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Physical damage is any type of damage that relies on physical impact. In Guild Wars, this refers specifically to three types of damage: Blunt damage, Slashing damage and Piercing damage.

These types of damage are caused by Axes, Bows, Hammers, Swords, Daggers, Scythes, Spears, and Necromancer Minions.

Absorption effects are a way of mitigating health loss from physical damage.

Related Skills

  • Ranger-icon-small Greater Conflagration converts physical damage to fire damage.
  • Ranger-icon-small Winnowing does extra damage whenever a creature takes physical damage.
  • Monk-icon-small Essence Bond grants the caster energy whenever a target ally takes physical damage.
  • Necromancer-icon-small Barbs does extra damage whenever a target foe takes physical damage.
  • Necromancer-icon-small Mark of Pain does extra damage to adjacent foes whenever a target foe takes physical damage.
  • Necromancer-icon-small Order of Pain does extra damage whenever a party member deals physical damage.
  • Necromancer-icon-small Order of the Vampire causes health steal whenever a party member deals physical damage.
  • Mesmer-icon-small Elemental Resistance reduces caster armor against physical damage.
  • Mesmer-icon-small Physical Resistance increases caster armor against physical damage.
  • Elementalist-icon-small Armor of Frost increases caster armor against physical damage.
  • Ritualist-icon-small Splinter Weapon deals physical damage on nearby foes on hit.

Effect of Physical Damage to Creatures

The following creatures are known to be resistant to physical damage:

See also: Damage type

Damage types
Physical damage: Blunt damageSlashing damagePiercing damage
Elemental damage: Cold damageEarth damageFire damageLightning damage
Others: Chaos damageDark damageHoly damageShadow damage

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