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Portal jumping project

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This is a project to find and document which portals can be shadow stepped through without triggering the normal rezone through use of the skills Heart of Shadow and Viper's Defense. As a result of the skill updates on May 14, 2009, crossing portals without triggering the normal rezone has been made substantially easier than it has been in the past. This project aims to take advantage of this to discover interesting and useful features, especially in case ArenaNet decides to revert or otherwise change the functionality of these skills.

[edit] Important Note

The table format is currently being updated, so the results may be listed in unusual ways at the present time.

[edit] Quick Guide for Portal Jumpers

[edit] Test Procedure

  1. When flagged too close a portal, a hero will teleport back to the player character and the flag will automatically be cleared. Flag the hero as close as possible to the portal without this happening. This will let you determine the real position of the portal, which is often different from the visible haze or vortex.
  2. Assuming your character is the one using the skill Heart of Shadow or Viper's Defense, stand where the hero is flagged and face straight away from the portal.
  3. Use your reverse view key (probably 'z') to check for any obstructions directly in your path. If there are any, start over and choose a better position.
  4. Activate the relevant skill and see if you zone or if you simply appear on the other side of the portal. If you appear on the other side of the portal, see what you can explore and document it. If you rezone, please make one more attempt to confirm you can't shadow step through successfully. Some require you get very close to the portal and angle for the best shadow step possible.
  5. The walls next to a portal can sometimes be shadow stepped through as well. Should other means fail, see if the walls just to the sides of the portal block shadow stepping. If not, it may be possible to shadow step at an angle away from the portal that allows it to be crossed without triggering the normal rezone. Attempt to do so and document your results.
    • Please note that this particular method can be more difficult to achieve. Typically, it is necessary to check both sides, try angles of roughly 30 to 60 degrees away from the portal, and a second shadow step may sometimes be necessary to clear these portals, as the trigger area seems to almost flare outward. Thus, please challenge a result only if you have made many attempts and failed.
    • Unfortunately, this was not attempted with many of the portals below. The majority of portals listed with a in the step column need to be verified.
  • Alternatively, a hero can use either of these skills as well. Position that hero as close as possible to the portal, move so he or she is directly between you and the portal, and order the hero to activate the relevant skill. If it works, you will need a skill that allows you to shadow step to his or her location to see what is explorable.
  • The ultimate aim is to update the relevant location pages and the Grandmaster cartography guide with the useful tricks we discover. Additionally, we want to update the ends-of-the-world we discover on the recently created End of the world page.

[edit] Videos

Watchtower Coast to Divinity Coast
Raisu Palace (explorable) to Imperial Sanctum
Marga Coast to Sunspear Sanctuary

[edit] Updating the table

Each row of the table looks like one of the following lines in wikicode:

| ↔ || region || from || to || exits || step || xplore || notes || end || verified
|  || region || from || to || exits || step || xplore || notes || end || verified

  • : This, if present, indicates that the portal is between explorable zones.
  • Region: Indicates which region the two zones are. This lists a continent if the two zones are in different regions.
  • From: The zone you shadow step from.
  • To: The zone you shadow step to.
  • Exits: The number of exits in the zone you jump to. Those with only one exit are unlikely to provide any benefit, except perhaps if the clipping in the destination is somehow different.
  • Step
    • (or {{tick|yes}} in code) indicates that an editor has successfully shadow stepped across or around this portal without triggering a rezone.
    • (or {{tick|no}} in code)indicates that an editor has attempted shadow stepping across or around the portal, but always triggering the rezone.
    • If it is blank, no editors have yet provided any results. If you have a result for that portal, please add {{tick|yes}} or {{tick|no}} as appropriate.
  • Xplore
    • indicates that shadow stepping across the portal has benefits for cartographers. It may list extra exploration, as in "+0.5%", or may list "mob-free" to indicate that the destination zone can be explored without monsters present. "+0.?" may be listed if additional exploration is suspected, but the amount has not yet been properly estimated.
    • indicates that no benefit to cartographers has been found for shadow stepping across that portal.
  • Notes: Indicates anything notable that has been found by shadow stepping across that portal, or may includes instructions for how to shadow step across the portal. Editors, please include as much information as possible on difficult shadow steps, such as those that are "around" portals (meaning through the wall near the portal).
  • End: This just indicates if an end of the world has been documented on the End of the world article. Please do not place a checkmark here unless you have done that.
  • Verified:
    • indicates that a result has been verified. The date of verification should ideally be listed as well (preferably in yyyy/mm/dd format for accurate sorting). We are currently in need of editors who will verify both positive and negative results, as in many cases, there was no attempt made to shadow step through the walls next to the portal.
    • indicates that a positive result has been challenged. If enough editors fail to verify the result, it will be changed to a negative.

