Angorodon's Gaze
Spell . Steal 10...34 Health from target foe. If you are suffering from a condition , you gain 1...11 Energy .
Eye of the North
Awaken the Blood
Enchantment Spell . For 20...39 seconds, you gain +2 Blood Magic and +2 Curses , but whenever you sacrifice Health , you sacrifice 50% more than the normal amount.
Prophecies
Barbed Signet
Signet . For 1...16 seconds, whenever you use a Necromancer skill on a foe, that foe suffers from Bleeding for 2...13 seconds.
Core
Blood Bond
Hex Spell . For 3...10 seconds, target foe and all adjacent foes are hexed with Blood Bond. Whenever an ally hits one of them with an attack, that ally gains 5...17 Health . If one of these foes dies while hexed, all allies adjacent to that foe are healed for 20...84 Health.
Factions
Blood Drinker
Spell . If your Health is above 50%, you begin Bleeding for 10 seconds. Steal up to 20...56 Health from target foe.
Factions
Blood Renewal
Enchantment Spell . For 7 seconds, you gain +3...5 Health regeneration . When Blood Renewal ends, you gain 40...160 Health.
Prophecies
Blood Ritual
Enchantment Spell . For 8...13 seconds, target touched ally gains +3 Energy regeneration . Blood Ritual cannot be used on the caster.
Prophecies
Blood is Power
Elite Enchantment Spell . For 10 seconds, target other ally gains +3...5 Energy regeneration .
Core
Blood of the Aggressor
Spell . Steal up to 5...41 Health from target foe. If that foe was attacking, that foe suffers Weakness for 3...10 seconds.
Nightfall
Cultist's Fervor
Elite Enchantment Spell . For 5 seconds and 3 seconds longer for every rank of Soul Reaping , your Necromancer spells cost -1...5 Energy to cast, but you suffer from Bleeding for 10 seconds each time you cast a Necromancer spell.
Factions
Dark Bond
Enchantment Spell . For the next 30...54 seconds, whenever you receive damage, your closest minion suffers 75% of that damage for you.
Core
Dark Fury
Enchantment Spell . For 5 seconds, whenever any party member hits with an attack , that party member gains one hit of adrenaline . (50% failure chance with Blood Magic of 4 or less.)
Prophecies
Dark Pact
Spell . Deal 10...40 shadow damage to target foe.
Core
Demonic Flesh
Enchantment Spell . For 30...54 seconds, whenever you use a skill that targets a foe, you deal 5...17 shadow damage to all other foes adjacent to you.
Core
Jaundiced Gaze
Enchantment Spell . Remove an enchantment from target foe. If an enchantment is removed, for the next 1...12 seconds, your next enchantment spell casts 0...1 seconds faster and costs 1...8 less Energy .
Factions
Life Siphon
Hex Spell . For 12...22 seconds, target foe suffers -1...3 Health degeneration , and you gain +1...3 Health regeneration.
Core
Life Transfer
Elite Hex Spell . For 6...11 seconds, target foe and adjacent foes suffer -3...7 Health degeneration , which you gain as Health regeneration.
Prophecies
Lifebane Strike
Spell . Target foe takes 12...41 shadow damage . If that foe's Health is above 50%, you steal up to 12...41 Health.
Factions
Mark of Fury
Hex Spell . For 5 seconds, allies hitting target foe gain 0...2 strikes of adrenaline . When this hex ends, that foe suffers from Cracked Armor for 1...12 seconds.
Nightfall
Mark of Subversion
Hex Spell . For 6 seconds, the next time target foe casts a spell that targets an ally of that foe, the spell fails and you steal up to 10...76 Health from that foe.
Prophecies
Offering of Blood
Elite Spell . You gain 8...18 Energy .
Prophecies
Oppressive Gaze
Spell . Target foe and adjacent foes take 10...26 shadow damage . Foes already suffering from a condition are Poisoned and Weakened for 5...17 seconds.
Factions
Order of Pain
Enchantment Spell . For 5 seconds, whenever a party member hits a foe with physical damage , that party member does an additional 3...13 damage.
Core
Order of the Vampire
Elite Enchantment Spell . For 5 seconds, whenever a party member who is not under the effects of another Necromancer enchantment hits a foe with physical damage , that party member steals up to 3...13 Health .
