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Offering of Spirit

From GuildWiki

Skill details
Offering of Spirit
Image:Offering of Spirit.jpg
Campaign: Nightfall Ritualist
Profession: Ritualist
Attribute: Channeling Magic
Type: Elite Spell
17% Sacrifice 5 Energy ¼ Activation 15 Recharge

Full: You gain 8...15 Energy. If any spirits are within earshot, you do not sacrifice Health.

Concise: You gain 8...15 Energy. You do not sacrifice Health if any spirits are within earshot.

Contents

Channeling Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Energy 899101011121213131415 15161617181819192021

[edit] Acquisition

Signet of Capture:

[edit] Notes

  • This skill is similar to Offering of Blood; except that the sacrifice is conditional, smaller, and in return for less energy gain.
  • Spirit Siphon is a better alternative since it nets you the same / more energy within the same time frame with its short recharge and it is not an elite skill. The only differences between these two skills is that Offering of Spirit will net you the energy gain regardless if there is any spirit in range whilst Spirit Siphon does not.
Image:Bug.png Bug! Heroes will not use this skill, neither with spirits in range nor without.

[edit] Energy gain

This presumes Offering of Spirit is cast as often as possible (activation + recharge time) before any activation/recharge time modifiers.



Channeling Magic Attribute 0–7 8–9 10 11–12 13–14 15 16–17
Energy Gained by Caster 8–12 13 14 15 16 17 18
Net Energy Gain 3–7 8 9 10 11 12 13
Energy Gain/Second .20–.46 .52 .59 .66 .72 .79 .85

[edit] Trivia

  • The skill was named Spirit Strike in the Nightfall Preview Event.

[edit] Related skills

[edit] Related articles