[edit] Results

Region From To Exits step Xplor Notes End Verified
Tyria Ascalon Foothills Traveler's Vale 4 end of the world
Tyria Traveler's Vale Ascalon Foothills 2 -
Tyria Lornar's Pass Beacon's Perch 2 Anomaly. Portal to Beacon's Perch from Lornar's Pass triggers a rezone to Beacon's Perch, but character zones as if traveling to Beacon's Perch instead of a walk into rezone. 2009/06/09
Tyria Griffon's Mouth Scoundrel's Rise 3 (portal further into Griffon's Mouth than other direction) 2009/06/09
Tyria Scoundrel's Rise Griffon's Mouth 2 able to shadow step through portal, end of world near portal
Tyria Majesty's Rest Sage Lands 4 end of the world
Tyria Sage Lands Majesty's Rest 2 end of the world
Tyria Bjora Marches Longeye's Ledge 2 2009/06/09
Tyria Varajar Fells Verdant Cascades 1 -
Tyria Verdant Cascades Varajar Fells 1 -
Ascalon Old Ascalon Ascalon City 3 no apparent benefit
Ascalon Old Ascalon Sardelac Sanitarium 1 Jumped through fence next to portal--No apparent benefit
Ascalon Regent Valley (Post-Searing) Fort Ranik (location) 1 portal area is small, no benefit
Ascalon Eastern Frontier Frontier Gate 1 -
Ascalon Eastern Frontier Ruins of Surmia 1 end of the world
Ascalon Pockmark Flats Serenity Temple 1 no apparent benefit
Ascalon The Breach Piken Square 1 no apparent benefit
Ascalon Diessa Lowlands Grendich Courthouse 1 Able to shadow step through portal, no benefit
Ascalon Diessa Lowlands Nolani Academy (location) 1 end of the world
Ascalon Old Ascalon The Breach 3 -
Ascalon The Breach Old Ascalon 4 -
Ascalon Old Ascalon Regent Valley (Post-Searing) 3 End of the world
Ascalon Regent Valley (Post-Searing) Old Ascalon 1 -
Ascalon Regent Valley (Post-Searing) Pockmark Flats 3 -
Ascalon Pockmark Flats Regent Valley (Post-Searing) 3 -
Ascalon Eastern Frontier Pockmark Flats 3 -
Ascalon Pockmark Flats Eastern Frontier 3 End of the world
Ascalon The Breach Diessa Lowlands 5 -
Ascalon Diessa Lowlands The Breach 3 -
Ascalon Diessa Lowlands Flame Temple Corridor 2 -
Ascalon Flame Temple Corridor Diessa Lowlands 5 -
Ascalon Diessa Lowlands Ascalon Foothills 2 End of the world
Ascalon Ascalon Foothills Diessa Lowlands 5 End of the world
Ascalon Flame Temple Corridor Dragon's Gullet 1 mob-free Documented on Grandmaster cartography guide
Ascalon Dragon's Gullet Flame Temple Corridor 2 mob-free Documented on Grandmaster cartography guide
Northern Shiverpeaks Traveler's Vale Yak's Bend 1 no apparent benefit
Northern Shiverpeaks Traveler's Vale Borlis Pass (location) 1 Shadow stepped right to portal.- no apparent benefit 2009/06/10
Northern Shiverpeaks Anvil Rock The Frost Gate (location) 1 no apparent benefit
Northern Shiverpeaks Anvil Rock Ice Tooth Cave 1 no apparent benefit
Northern Shiverpeaks Deldrimor Bowl Beacon's Perch 2 Possible to step if standing "in" the sign for "Beacon's Perch". End of the World (not yet documented on End of the world)
Northern Shiverpeaks Traveler's Vale Iron Horse Mine 2 -
Northern Shiverpeaks Iron Horse Mine Traveler's Vale 4 -
Northern Shiverpeaks Iron Horse Mine Anvil Rock 4 -
Northern Shiverpeaks Anvil Rock Iron Horse Mine 2 -
Northern Shiverpeaks Anvil Rock Deldrimor Bowl 3 -
Northern Shiverpeaks Deldrimor Bowl Anvil Rock 4 -
Northern Shiverpeaks Deldrimor Bowl Griffon's Mouth 2 Must shadow step to a yeti mob walking out of that portal. Possible to shadow step to them. End of the world
Northern Shiverpeaks Griffon's Mouth Deldrimor Bowl 3 -
Kryta Scoundrel's Rise Gates of Kryta (location) 1 -
Kryta North Kryta Province Lion's Arch 2 mob-free ~50% of LA present; then end of the world
Kryta North Kryta Province D'Alessio Seaboard (location) 1 end of the world
Kryta Nebo Terrace Bergen Hot Springs 1 mob-free -
Kryta Nebo Terrace Beetletun 2 end of the world in Watchtower Coast; shows right angled edge, not just line 2009/06/10
Kryta Watchtower Coast Beetletun 2 found end of the world in Nebo Terrace
Kryta Watchtower Coast Divinity Coast (location) 1 end of the world
Kryta Twin Serpent Lakes Riverside Province (location) 1 -
Kryta Stingray Strand Sanctum Cay (location) 1 no apparent benefit, however
Kryta From Stingray Strand Fisherman's Haven 1 -
Kryta Scoundrel's Rise North Kryta Province 5 -
Kryta North Kryta Province Scoundrel's Rise 3 found end of the world.
Kryta North Kryta Province Nebo Terrace 1 A good portion of the eastern half of Nebo Terrace is explorable
Kryta Nebo Terrace North Kryta Province 5 -
Kryta Nebo Terrace Cursed Lands 2 mob-free Ends of the world found in The Black Curtain, Watchtower Coast, and North Kryta Province.
(Documented on Grandmaster cartography guide)
Kryta Cursed Lands Nebo Terrace 4 mob-free Ends of the world found in The Black Curtain, Watchtower Coast, and North Kryta Province.
(Documented on Grandmaster cartography guide)
Kryta Cursed Lands The Black Curtain 4 (North or south portal)