Prophecies
Ravenous Gaze
Elite Spell . Deal 15...27 damage and steal 15...27 Health from target foe and all nearby foes.
Nightfall
Shadow Strike
Spell . Target foe takes 12...41 shadow damage . If that foe's Health is above 50%, you steal up to 12...41 Health.
Prophecies
Signet of Agony
Signet . You suffer from Bleeding for 25 seconds. All nearby foes take 10...58 damage.
Core
Soul Leech
Elite Hex Spell . For 10 seconds, whenever target foe casts a spell , you steal up to 16...67 Health from that foe.
Prophecies
Spoil Victor
Elite Hex Spell . For 3...13 seconds, whenever target foe attacks or casts a spell on a creature with less Health , that foe loses 25...85 Health.
Factions
Strip Enchantment
Spell . Remove 0...2 enchantments from target foe. If an enchantment is removed, you steal 5...53 Health .
Core
Touch of Agony
Skill . Target touched foe takes 20...50 shadow damage .
Prophecies
Unholy Feast
Spell . Steal up to 10...54 Health from up to 1...3 foes in the area .
Core
Vampiric Bite
Skill . Touch target foe to steal up to 29...65 Health .
Factions
Vampiric Gaze
Spell . Steal up to 18...52 Health from target foe.
Core
Vampiric Spirit
Elite Enchantment Spell . Steal up to 5...41 Health from target foe. For 10 seconds, you have +5...9 Health regeneration .
Factions
Vampiric Swarm
Spell . Vampiric Swarm steals up to 15...51 Health from up to three foes in the area .
Factions
Vampiric Touch
Skill . Touch target foe to steal up to 29...65 Health .
Prophecies
Wallow's Bite
Skill . Target touched foe takes 20...50 damage.
Factions
Well of Blood
Well Spell . Exploit nearest corpse to create a Well of Blood at its location. For 8...18 seconds, allies in that area receive +1...5 Health regeneration .
Core
Well of Power
Elite Well Spell . Exploit nearest corpse to create a Well of Power at that location. For 8...18 seconds, allies within the area of Well of Power gain +1...5 Health regeneration and +2 Energy regeneration .
Prophecies
Atrophy
Hex Spell . For 3...6 seconds, target foe's primary attribute is reduced to 0.
Eye of the North
Barbs
Hex Spell . For 30 seconds, target foe takes 1...12 more damage when hit by physical damage .
Core
Cacophony
Hex Spell . For 10 seconds, whenever target foe uses a shout or chant , that foe takes 30...90 damage.
Eye of the North
Chilblains
Spell . You become Poisoned for 10 seconds. Foes in the area of your target are struck for 10...37 cold damage and lose 1...2 enchantments .
Core
Template:Corrupt Enchantment
Defile Defenses
Hex Spell . For 5...17 seconds, the next time target foe blocks , that foe takes 30...102 damage.
Eye of the North
Defile Enchantments
Spell . Target foe and all nearby foes take 6...49 shadow damage and 4...17 shadow damage for each enchantment on them.
Factions
Defile Flesh
Hex Spell . For 5...29 seconds, target foe gains only two-thirds Health from healing .
Core
Depravity
Elite Hex Spell . For 5...17 seconds, whenever target foe casts a spell , that foe and one nearby foe lose 1...4 Energy .
Nightfall
Desecrate Enchantments
Spell . Target foe and all nearby foes take 6...49 shadow damage and 4...17 shadow damage for each enchantment on them.
Prophecies
Enfeeble
Spell . Target suffers from Weakness for 10...26 seconds.
Prophecies
Enfeebling Blood
Spell . Target foe and all nearby foes suffer from Weakness for 5...17 seconds.
Core
Enfeebling Touch
Skill . Target touched foe loses 5...41 Health and suffers from Weakness for 5...17 seconds.
Factions
Envenom Enchantments
Spell . Target foe loses one enchantment . For every remaining enchantment, target foe is poisoned for 3...9 seconds.
Nightfall
Faintheartedness
Hex Spell . For the next 3...13 seconds, target foe attacks 50% slower, and that foe suffers -0...2 Health degeneration .
Core
Feast of Corruption
Elite Spell . Target foe and all adjacent foes are struck for 16...67 shadow damage . You steal up to 8...34 Health from each struck foe who is suffering from a hex .
Prophecies
Insidious Parasite
Hex Spell . For 5...13 seconds, whenever target foe hits with an attack , you steal up to 15...39 Health from that foe.
