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Pulsating Growth

From GuildWiki

Pulsating Growth
Image:Pulsating Growth.jpg
Collectable drop

Contents

[edit] Sell value

30 Gold

[edit] What drops it

Level 24 Afflicted

The Sunjiang Mission is a reliable source of the level 24 Afflicted and Pulsating Growths, especially if you ignore the mission objectives.

[edit] Crafting material it can salvage into

[edit] Common crafting materials

[edit] Rare crafting materials


[edit] Collectors

[edit] General Collectors

[edit] Dye Master Franjek

Location: Maatu Keep
Collecting: 5 Pulsating Growths

Item Stats Reqs. Mods. Values
Dirks Piercing damage: 7-17 9 Dagger Mastery Damage +15% (while Health is above 50%) 125 Gold
Hypnotic Scepter Chaos damage: 11-22 9 Illusion Magic Halves skill recharge of Illusion Magic spells (Chance: 20%)
Energy +5 (while Health is below 50%)
125 Gold
Evil Eye Staff Energy +10
Dark damage: 11-22
9 Blood Magic Halves casting time of Blood Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold
Dadao Sword Slashing damage: 15-22 9 Swordsmanship Damage +15% (while enchanted) 125 Gold
Recurve Bow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 125 Gold
Spawning Staff Energy +10
Lightning damage: 11-22
9 Spawning Power Halves casting time of Restoration Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold


[edit] Dai Waeng

Location: Zin Ku Corridor
Collecting: 5 Pulsating Growths

Item Stats Reqs. Mods. Values
Dirks Piercing damage: 7-17 9 Dagger Mastery Damage +20% (while hexed) 125 Gold
Bleached Skull Energy +12 9 Death Magic Death Magic +1 (20% chance while using skills)
Health +30
125 Gold
Fire Wand Fire damage: 11-22 9 Fire Magic Energy +5 (while Health is below 50%)
Halves skill recharge of Fire Magic spells (Chance: 20%)
125 Gold
Divine Symbol Energy +12 9 Divine Favor Halves casting time of Divine Favor spells (Chance: 20%)
Halves skill recharge of Divine Favor spells (Chance: 20%)
125 Gold
Cleaver Slashing damage: 6-28 9 Axe Mastery Damage +15% (while Health is above 50%) 125 Gold
Ceremonial Cauldron Energy +12 9 Spawning Power Spawning Power +1 (20% chance while using skills)
Health +30
125 Gold


[edit] Notes

  • You could exchange these for various party, alcohol, and sugar items during the Farewell to Gaile event in 2008.