Kryta The Black Curtain Cursed Lands 2 (North or south portal) found end of the world
Kryta The Black Curtain Kessex Peak 1 -
Kryta The Black Curtain Temple of the Ages 1 able to shadow step to ledge on right side of portal, no benefit
Kryta Kessex Peak The Black Curtain 1 -
Kryta The Black Curtain Talmark Wilderness 3 -
Kryta Talmark Wilderness The Black Curtain 4 -
Kryta Talmark Wilderness Tears of the Fallen 3 -
Kryta Tears of the Fallen Talmark Wilderness 3 -
Kryta Talmark Wilderness Majesty's Rest 2 -
Kryta Majesty's Rest Talmark Wilderness 3 -
Kryta Tears of the Fallen Twin Serpent Lakes 2 -
Kryta Tears of the Fallen Stingray Strand 3 -
Kryta Stingray Strand Tears of the Fallen 3 End of the world. (Note: ocean around the edge, so bottom of skybox is not visible.)
Maguuma Jungle Sage Lands Druid's Overlook 1 no apparent benefit, however
Maguuma Jungle Sage Lands The Wilds (location) 1 -
Maguuma Jungle Silverwood Bloodstone Fen (location) 1 Able to shadow step through portal (left of outpost marker), unable to go past bridges
Maguuma Jungle Silverwood Quarrel Falls 1 -
Maguuma Jungle Ettin's Back Ventari's Refuge 1 able to shadow step around portal (from behind outpost marker to behind wall)
Maguuma Jungle Ettin's Back Aurora Glade (location) 1 -
Maguuma Jungle Tangle Root Henge of Denravi 2 able to shadow step over portal area, end of the world found
Maguuma Jungle Tangle Root Maguuma Stade 1 -
Maguuma Jungle Sage Lands Mamnoon Lagoon 2 -
Maguuma Jungle Mamnoon Lagoon Sage Lands 4 -
Maguuma Jungle Mamnoon Lagoon Silverwood 4 -
Maguuma Jungle Silverwood Mamnoon Lagoon 2 -
Maguuma Jungle Silverwood Ettin's Back 5 -
Maguuma Jungle Ettin's Back Silverwood 4 -
Maguuma Jungle Ettin's Back Dry Top 2 -
Maguuma Jungle Dry Top Ettin's Back 5 -
Maguuma Jungle Ettin's Back Reed Bog 2 -
Maguuma Jungle Reed Bog Ettin's Back 5 -
Maguuma Jungle Reed Bog The Falls 1 end of the world found.
Maguuma Jungle The Falls Reed Bog 2 -
Maguuma Jungle Dry Top Tangle Root 4 Very small portal area
Maguuma Jungle Tangle Root Dry Top 2 -
Crystal Desert Prophet's Path The Amnoon Oasis 1 -
Crystal Desert Prophet's Path Heroes' Audience 1 no apparent benefit
Crystal Desert Prophet's Path Augury Rock (location) 3 Able to shadow step from either side of portal (behind collector is a good spot), unable to go past second ramp
Crystal Desert Skyward Reach Augury Rock (location) 3 no apparent benefit, however
Anomaly.Portal to Prophet's Path from Augury Rock (location) triggers a rezone to Prophet's Path, but character ends up outside The Amnoon Oasis. Attempts to shadow step through also appear to trigger this rezone.
Crystal Desert Salt Flats Seeker's Passage 1 no apparent benefit
Crystal Desert Diviner's Ascent Elona Reach (location) 2 able to explore outpost, unable to go through gate, no benefit
Crystal Desert Vulture Drifts Dunes of Despair (location) 1 no apparent benefit, however
Crystal Desert Skyward Reach Destiny's Gorge 2 -
Crystal Desert The Scar Destiny's Gorge 2 -
Crystal Desert The Scar Thirsty River (location) 1 end of the world found
Crystal Desert Prophet's Path Salt Flats 4 End of the world found.
Crystal Desert Salt Flats Prophet's Path 5 -
Crystal Desert Prophet's Path Vulture Drifts 4 -
Crystal Desert Vulture Drifts Prophet's Path 5 -
Crystal Desert Skyward Reach Salt Flats 4 End of the world found.
Crystal Desert Salt Flats Skyward Reach 7 -
Crystal Desert Skyward Reach Diviner's Ascent 3 -
Crystal Desert Diviner's Ascent Skyward Reach 7 -
Crystal Desert Skyward Reach The Scar 3 End of the world found. It is possible to reach the portal between Destiny's Gorge and Skyward Reach and zone into Destiny's Gorge.
Crystal Desert The Scar Skyward Reach 7 End of the world found.
Crystal Desert Skyward Reach The Arid Sea 3 -
Crystal Desert The Arid Sea Skyward Reach 7 -
Crystal Desert Skyward Reach Vulture Drifts 4 End of the world found.
Crystal Desert Vulture Drifts Skyward Reach 7 -
Crystal Desert Vulture Drifts The Arid Sea 3 End of the world found. Invisible barrier in The Arid Sea prevents one from going too far north.
Crystal Desert The Arid Sea Vulture Drifts 4 End of the world found.
Crystal Desert Salt Flats Diviner's Ascent 3 end of the world found
Crystal Desert Diviner's Ascent Salt Flats 4 end of the world found
Southern Shiverpeaks Grenth's Footprint Deldrimor War Camp 1 no benefit
Southern Shiverpeaks Spearhead Peak The Granite Citadel 2 -
Southern Shiverpeaks Tasca's Demise The Granite Citadel 2 mob-free You are able to walk into Spearhead Peak via opposite portal.
Unreachable but visible end of the world found in Copperhammer Mines. End of the world found in Grenth's Footprint.
(Documented on Grandmaster cartography guide).
2009/06/11
Southern Shiverpeaks Spearhead Peak Copperhammer Mines 1 able to shadow step around portal (portal area is fairly small), end of the world found.