Prophecies
Lingering Curse
Elite Hex Spell . For 6...25 seconds, target foe and all nearby foes suffer -0...2 Health degeneration , and receive 20% less benefit from healing .
Core
Malaise
Hex Spell . For 5...29 seconds, target foe suffers -1 Energy degeneration and you suffer -1 Health degeneration . If target foe's Energy reaches 0, that foe takes 5...41 damage and Malaise ends.
Prophecies
Mark of Pain
Hex Spell . For 30 seconds, whenever target foe takes physical damage , Mark of Pain deals 10...34 shadow damage to adjacent foes.
Core
Meekness
Hex Spell . For 5...25 seconds, target foe and all foes in the area attack 50% slower.
Nightfall
Order of Apostasy
Elite Enchantment Spell . For 5 seconds, whenever a party member hits a foe with physical damage , that foe loses one enchantment . For each Monk enchantment removed, you lose 25...17 % maximum Health .
Factions
Pain of Disenchantment
Elite Spell . Target foe loses 1...3 enchantments . If an enchantment was lost in this way, that foe and all adjacent foes lose 10...82 Health .
Nightfall
Parasitic Bond
Hex Spell . For 20 seconds, target foe suffers -1 Health degeneration . The caster is healed for 30...102 when Parasitic Bond ends.
Core
Plague Sending
Spell . Transfer 1...3 negative conditions and their remaining durations from yourself to target foe and all adjacent foes.
Prophecies
Plague Signet
Elite Signet . Transfer all negative conditions with 100...180 % of their remaining durations from yourself to target foe. (50% failure chance with Curses 4 or less.)
Core
Plague Touch
Skill . Transfer 1...3 negative conditions and their remaining durations from yourself to target touched foe.
Core
Poisoned Heart
Spell . You and all adjacent foes are Poisoned for 5...13 seconds.
Nightfall
Price of Failure
Hex Spell . For 30 seconds, target foe has a 25% chance to miss with attacks and takes 1...37 damage whenever that foe fails to hit in combat.
Prophecies
Reckless Haste
Hex Spell . For 6...11 seconds, target foe and all adjacent foes are hexed with Reckless Haste. While hexed, they attack 25% faster, but have a 50% chance to miss with attacks.
Factions
Rend Enchantments
Spell . Remove 5...8 enchantments from target foe. For each Monk enchantment removed, you lose 55...31 Health.
Core
Rigor Mortis
Hex Spell . For 8...18 seconds, target foe cannot block .
Core
Rip Enchantment
Spell . Remove 1 enchantment from target foe. If an enchantment was removed, that foe suffers from Bleeding for 5...21 seconds.
Nightfall
Shadow of Fear
Hex Spell . Target foe and all adjacent foes attack 50% slower for the next 5...25 seconds.
Prophecies
Shivers of Dread
Hex Spell . For 10...34 seconds, whenever target foe is struck for cold damage while using a skill , that foe is interrupted [sic ] and you lose 10...6 Energy or Shivers of Dread ends.
Factions
Signet of Suffering
Elite Signet . For each hex on target foe, that foe takes 5...29 damage (maximum 140 damage).
Nightfall
Soul Barbs
Hex Spell . For 30 seconds, target foe takes 15...27 damage when an enchantment or hex is cast on that target.
Prophecies
Soul Bind
Elite Hex Spell . For 30 seconds, every time target foe is healed , the healer takes 20...68 damage. This hex ends if target is suffering from a Smiting Prayers hex .
Factions
Spinal Shivers
Hex Spell . For 10...34 seconds, whenever target foe is struck for cold damage while using a skill , that foe is interrupted , and you lose 10...6 Energy or Spinal Shivers ends.
Prophecies
Spiteful Spirit
Elite Hex Spell . For 8...18 seconds, whenever target foe attacks or uses a skill , Spiteful Spirit deals 5...29 shadow damage to that foe and all adjacent allies of that foe.
Prophecies
Suffering
Hex Spell . For 6...25 seconds, target foe and all nearby foes suffer -0...2 Health degeneration .
Core
Ulcerous Lungs
Hex Spell . For 10...22 seconds, target foe and all nearby foes suffer from -4 Health degeneration when Bleeding , and whenever they use a shout or chant , they Bleed for 3...13 seconds [sic ]
Nightfall
Vocal Minority
Hex Spell . For 5...17 seconds, target foe and all nearby foes cannot use shouts or chants .
