This skill may be earned from a quest. See skill information for details.
Health sacrifice requirement
. For Hex Spell 3...10 seconds, target foe and all adjacent foes are hexed with Blood Bond. Whenever an ally hits one of them with an attack, that ally gains 5...17 Health. If one of these foes dies while hexed, all allies adjacent to that foe are healed for 20...84 Health.
. If your Spell Health is above 50%, you begin Bleeding for 10 seconds. Steal up to 20...56 Health from target foe.
. For 5 seconds and 3 seconds longer for every rank of Elite Enchantment Spell Soul Reaping, your Necromancer spells cost - 1...5 Energy to cast, but you suffer from Bleeding for 10 seconds each time you cast a Necromancer spell.
. Remove an Enchantment Spell enchantment from target foe. If an enchantment is removed, for the next 1...12 seconds, your next enchantment spell casts 0...1 seconds faster and costs 1...8 less Energy.
. Target foe takes Spell 12...41 shadow damage. If that foe's Health is above 50%, you steal up to 12...41 Health.
. Target foe and Spell adjacent foes take 10...26 shadow damage. Foes already suffering from a condition are Poisoned and Weakened for 5...17 seconds.
. For Elite Hex Spell 3...13 seconds, whenever target foe attacks or casts a spell on a creature with less Health, that foe loses 25...85 Health.
. Skill Touch target foe to steal up to 29...65 Health.
. Elite Enchantment Spell Steal up to 5...41 Health from target foe. For 10 seconds, you have + 5...9 Health regeneration.
. Vampiric Swarm Spell steals up to 15...51 Health from up to three foes in the area.
. Target Skill touched foe takes 20...50 damage.
. Target foe and all Spell nearby foes take 6...49 shadow damage and 4...17 shadow damage for each enchantment on them.
. Target Skill touched foe loses 5...41 Health and suffers from Weakness for 5...17 seconds.
Order of Apostasy
. For 5 seconds, whenever a party member hits a foe with Elite Enchantment Spell physical damage, that foe loses one enchantment. For each Monk enchantment removed, you lose 25...17% maximum Health.
. For Hex Spell 6...11 seconds, target foe and all adjacent foes are hexed with Reckless Haste. While hexed, they attack 25% faster, but have a 50% chance to miss with attacks.
Shivers of Dread
. For Hex Spell 10...34 seconds, whenever target foe is struck for cold damage while using a skill, that foe is interrupted [ and you lose sic] 10...6 Energy or Shivers of Dread ends.
. For 30 seconds, every time target foe is Elite Hex Spell healed, the healer takes 20...68 damage. This hex ends if target is suffering from a Smiting Prayers hex.
. For Elite Hex Spell 1...13 seconds, target foe suffers -1...3 Health degeneration and takes 5...9 damage while moving.
Well of Weariness
. Well Spell Exploit target corpse to create a Well of Weariness for 10...46 seconds. Enemies within the Well of Weariness suffer -1 Energy degeneration.
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