Southern Shiverpeaks Frozen Forest Copperhammer Mines 2 You are able to walk into Spearhead Peak via opposite portal. End of the world found.
Southern Shiverpeaks Frozen Forest Iron Mines of Moladune (location) 1 Blocked by invisible barrier past portal.
Southern Shiverpeaks Snake Dance Camp Rankor 2 Possible to shadow step through left side, two jumps needed. Barrier prevents access to Talus Chute.
Southern Shiverpeaks Talus Chute Camp Rankor 2 - 2009-06-23
Southern Shiverpeaks Talus Chute Droknar's Forge 3 -
Southern Shiverpeaks Talus Chute Ice Caves of Sorrow (location) End of the world found at border of location.
Southern Shiverpeaks Witman's Folly Droknar's Forge 3 -
Southern Shiverpeaks Witman's Folly Port Sledge No apparent benefit.
Southern Shiverpeaks Ice Floe Marhan's Grotto able to shadow step from ledge on left sife of portal, no benefit
Southern Shiverpeaks Ice Floe Thunderhead Keep (location) Unreachable but visible end of the world found in location.
Southern Shiverpeaks Lornar's Pass Dreadnought's Drift 2 End of the world
Southern Shiverpeaks Dreadnought's Drift Lornar's Pass 2 End of the world
Southern Shiverpeaks Dreadnought's Drift Snake Dance 3 ...
Southern Shiverpeaks Snake Dance Dreadnought's Drift 2 ...
Southern Shiverpeaks Snake Dance Grenth's Footprint 4 -
Southern Shiverpeaks Grenth's Footprint Snake Dance 3 -
Southern Shiverpeaks Grenth's Footprint Spearhead Peak 3 ...
Southern Shiverpeaks Spearhead Peak Grenth's Footprint 4 ...
Southern Shiverpeaks Tasca's Demise Mineral Springs End of the world found shortly.
Southern Shiverpeaks Mineral Springs Tasca's Demise 2 -
Southern Shiverpeaks Talus Chute Icedome 2 ...
Southern Shiverpeaks Icedome Talus Chute 4 ...
Southern Shiverpeaks Icedome Frozen Forest 4 ...
Southern Shiverpeaks Frozen Forest Icedome 2 ...
Southern Shiverpeaks Frozen Forest Ice Floe 3 ...
Southern Shiverpeaks Ice Floe Frozen Forest 4 ...
Ring of Fire Islands Perdition Rock Ember Light Camp no apparent benefit
Far Shiverpeaks Ice Cliff Chasms Boreal Station - 2009/06/09
Far Shiverpeaks Ice Cliff Chasms Eye of the North - 2009/06/09
Far Shiverpeaks Hall of Monuments Eye of the North 1 - 2009/06/09
Far Shiverpeaks Norrhart Domains Gunnar's Hold 1 Jump through wall left to portal - no apparent benefit 2009/06/09
Far Shiverpeaks Jaga Moraine Sifhalla 2 - 2009/06/09
Far Shiverpeaks Drakkar Lake Sifhalla 2 - 2009/06/09
Far Shiverpeaks Drakkar Lake Sepulchre of Dragrimmar 1 Able to shadow step around portal, end of the world found
Far Shiverpeaks Varajar Fells Olafstead 1 Shadow step around portal 2009/06/09
Far Shiverpeaks Ice Cliff Chasms Norrhart Domains 5 - 2009/06/09
Far Shiverpeaks Norrhart Domains Ice Cliff Chasms 4 - 2009/06/09
Far Shiverpeaks Norrhart Domains Varajar Fells 5 -
Far Shiverpeaks Varajar Fells Norrhart Domains 5 -
Far Shiverpeaks Norrhart Domains Drakkar Lake 4 ...
Far Shiverpeaks Drakkar Lake Norrhart Domains 5 Able to shadow step around portal (from left side through wall)
Far Shiverpeaks Drakkar Lake Varajar Fells 2 Able to shadow step around west portal (shadow step from end of wall, left side). Able to shadow step around east portal, but cannot shadow step past portal area
Far Shiverpeaks Norrhart Domains Bjora Marches 4 ...
Far Shiverpeaks Bjora Marches Norrhart Domains 5 ...
Far Shiverpeaks Bjora Marches Jaga Moraine ...
Far Shiverpeaks Jaga Moraine Bjora Marches 4 ...
Charr Homelands Grothmar Wardowns Longeye's Ledge 2 - 2009/06/09
Charr Homelands Dalada Uplands Doomlore Shrine - 2009/06/09
Charr Homelands Grothmar Wardowns Dalada Uplands 3 ...
Charr Homelands Dalada Uplands Grothmar Wardowns 4 ...
Charr Homelands Grothmar Wardowns Sacnoth Valley 2 ...
Charr Homelands Grothmar Wardowns Ooze Pit 1 able to shadow step from left side of portal (must walk through wall and shadow step into wall), able to walk nearly the full length of area
Charr Homelands Sacnoth Valley Grothmar Wardowns 4 ...
Charr Homelands Dalada Uplands Sacnoth Valley 2 ...
Charr Homelands Sacnoth Valley Dalada Uplands 3 ...
Tarnished Coast Verdant Cascades Umbral Grotto 1 - 2009/06/09
Tarnished Coast Verdant Cascades Slavers' Exile 1 Able to shadow step around portal (left wall of portal, very hard to position hero)
Tarnished Coast Sparkfly Swamp Gadd's Encampment 2 2009/06/09
Tarnished Coast Arbor Bay Vlox's Falls 2 able to shadow step around portal (shadow step from behind and the left of the outpost marker, need to shadow step from there to stairs, portal extends to 4th or 5th step from the top)
Tarnished Coast Alcazia Tangle Tarnished Haven 2 able to shadow step around both portals (east portal, shadow step to cliff near portal. west portal, shadow step to inner edge off rocks on the left side, a very small area to step to)
Tarnished Coast Riven Earth Rata Sum 2 Rata Sum itself can't be reached, only the pyramid near it.