Nightfall
Weaken Armor
Spell . Target foe and foes adjacent to your target have Cracked Armor for 5..17 seconds.
Core
Weaken Knees
Elite Hex Spell . For 1...13 seconds, target foe suffers -1...3 Health degeneration and takes 5...9 damage while moving.
Factions
Well of Darkness
Well Spell . Exploit nearest corpse to create a Well of Darkness for 5...41 seconds. Hexed foes within the Well of Darkness miss 50% of the time.
Nightfall
Well of Ruin
Well Spell . Exploit nearest corpse to create a Well of Ruin at its location. For 5...25 seconds, whenever a foe in the well takes physical damage , that foe has Cracked Armor for 5...17 seconds.
Eye of the North
Well of Silence
Well Spell . Exploit target corpse to create a Well of Silence for 10...26 seconds. Foes within the well cannot use shouts or chants and suffer -1...3 Health degeneration .
Nightfall
Well of Weariness
Well Spell . Exploit target corpse to create a Well of Weariness for 10...46 seconds. Enemies within the Well of Weariness suffer -1 Energy degeneration .
Factions
Wither
Elite Hex Spell . For 5...29 seconds, target foe suffers -2...4 Health degeneration and -1 Energy degeneration . If target foe's Energy reaches 0, that foe takes 15...63 damage and Wither ends.
Prophecies
Animate Bone Fiend
Spell . Exploit nearest corpse to animate a level 1...14 bone fiend . Bone fiends can attack at range.
Core
Animate Bone Horror
Spell . Exploit nearest corpse to animate a level 1...14 bone horror .
Prophecies
Animate Bone Minions
Spell . Exploit nearest corpse to animate two level 0...10 bone minions .
Core
Animate Flesh Golem
Elite Spell . Exploit nearest corpse to animate a level 3...21 Flesh Golem . The Flesh Golem leaves an exploitable corpse. You can have only one Flesh Golem at a time.
Factions
Animate Shambling Horror
Spell . Exploit nearest corpse to create a level 1...14 shambling horror . When the shambling horror dies, it is replaced by a level 0...12 jagged horror that causes Bleeding with each of its attacks .
Nightfall
Animate Vampiric Horror
Spell . Exploit nearest corpse to animate a level 1...14 Vampiric Horror . Whenever a Vampiric Horror you control deals damage, you gain the same amount of Health .
Factions
Aura of the Lich
Elite Enchantment Spell . All corpses within earshot are exploited and you animate a level 1...14 bone horror plus one for each corpse exploited in this way. For 5...37 seconds, your Death Magic attribute is increased by +1.
Prophecies
Bitter Chill
Spell . Target foe is struck for 15...51 cold damage . If that foe had more Health than you, Bitter Chill recharges instantly.
Factions
Blood of the Master
Spell . All of your undead allies are healed for 30...99 . You sacrifice an additional 2% maximum Health per minion healed in this way.
Core
Consume Corpse
Spell . Exploit a random target. You teleport to that corpse 's location and gain 25...85 Health and 5...17 Energy .
Prophecies
Contagion
Elite Enchantment Spell . For 60 seconds, whenever you suffer from a new condition , all foes in the area suffer from that same condition and you sacrifice 10...6 % maximum Health .
Nightfall
Dark Aura
Enchantment Spell . For 30 seconds, whenever target ally sacrifices Health , Dark Aura deals 5...41 shadow damage to adjacent foes, and you lose 5...17 Health.
Core
Death Nova
Enchantment Spell . For 30 seconds, if target ally dies, all adjacent foes take 26...85 damage and are Poisoned for 15 seconds.
Core
Deathly Chill
Spell . Target foe is struck for 5...41 cold damage . If that foe's Health is above 50%, you deal an additional 5...41 shadow damage .
Prophecies
Deathly Swarm
Spell . Deathly Swarm flies out slowly and strikes for 30...78 cold damage on up to three targets in the area .
Core
Discord
Elite Spell . If target foe is suffering from a condition and under the effect of a hex or an enchantment , that foe suffers 30...94 damage.
Factions
Feast for the Dead
Spell . Destroy target animated undead ally . All of your other animated undead allies are healed for 10...82 Health .
