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| Offering of Blood
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Full: You gain 8...18 Energy.
Concise: You gain 8...18 Energy.
| Blood Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21
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| Energy
| 8 | 9 | 10 | 10 | 11 | 12 | 13 | 14 | 14 | 15 | 16 | 17
| 18 | 18 | 19 | 20 | 21 | 22 | 22 | 23 | 24 | 25
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[edit] Acquisition
Signet of Capture:
[edit] Energy gain
This presumes Offering of Blood is cast as often as possible (activation + recharge time) before any activation/recharge time modifiers.
| Blood Magic Attribute | 0–8 | 9 | 10 | 11 | 12 | 13–19
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| Energy Gained by Caster | 8–14 | 15 | 16 | 17 | 18 | 18–23
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| Net Energy Gain | 7–13 | 14 | 15 | 16 | 17 | 17–22
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| Energy Gain/Second | .46–.85 | .92 | .98 | 1.05 | 1.11 | 1.11–1.44
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[edit] Related skills
[edit] Related articles