Shadow step around portal || || 2009/10/22

Tarnished Coast Magus Stones Rata Sum 2 Shadow step around portal 2009/06/09
Tarnished Coast Arbor Bay Riven Earth 3 ...
Tarnished Coast Riven Earth Arbor Bay 4 ...
Tarnished Coast Arbor Bay Alcazia Tangle 4 ...
Tarnished Coast Alcazia Tangle Arbor Bay 4 ...
Tarnished Coast Alcazia Tangle Riven Earth 3 ...
Tarnished Coast Riven Earth Alcazia Tangle 4 ...
Tarnished Coast Alcazia Tangle Magus Stones 4 ...
Tarnished Coast Magus Stones Alcazia Tangle 4 ...
Cantha Pongmei Valley Boreas Seabed (location) 2 -
Cantha Pongmei Valley Tanglewood Copse 2 shadow step through wall near portal (west side), access to exclusive area 2009/06/09
Shing Jea Island Sunqua Vale Shing Jea Monastery 3 -
Shing Jea Island Sunqua Vale Tsumei Village 2 -
Shing Jea Island Sunqua Vale Minister Cho's Estate (location) 2 -
Shing Jea Island Panjiang Peninsula Tsumei Village 2 -
Shing Jea Island Kinya Province Ran Musu Gardens 2 -
Shing Jea Island Minister Cho's Estate (explorable) Ran Musu Gardens 2 -
Shing Jea Island Minister Cho's Estate (explorable) Minister Cho's Estate (location) 2 -
Shing Jea Island Linnok Courtyard Shing Jea Monastery 3 allows exploration of Monastery Overlook and entry into Sunqua Vale, though end of the world is found there. 2009/06/09.
Shing Jea Island Saoshang Trail Seitung Harbor 3 End of the world 2009/06/09
Shing Jea Island Jaya Bluffs Seitung Harbor 3 - 2009/06/09
Shing Jea Island Haiju Lagoon Zen Daijun (location) 2 -
Shing Jea Island Zen Daijun (explorable) Seitung Harbor 3 -
Shing Jea Island Sunqua Vale Kinya Province 3 -
Shing Jea Island Kinya Province Sunqua Vale 4 -
Shing Jea Island Panjiang Peninsula Kinya Province 3 -
Shing Jea Island Kinya Province Panjiang Peninsula 2 -
Shing Jea Island Linnok Courtyard Saoshang Trail 2 Allows exploration of Monastery Overlook and entry into Sunqua Vale, though end of the world is found there.
Shing Jea Island Saoshang Trail Linnok Courtyard 2 Allows exploration of Monastery Overlook and entry into Sunqua Vale, though end of the world is found there.
Shing Jea Island Jaya Bluffs Haiju Lagoon 2 -
Shing Jea Island Haiju Lagoon Jaya Bluffs 2 -
Kaineng City Bejunkan Pier Kaineng Center 3 shadow stepped through wall north of portal, rifts are present in kaineng city, the door to xunlai vault opens and closes wildly 2009/07/24.
Kaineng City Bukdek Byway Kaineng Center 3 -
Kaineng City Bukdek Byway The Marketplace 3 -
Kaineng City Bukdek Byway Vizunah Square (Foreign Quarter) 1 Triggered normal rezone 2009/06/09
Kaineng City Kaineng Docks The Marketplace 3 Shadow step through wall just right of portal, able to explore all of Wajjun Bazaar and part of The Undercity. End of the world found in The Undercity and Bukdek Byway. 2009/06/09
Kaineng City Wajjun Bazaar The Marketplace 3 Canthan Guards appear on the other side. Shadow stepping to ally seems to create the same result.
Kaineng City Wajjun Bazaar Nahpui Quarter (location) 2 - 2009/06/09
Kaineng City Shadow's Passage Dragon's Throat (location) 1 Shadow step through wall to west of portal 2009/06/09
Kaineng City Nahpui Quarter (explorable) Senji's Corner 2 -
Kaineng City Xaquang Skyway Senji's Corner 2 -
Kaineng City Shenzun Tunnels Tahnnakai Temple (location) 2 Heroes can seem to cross the portal if a flag is placed on the other side. You can also cross by walking on the side fo the pipe. 2009/06/14
Kaineng City Shenzun Tunnels Maatu Keep 2 -
Kaineng City Tahnnakai Temple (explorable) Tahnnakai Temple (location) 2 -
Kaineng City Tahnnakai Temple (explorable) Zin Ku Corridor 2 End of the world found
Other visual and clipping anomalies found in Sunjiang District (explorable), but no apparent benefit found.
(Documented on End of the world)
Kaineng City Sunjiang District (explorable) Zin Ku Corridor 2 Anomaly.This portal places characters next to portal between Tahnnakai Temple (explorable) and Zin Ku Corridor
Kaineng City Sunjiang District (explorable) Sunjiang District (location) 1 end of the world and minor clipping issues found
(Documented on End of the world)
Kaineng City Pongmei Valley Maatu Keep 2 Able to shadow step through surrounding walls. End of the world found. 2009/06/14
Kaineng City Raisu Pavilion Kaineng Center 3 Unable to pass beyond ramps. End of the world viewable on compass, but not accessible. 2009/06/09
Kaineng City Raisu Pavilion Raisu Palace (location) 1 mob-free + 0.3% Able to explore all Raisu Palace (location), Raisu Palace (explorable), Divine Path, and part of Imperial Sanctum. End of the world found in Imperial Sanctum, in a normally inaccessible area.
(Documented on Grandmaster cartography guide)
2009/06/09
Kaineng City Raisu Palace (explorable) Raisu Palace (location) 1 -