Nightfall
Fetid Ground
Spell . Target foe is struck for 15...55 cold damage . If that foe is knocked down , that foe becomes Poisoned for 5...17 seconds.
Factions
Infuse Condition
Enchantment Spell . For the next 15...51 seconds, whenever you receive a condition , that condition is transferred to your closest minion instead.
Prophecies
Jagged Bones
Elite Enchantment Spell . For 30 seconds, whenever target undead servant dies, it is replaced by a level 0...12 jagged horror that causes Bleeding with each of its attacks .
Nightfall
Malign Intervention
Hex Spell . For 5...17 seconds, target foe receives 20% less benefit from healing . If target foe dies while hexed with Malign Intervention, a level 1...14 masterless bone horror is summoned .
Prophecies
Necrotic Traversal
Spell . Exploit a random corpse . You teleport to that corpse's location and all nearby foes become Poisoned for 5...17 seconds.
Prophecies
Order of Undeath
Elite Spell . For 5 seconds, your minions deal +3...13 damage, but you lose 2% of your maximum Health whenever one of your minions hits with an attack.
Nightfall
Putrid Bile
Hex Spell . For 5...17 seconds, target foe suffers -1...3 Health degeneration . If that foe dies while under the effects of this hex , all nearby foes take 25...73 damage.
Eye of the North
Putrid Explosion
Spell . The corpse nearest your target explodes, sending out a shockwave that deals 24...101 damage to all nearby foes.
Core
Putrid Flesh
Spell . Destroy one of your target animated undead minions . All foes near that creature are Diseased for 5...13 seconds.
Nightfall
Rising Bile
Hex Spell . For 20 seconds, this hex does nothing. When Rising Bile ends, that foe and all foes in the area take 1...5 damage for each second Rising Bile was in effect.
Factions
Rotting Flesh
Spell . Target fleshy foe becomes Diseased for 10...22 seconds, slowly losing Health .
Core
Soul Feast
Spell . Exploit nearest corpse to gain 50...234 Health .
Core
Tainted Flesh
Elite Enchantment Spell . For 20...39 seconds, target ally is immune to disease , and anyone striking that ally in melee becomes Diseased for 3...13 seconds.
Core
Taste of Death
Spell . Steal up to 100...340 Health from target animated undead ally .
Core
Taste of Pain
Spell . If target foe is below 50% Health , you gain 30...126 Health.
Factions
Toxic Chill
Elite Spell . Target foe is struck for 15...63 cold damage . If that foe is under the effects of a hex or enchantment , that foe becomes Poisoned for 10...22 seconds.
Nightfall
Verata's Aura
Enchantment Spell . All hostile animated undead in the area become bound to you. Verata's Aura ends after 120...264 seconds. When Verata's Aura ends, you lose your bond with any undead bound to you. (50% failure chance with Death Magic 4 or less.)
Prophecies
Verata's Gaze
Spell . If target hostile animated undead has a master, its bond to its master is broken, making it hostile to all other creatures. If it had no master, you become its master. (50% failure chance with Death Magic 4 or less.)
Prophecies
Verata's Sacrifice
Spell . For 5...9 seconds, your undead allies gain +10 Health regeneration . All conditions are removed from those allies and transferred to you. If this spell is successful and you have control of 3 or fewer minions, Verata's Sacrifice instantly recharges .
Prophecies
Vile Miasma
Hex Spell . Target foe is struck for 10...54 cold damage . If suffering from a condition , that foe is hexed with Vile Miasma and suffers -1...4 Health degeneration for 10 seconds.
Factions
Vile Touch
Skill . Touch target foe to deal 20...56 damage.
Core
Virulence
Elite Spell . If target foe was already suffering from a condition , that foe suffers from Disease , Poison , and Weakness for 3...13 seconds.
Prophecies
Well of Suffering
Well Spell . Exploit nearest corpse to create a Well of Suffering at its location. For 10...26 seconds, foes in that area suffer -1...5 Health degeneration .
Prophecies
Well of the Profane
Well Spell . Exploit nearest corpse to create a Well of the Profane at its location. For 8...18 seconds, foes in that area are stripped of all enchantments and cannot be the target of further enchantments. (50% failure chance with Death Magic 4 or less.)
Core
Withering Aura
Enchantment Spell . For 5...17 seconds, target ally's melee attacks cause Weakness for 5...17 seconds.
Eye of the North