
||
+ | | [[Motivation]] +1 |
||
− | ==={{p}} Paragon Crests=== |
||
− | |- style="background: {{p-color|background}}" |
||
− | | align=center | [[Leadership]] +1 |
||
− | | align=center | [[Spear Mastery|Spear]] +1 |
||
− | | align=center | [[Command]] +1 |
||
− | | align=center | [[Motivation]] +1 |
||
|- |
|- |
||
+ | | Chieftain's |
||
− | ! Nightfall |
||
+ | | Spearman's |
||
− | | align=center | Chieftain's |
||
+ | | Commander's |
||
− | | align=center | Spearman's |
||
+ | | Captain's |
||
− | | align=center | Commander's |
||
− | | align=center | Captain's |
||
− | |- |
||
− | ! Core |
||
− | | align=center | Chieftain's |
||
− | | align=center | Spearman's |
||
− | | align=center | Commander's |
||
− | | align=center | Captain's |
||
− | |- |
||
− | ! PvP |
||
− | | align=center | Chieftain's |
||
− | | align=center | Spearman's |
||
− | | align=center | Commander's |
||
− | | align=center | Captain's |
||
|} |
|} |
||
+ | ==={{d}} Dervish Hoods=== |
||
− | '''Nightfall, Core and PvP''' |
||
− | *Nightfall, Core and PvP attribute headgear also come with an empty slot for [[Insignia]]. |
||
− | {{clear}} |
||
− | |||
{| class="stdt" |
{| class="stdt" |
||
+ | | [[Mysticism]] +1 |
||
− | |- bgcolor=#F99 |
||
+ | | [[Scythe Mastery|Scythe]] +1 |
||
− | ! rowspan=2 | Campaign |
||
+ | | [[Wind Prayers]] +1 |
||
− | ! colspan=5 | |
||
+ | | [[Earth Prayers]] +1 |
||
− | ==={{d}} Dervish Hoods=== |
||
− | |- style="background: {{d-color|background}}" |
||
− | | align=center | [[Mysticism]] +1 |
||
− | | align=center | [[Scythe Mastery|Scythe]] +1 |
||
− | | align=center | [[Wind Prayers]] +1 |
||
− | | align=center | [[Earth Prayers]] +1 |
||
|- |
|- |
||
+ | | Mystic's |
||
− | ! Nightfall |
||
+ | | Reaper's |
||
− | | align=center colspan=4 | No name variations |
||
+ | | Windwalker's |
||
− | |- |
||
+ | | Dunewalker's |
||
− | ! Core |
||
− | | align=center colspan=4 | No name variations |
||
− | |- |
||
− | ! PvP |
||
− | | align=center | Mystic's |
||
− | | align=center | Reaper's |
||
− | | align=center | Windwalker's |
||
− | | align=center | Dunewalker's |
||
|} |
|} |
||
+ | == See also == |
||
− | '''Nightfall, Core and PvP''' |
||
+ | * [[Headgear]] |
||
− | *Nightfall, Core and PvP attribute headgear also come with an empty slot for [[Insignia]]. |
||
− | {{clear}} |
||
− | |||
− | ==Art used== |
||
− | {| class="stdt" |
||
− | |- |
||
− | | align=center style="background: {{w-color|background}}; width: 180px;" | |
||
− | ==={{w}} [[Warrior armor|Warrior]]=== |
||
− | ! align=center style="background: {{r-color|background}}; width: 180px;" | |
||
− | ==={{r}} [[Ranger armor|Ranger]]=== |
||
− | |- |
||
− | | align=center | [[Warrior headgear]] |
||
− | | align=center | [[Ranger headgear]] |
||
− | |- |
||
− | | align=center style="background: {{mo-color|background}}" | |
||
− | ==={{mo}} [[Monk armor|Monk]]=== |
||
− | ! align=center style="background: {{n-color|background}}" | |
||
− | ==={{n}} [[Necromancer armor|Necromancer]]=== |
||
− | |- |
||
− | | align=center | [[Monk headgear]] |
||
− | | align=center | [[Necromancer headgear]] |
||
− | |- |
||
− | | align=center style="background: {{me-color|background}}" | |
||
− | ==={{me}} [[Mesmer armor|Mesmer]]=== |
||
− | ! align=center style="background: {{e-color|background}}" | |
||
− | ==={{e}} [[Elementalist armor|Elementalist]]=== |
||
− | |- |
||
− | | align=center | [[Mesmer headgear]] |
||
− | | align=center | [[Elementalist headgear]] |
||
− | |- |
||
− | | align=center style="background: {{a-color|background}}" | |
||
− | ==={{a}} [[Assassin armor|Assassin]]=== |
||
− | ! align=center style="background: {{rt-color|background}}" | |
||
− | ==={{rt}} [[Ritualist armor|Ritualist]]=== |
||
− | |- |
||
− | | align=center | [[Assassin headgear]] |
||
− | | align=center | [[Ritualist headgear]] |
||
− | |- |
||
− | | align=center style="background: {{p-color|background}}" | |
||
− | ==={{p}} [[Paragon armor|Paragon]]=== |
||
− | ! align=center style="background: {{d-color|background}}" | |
||
− | ==={{d}} [[Dervish armor|Dervish]]=== |
||
− | |- |
||
− | | align=center | [[Paragon headgear]] |
||
− | | align=center | [[Dervish headgear]] |
||
− | |} |
||
[[Category:Armor]] |
[[Category:Armor]] |
Latest revision as of 11:20, 19 February 2011
PvP characters can craft headgear via the PvP Equipment dialogue. As most other headgear, it provides an Attribute +1 bonus, which is tied to the name of the headgear. This bonus cannot salvaged or replaced.
Warrior Helms
name | bonus |
---|---|
Brute's | Strength +1 |
Executioner's | Axe Mastery +1 |
Dwarven | Hammer Mastery +1 |
Duelist's | Swordsmanship +1 |
Gladiator's | Tactics +1 |
Ranger Masks
Expertise +1 | Marksmanship +1 | Wilderness Survival +1 | Beast Mastery +1 |
Hunter's | Archer's | Traveler's | Tamer's |
Monk Scalp Designs
Divine Favor +1 | Healing Prayers +1 | Protection Prayers +1 | Smiting Prayers +1 |
Divine | Healer | Protector | Smiting |
Necromancer Scar Patterns
Soul Reaping +1 | Blood Magic +1 | Curses +1 | Death Magic +1 |
Devilish | Ragged | Wicked | Vile |
Mesmer Masks
Fast Casting +1 | Inspiration Magic +1 | Domination Magic +1 | Illusion Magic +1 |
Sleek | Animal | Imposing | Costume |
Elementalist Eyes and Auras
Energy Storage +1 | Fire Magic +1 | Water Magic +1 | Air Magic +1 | Earth Magic +1 |
All-Seeing Eye | Flame's Eye | Glacier's Eye | Storm's Eye | Stone's Eye |
Assassin Masks
Critical Strikes +1 | Dagger +1 | Deadly Arts +1 | Shadow Arts +1 |
Keen | Bladed | Deadly | Shadowy |
Ritualist Headwraps
Spawning Power +1 | Channeling Magic +1 | Communing +1 | Restoration Magic +1 |
Summoner's | Channeler's | Communer's | Restorer's |
Paragon Crests
Leadership +1 | Spear +1 | Command +1 | Motivation +1 |
Chieftain's | Spearman's | Commander's | Captain's |
Dervish Hoods
Mysticism +1 | Scythe +1 | Wind Prayers +1 | Earth Prayers +1 |
Mystic's | Reaper's | Windwalker's | Dunewalker's |