Kaineng City Raisu Palace (explorable) Imperial Sanctum (location) 1 mob-free + 0.3% Shadow step around portal. Normally inaccessable area explorable, including end of the world. Divine Path accessible. 2009/06/09
Kaineng City Divine Path Kaineng Center 3 ... (don't remember, do you have to talk to someone or just walk through a portal?)
Kaineng City Bukdek Byway Xaquang Skyway 3 -
Kaineng City Xaquang Skyway Bukdek Byway 5 -
Kaineng City Bukdek Byway The Undercity 2 - 2009/06/09
Kaineng City The Undercity Bukdek Byway 5 - 2009/06/09
Kaineng City Bukdek Byway Shadow's Passage 2 - 2009/06/09
Kaineng City Shadow's Passage Bukdek Byway 5 End of the World found 2009/06/09
Kaineng City Wajjun Bazaar Xaquang Skyway 3 ...
Kaineng City Xaquang Skyway Wajjun Bazaar 4 ...
Kaineng City Xaquang Skyway Shenzun Tunnels 5 ...
Kaineng City Shenzun Tunnels Xaquang Skyway 3 ...
Kaineng City Nahpui Quarter (explorable) Shenzun Tunnels 5 ...
Kaineng City Xaquang Skyway Senji's Corner 2 - End Of The World 2009/29/09
Kaineng City Sunjiang District (explorable) Pongmei Valley 4 ...
Kaineng City Pongmei Valley Sunjiang District (explorable) 2 ...
Echovald Forest Arborstone (explorable) Tanglewood Copse 2 - 2009/06/09
Echovald Forest Arborstone (explorable) Altrumm Ruins (location) 2 Can not go past stairs, can not walk through door to House zu Heltzer
Echovald Forest Ferndale House zu Heltzer 2 -
Echovald Forest Ferndale Aspenwood Gate (Kurzick) 2 - 2009/06/09
Echovald Forest Ferndale Lutgardis Conservatory 2 -
Echovald Forest Ferndale Saint Anjeka's Shrine 2 -
Echovald Forest Melandru's Hope Lutgardis Conservatory 2 -
Echovald Forest Melandru's Hope Brauer Academy 2 -
Echovald Forest Melandru's Hope Jade Flats (Kurzick) 2 - 2009/06/09
Echovald Forest Drazach Thicket Saint Anjeka's Shrine 2 -
Echovald Forest Drazach Thicket The Eternal Grove (location) 2 able to shadow step from inside of doorway to behind cart
Echovald Forest Drazach Thicket Brauer Academy 2 -
Echovald Forest Morostav Trail Vasburg Armory 2 -
Echovald Forest Morostav Trail Durheim Archives 2 -
Echovald Forest Morostav Trail Unwaking Waters (Kurzick) 2 -
Echovald Forest The Eternal Grove (explorable) Vasburg Armory 2 -
Echovald Forest Mourning Veil Falls Amatz Basin (location) -
Echovald Forest Mourning Veil Falls Durheim Archives 2 Able to step throug surrounding fence. End of the world found. 2009/06/14
Echovald Forest The Eternal Grove (explorable) Mourning Veil Falls 3 ...
Echovald Forest Mourning Veil Falls The Eternal Grove (explorable) 3 ...
Jade Sea Boreas Seabed (explorable) Zos Shivros Channel (location) 2 -
Jade Sea Boreas Seabed (explorable) Boreas Seabed (location) 1 Step through right side of fence. End of the world in Pongmei Valley.
Jade Sea Mount Qinkai Breaker Hollow 2 Shadow step through wall near res shrine, access to exclusive area. 2009/06/10
Jade Sea Mount Qinkai Aspenwood Gate (Luxon) 2 2009-06-10
Jade Sea Archipelagos Cavalon 2 Shadow step around portal, end of the world found, unable to access exclusive area.
Jade Sea Archipelagos Breaker Hollow 2 Exclusive area accessible in Breaker Hollow, but no additional exploration gained.
End of the world found almost immediately in Mount Qinkai.
Jade Sea Archipelagos Jade Flats (Luxon) 2 End of the world found. Area past bridge is inaccessible. 2009/06/09
Jade Sea Maishang Hills Bai Paasu Reach 1 Able to shadow step through wall east of portal. Need to shadow step so that you end up at the wall of the buildings. Exclusive area accessible, but no other apparant benefit. 2009/06/14
Jade Sea Maishang Hills Eredon Terrace 1 +0.5% Exclusive area accessible in Eredon Terrace, along with the glitched area and end of the world there. Additional exploration available.
(Note: Unfortunately, this was previously known and accessible through other means. This is simply another method to access this area.
(Documented on Grandmaster Cartography Guide).
Jade Sea Maishang Hills Gyala Hatchery (location) 1 -
Jade Sea Gyala Hatchery (explorable) Leviathan Pits 2 Exclusive area accessible in Leviathan Pits, but no additional exploration gained.
End of the world found in Silent Surf.
Jade Sea Silent Surf Leviathan Pits 2 -
Jade Sea Silent Surf Seafarer's Rest 3 Jump through wall near portal, access to exclusive area. End of the world found challenged 2009/06/09, validated 2009/07/24 reproduced portal jump
Jade Sea Silent Surf Unwaking Waters (Luxon) 2 -
Jade Sea Rhea's Crater Seafarer's Rest 2 -
Jade Sea Rhea's Crater The Aurios Mines (location) 1 able to explore outpost, unable to go through challenge arena, no benefit
Jade Sea Unwaking Waters (explorable) Harvest Temple 1 -
Jade Sea Boreas Seabed (explorable) Mount Qinkai 3 -
