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- Health: 1 pip = 2 health per second
- Energy: 1 pip = 1 energy per 3 seconds
They are displayed as arrows within the health and energy bars of a player's interface. Arrows pointing to the right or up (depending on the orientation of the bar) indicate regeneration, while arrows pointing to the left or down represent degeneration. After evaluating the total regeneration or degeneration, its maximum is capped by 10 pips in either direction.
- Two pips of health degeneration would be displayed as << Health within your status bar.
- Three pips of energy regeneration would be displayed as Energy >>>.
Pips may also refer to the pips which appear in the capture bar of control points in Alliance Battles.