From GuildWiki
Full: For 3...10 seconds you move 33% faster. When this stance ends, you lose one enchantment.
Concise: (3...10 seconds.) You move 33% faster. End effect: you lose one enchantment.
| Mysticism | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20
|
| Duration
| 3 | 4 | 4 | 5 | 5 | 6 | 7 | 7 | 8 | 8 | 9 | 10
| 10 | 11 | 11 | 12 | 13 | 13 | 14 | 14 | 15
|
[edit] Acquisition
Skill Trainers:
- If the stance is activated again before it naturally ends, you will still lose an enchantment.
- A good way to make Fleeting Stability end before it expires naturally, while running.
- With no points in Mysticism, using Pious Haste continuously would results in an average of close to 20% movement increase.
[edit] Related skills
[edit] Related articles