Jade Sea Mount Qinkai Boreas Seabed (explorable) 3 Dead end short behind portal
Jade Sea Archipelagos Maishang Hills 4 able to shadow step around portal, end of world found, able to walk on top of wall in NE corner ?
Jade Sea Maishang Hills Archipelagos 4 able to shadow step around portal (very hard spot to shadow step to), end of the world found -
Jade Sea Gyala Hatchery (explorable) Rhea's Crater 3 -
Jade Sea Rhea's Crater Gyala Hatchery (explorable) 3 -
Elona Turai's Procession Gate of Desolation (location) 2 -
Elona Vehjin Mines Basalt Grotto 1 -
Istan Plains of Jarin Kamadan, Jewel of Istan 4 Unable to explore past the stairs in Kamadan. Sun Docks and Consulate are inaccessible.
Istan Plains of Jarin Sunspear Great Hall 1 able to shadow step thru wall near res shrine -
Istan Plains of Jarin Champion's Dawn 2 Allows exploration of Champion's Dawn. End of the World found.
Istan Plains of Jarin The Astralarium 2 able to shadow step around portal, end of the world found in middle of outpost -
Istan Zehlon Reach The Astralarium 2 -
Istan Cliffs of Dohjok Champion's Dawn 2 allows exploration of Champion's Dawn. Impossible to pass through the gate to Plains of Jarin.
Istan Zehlon Reach Jokanur Diggings (location) 4 End of the World found in Jokanur Diggings (location).
Istan Cliffs of Dohjok Jokanur Diggings (location) 4 -
Istan Fahranur, The First City Jokanur Diggings (location) 4 -
Istan Cliffs of Dohjok Blacktide Den (location) 4 -
Istan Fahranur, The First City Blacktide Den (location) 4 -
Istan Lahtenda Bog Blacktide Den (location) 4 Invisible wall prevents access much further than portal
Istan Cliffs of Dohjok Beknur Harbor 2 0.1% Able to explore normally inaccessible area east of portal, need to shadow step around portal area (the southeastern corner of the portal extends to the edge of hill) to explore west side 2009/06/14
Istan Issnur Isles Beknur Harbor 2 <0.1% Able to shadow step through wall surrounding outpost. Part of the area between Beknur Harbor and Cliffs of Dohjok explorable. 2009/06/14
Istan Issnur Isles Kodlonu Hamlet 2 able to shadow step from portal to behind dirt wall, area near the harbor is very glitchy
Istan Mehtani Keys Kodlonu Hamlet 2 -
Istan Consulate Kamadan, Jewel of Istan Able to access most of Kamadan, part of Churrhir Fields, and Sunspear Arena, doorways in Churrhir Fields are earthed in
Istan Zehlon Reach Cliffs of Dohjok 5 Shadow step around portal. Access to normally inaccessible area and end of the world found 2009/06/09
Istan Cliffs of Dohjok Zehlon Reach 3 able to shadow step around portal (need to shadow step again to clear portal), end of the world found 2009/06/09
Kourna Marga Coast Yohlon Haven 2 - 2009/06/09
Kourna Marga Coast Nundu Bay (location) able to shadow step around portal (need to shadow step again to clear it)
Kourna Marga Coast Dajkah Inlet (location) 2 - 2009/06/09
Kourna Sunward Marches Dajkah Inlet (location) 2 - 2009/06/09
Kourna Sunward Marches Venta Cemetery (location) 2 Able to shadow step around portal. End of the world found in Turai's Procession. 2009/06/09
Kourna Turai's Procession Venta Cemetery (location) 2 Able to shadow step around portal. End of the world found in Sunward Marches. 2009/06/09
Kourna Jahai Bluffs Kodonur Crossroads (location) 3 -
Kourna The Floodplain of Mahnkelon Kodonur Crossroads (location) 3 -
Kourna Dejarin Estate Kodonur Crossroads (location) 3 -
Kourna The Floodplain of Mahnkelon Rilohn Refuge (location) -
Kourna The Floodplain of Mahnkelon Moddok Crevice (location) 2 -
Kourna Dejarin Estate Camp Hojanu 2 -
Kourna Barbarous Shore Camp Hojanu 2 -
Kourna Dejarin Estate Pogahn Passage (location) 4 -
Kourna Gandara, the Moon Fortress Pogahn Passage (location) 4 -
Kourna Arkjok Ward Pogahn Passage (location) 4 -
Kourna Marga Coast Sunspear Sanctuary 2 +0.1-0.2% Shadow step to a hero or henchmen flagged on the other side.
(Documented on Marga Coast, Grandmaster cartography guide.
Kourna Arkjok Ward Marga Coast 5 +0.1% Can Shadow Step through wall south of portal in Arkjok Ward. End of the world found. 2009/06/09
Kourna Marga Coast Arkjok Ward 5 - 2009/06/09
Kourna Turai's Procession Jahai Bluffs 5 -
Kourna Jahai Bluffs Turai's Procession 4 -
Kourna Jahai Bluffs The Floodplain of Mahnkelon 4 -
Kourna The Floodplain of Mahnkelon Jahai Bluffs 5 -
Kourna Arkjok Ward Jahai Bluffs 5 Able to shadow step around portal (need to shadow step again to clear portal). end of the world found. 2009/08/28, Challenged but later verified
Kourna Jahai Bluffs Arkjok Ward 5 -
Kourna Arkjok Ward Command Post 5 -
Kourna Command Post Arkjok Ward 5 -
Kourna Jahai Bluffs Command Post 5 -
Kourna Command Post Jahai Bluffs 5 -
