Gaming
 

Order of the Vampire

From GuildWiki

Skill details
Order of the Vampire
Image:Order of the Vampire.jpg
Campaign: Prophecies Necromancer
Profession: Necromancer
Attribute: Blood Magic
Type: Elite Enchantment Spell
17% Sacrifice 5 Energy 2 Activation 5 Recharge

Full: For 5 seconds, whenever a party member who is not under the effects of another Necromancer enchantment hits a foe with physical damage, that party member steals up to 3...13 Health.

Concise: Enchants all party members (5 seconds). These party members steal 3...13 Health with each physical damage attack. Party members under another Necromancer enchantment are not affected.

Contents

Blood Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Health 3456678910111213 13141516171819192021

[edit] Acquisition

Signet of Capture:

[edit] Notes

  • Skills that deal physical damage when an attack is blocked will not trigger the effects of this skill, as that damage is not cause by a "hit".
  • Heroes equipped with this skill will attempt to keep it up at all times during combat without any prompting.

[edit] Related skills

[edit] Related articles

Rate this article: