From GuildWiki
| Overload
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Full: Target foe takes 5...33 damage. If that foe was casting a spell, you deal +5...41 damage.
Concise: Deals 5...33 damage. Deals 5...41 more damage if target foe is casting a spell.
| Domination Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21
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| Damage
| 5 | 7 | 10 | 12 | 14 | 17 | 19 | 21 | 24 | 26 | 28 | 31
| 33 | 35 | 38 | 40 | 42 | 45 | 47 | 49 | 52 | 54
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| Additional Damage
| 5 | 8 | 11 | 14 | 17 | 20 | 23 | 26 | 29 | 32 | 35 | 38
| 41 | 44 | 47 | 50 | 53 | 56 | 59 | 62 | 65 | 68
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[edit] Acquisition
Skill Trainers:
- At first look, this spell looks greatly inferior to an interrupt spell, but the low energy cost and fast recharge time make it powerful. Also note that because it doesn't interrupt the spell, if your target is first hexed with something like Spiteful Spirit or Backfire, the target takes damage from Overload and then also from completing the spell.
[edit] Related skills