Skill details
Power Flux | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||
|
Full: If target foe is casting a spell or chant, that skill is interrupted and for 4...9 seconds, that foe has -2 Energy degeneration.
Concise: Interrupts a spell or chant. Interruption effect: -2 Energy degeneration (4...9 seconds).
Domination Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Duration | 4 | 4 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 8 | 8 | 8 | 9 | 9 | 10 | 10 | 10 | 11 | 11 | 12 | 12 | 12 |
Acquisition[]
Notes[]
- This skill is useful in that it helps to keep your opponent's energy low, as opposed to Malaise and Wither which end if the target's energy hits 0.
- Heroes will treat this skill as a hex spell instead of an interrupt, and will use it on opponents regardless of whether they are casting a spell or not.