Kourna Turai's Procession Command Post 1 +0.?% Able to shadow step from a small spot behind the door, to the east. 2009/06/09
Kourna Command Post Turai's Procession 1 - 2009/06/09
Kourna Sunward Marches Command Post 5 -
Kourna Command Post Sunward Marches 3 -
Vabbi Yatendi Canyons Wehhan Terraces 2 Shadow step through wall north of portal. Outpost flooded. End of the world found. 2009/06/09
Vabbi Yatendi Canyons Chantry of Secrets 1 -
Vabbi Vehtendi Valley Yahnur Market 3 -
Vabbi Resplendent Makuun Yahnur Market 3 -
Vabbi Resplendent Makuun Honur Hill 2 -
Vabbi The Mirror of Lyss Honur Hill 2 -
Vabbi Wilderness of Bahdza Dzagonur Bastion (location) 2 able to shadow step through wall near pillar (need to shadow step again to clear, landing spot very small), end of world at stairs in outpost
Vabbi The Mirror of Lyss Dzagonur Bastion (location) 2 Able to shadow step around portal (need to shadow step again to clear portal). 2009/11/07
Vabbi The Mirror of Lyss Dasha Vestibule (location) 2 No benefit 2009/06/09
Vabbi The Mirror of Lyss Grand Court of Sebelkeh (location) 2 no apparent benefit
Vabbi The Mirror of Lyss Mihanu Township 2 - 2009/06/16
Vabbi Holdings of Chokhin Mihanu Township 2 Able to shadow step through walls. End of the world found. 2009/06/16
Vabbi Vehjin Mines Jennur's Horde (location) 2 -
Vabbi Forum Highlands Jennur's Horde (location) 2 Shadow step through the side gate, need to scrape wall for a bit as the portal is quite large. End of the world found. 2009/06/13
Vabbi Forum Highlands Tihark Orchard (location) 2 Shadow step through walls near both portals
Vabbi Forum Highlands The Kodash Bazaar 3 -
Vabbi Vehtendi Valley The Kodash Bazaar 3 -
Vabbi The Mirror of Lyss The Kodash Bazaar 3 -
Vabbi Yatendi Canyons Vehtendi Valley 4 ...
Vabbi Vehtendi Valley Yatendi Canyons 3 ...
Vabbi Vehtendi Valley Forum Highlands 3 ...
Vabbi Forum Highlands Vehtendi Valley 4 ...
Vabbi Jahai Bluffs The Floodplain of Mahnkelon 4 ...
Vabbi Resplendent Makuun Bokka Amphitheatre 1 ...
Vabbi Bokka Amphitheatre Resplendent Makuun 3 ...
Vabbi Resplendent Makuun Wilderness of Bahdza 2 able to shadow step around portal INTO wall (need to shadow step around portal), end of world found, unknown percentage added to cartographer
Vabbi Wilderness of Bahdza Resplendent Makuun 3 ...
Vabbi Holdings of Chokhin Vehjin Mines 2 -
Vabbi Vehjin Mines Holdings of Chokhin 2 It is possible to shadow step into the rocks west of the portal. Here one can witness the npc's seemingly standing on top of each other. Portal extends the whole of the cavern entrance. 2009/06/16
The Desolation The Sulfurous Wastes Gate of Desolation (location) 2 able to shadow step to the side of portal, unable to clear portal on second shadow step
The Desolation The Sulfurous Wastes Remains of Sahlahja (location) 2 shadow step through wall near portal, end of world in the middle of outpost
The Desolation Joko's Domain Remains of Sahlahja (location) 2 -
The Desolation Joko's Domain Bone Palace 1 Shadow stepped through wall near portal, need to shadow step up steps from side to clear portal. Able to explore area in between portal to The Alkali Pan, but no mist uncovered. End of the world found. 2009/06/12
The Desolation The Alkali Pan Bone Palace 2 -
The Desolation The Alkali Pan Ruins of Morah (location) 2 shadow step through wall (east side of portal)
The Desolation The Ruptured Heart Ruins of Morah (location) 2 shadow step through wall near portal (west side of portal. landing spot is very very very small)
The Desolation The Ruptured Heart The Mouth of Torment 2 -
The Desolation Poisoned Outcrops Lair of the Forgotten 2 -
The Desolation The Shattered Ravines Lair of the Forgotten 2 -
The Desolation Joko's Domain Basalt Grotto 2 ...
The Desolation Joko's Domain The Shattered Ravines 4 -
The Desolation The Shattered Ravines Joko's Domain 2 Shadow step around portal (need to shadow step again to clear portal). end of the world found. 2009/06/12
The Desolation The Shattered Ravines The Ruptured Heart 5 ... (2 portals to check)
The Desolation The Ruptured Heart The Shattered Ravines 4 ... (2 portals to check)
The Desolation The Alkali Pan Crystal Overlook 3 Shadow step around portals, end of the world found.
The Desolation Crystal Overlook The Alkali Pan 5 Shadow step around portals, end of the world found.
The Desolation The Alkali Pan The Ruptured Heart 5 ...
The Desolation The Ruptured Heart The Alkali Pan 5 ...
The Desolation The Ruptured Heart Crystal Overlook 3 Able to shadow step around portal (need to shadow step again to clear portal). end of the world found.
The Desolation Crystal Overlook The Ruptured Heart 5 -
The Desolation The Ruptured Heart Poisoned Outcrops 2 ...
The Desolation Poisoned Outcrops The Ruptured Heart 5 ...