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Necromancer armor crafting quick reference

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Contents

[edit] Prophecies Campaign

[edit] Scar Patterns

Location Crafter Armor Gold No Attr.
Bonus
+1 to Attr.
(SR, Blood, Death, Curses)
Ascalon City Banoit 15 20 Gold 1 Glittering Dust not available
Piken Square Harlan
Ascalon City Corwen 30 75 Gold 2 Glittering Dust
Yak's Bend Breyshaw
Lion's Arch Samuka
Bergen Hot Springs Kailan 39 100 Gold 3 Glittering Dust
Beetletun Shada
Quarrel Falls Saphir
Ventari's Refuge Hanita 45 200 Gold 4 Glittering Dust
Henge of Denravi Alemeth
Stingray Strand Sol Pyrrhus 51 250 Gold 8 Glittering Dust
The Amnoon Oasis Kathir
Droknar's Forge Seifred,
Morgren
60 800 Gold not
available
25 Parchment
4 Feather

Before Droknar's Forge, all the headgear is named Ragged Scar Pattern except for the ones that raise the Soul Reaping attribute, which is named Devilish Scar Pattern instead.
In Droknar's Forge, it is possible to get headgear with either name, with your choice of attribute. There is no difference in the appearance of these headgears.

[edit] Body Armor

The material costs in the table below are unit costs. Armor for head, hands and feet require 1 unit (one times the number of materials). Leg armor requires 2 units (twice the number of materials). Chest armor requires 3 units (three times the number of materials). Gold costs are the same for each piece of armor.

Location Crafter Armor Gold Tyrian Cabal Fanatic Necrotic Profane Scar Pattern
Ascalon City Banoit 15 20 Gold 1 Hide 1 Hide  
Piken Square Harlan 1 Hide 1 Hide  
Ascalon City Corwen 30 75 Gold 2 Hide 2 Hide  
Yak's Bend Breyshaw 2 Hide 2 Hide 2 Hide  
Lion's Arch Samuka 2 Hide 2 Hide 2 Hide 2 Hide   2 Dust
Bergen Hot Springs Kailan 39 100 Gold 3 Hide 3 Hide 3 Hide  
Beetletun Shada 3 Hide   3 Hide   3 Dust
Quarrel Falls Saphir 3 Hide   3 Hide  
Ventari's Refuge Hanita 45 200 Gold 4 Hide 4 Hide 4 Hide 4 Hide 4 Hide 4 Dust
Henge of Denravi Alemeth 4 Hide 4 Hide 4 Hide 4 Hide 4 Hide 4 Dust
The Amnoon Oasis Kathir 51 250 Gold 8 Hide 8 Hide 8 Hide 8 Hide 8 Hide 8 Dust
Stingray Strand Sol Pyrrhus 8 Hide 8 Hide 8 Hide 8 Hide 8 Hide 8 Dust
Droknar's Forge Seifred 60 1 Platinum   25 Hide
4 Leather
25 Hide
4 Chitin
25 Hide
4 Steel
 
Morgren 25 Iron
4 Leather
25 Hide
25 Bone
  25 Parchment
4 Feather
Elite Armor Cabal Cultist Necrotic Profane Scar Pattern
Granite Citadel Hagen 60 15 Platinum   50 Hide
50 Bone
50 Hide
5 E. Leather
 
Marhan's Grotto Karl 15 Platinum   50 Hide
5 Chitin
50 Hide
5 D. Steel
 
8 Platinum   50 Vellum
5 Feather

[edit] Factions Campaign

[edit] Armor

The material costs in the table below are unit costs. Armor for head, hands and feet require 1 unit (one times the number of materials). Leg armor requires 2 units (twice the number of materials). Chest armor requires 3 units (three times the number of materials). Gold costs are the same for each piece of armor (with three exceptions, see footnote *).

Location Crafter Armor Style Armor Gold Materials
Body Armor
Materials
Headgear
Shing Jea Monastery Nu Leng Ascalon 15 20 Gold 1 Hide 1 Dust
Moon Ahn Shing Jea 1 Hide
Kambei Canthan 1 Bone
Ran Musu Gardens Maeko Ascalon 30 75 Gold 2 Hide 2 Dust
Seiji Shing Jea 2 Hide
Taura Canthan 2 Bone
Seitung Harbor Fugui Ge Ascalon 45 200 Gold 6 Hide 6 Dust
Lain Shing Jea 6 Hide
Tsukare Canthan 6 Bone
Kaineng Center Suki* Ascalon 60 1 Platinum 25 Hide
4 Leather
25 Parchment
4 Feathers
Lain Shing Jea 25 Hide
25 Bone
5 Parchment
4 Ink
Tsukare Canthan 25 Bone
4 M. Eye
4 M. Claw
4 M. Fang
Wajjun Bazaar Voldo the Exotic* Tyrian 25 Iron
4 Leather
25 Parchment
4 Feathers
Bukdek Byway Oroku* Krytan 25 Chitin
4 Leather
House zu Heltzer Morbach Kurzick 25 Hide
4 Steel
3 Amber
5 Parchment
4 Ink
Cavalon Tateos Luxon 25 Scale
4 M. Fang
3 Jadeite
Divine Path1 Koumei Elite Canthan 60 15 Platinum 50 Bone
1 M. Eye
1 M. Fang
1 M. Claw
10 Parchment
5 Ink
Vasburg Armory Giygas2 Elite Kurzick 50 Hide
5 Steel
10 Amber
10 Parchment
5 Ink
10 Amber
Leviathan Pits Mikolas3 Elite Luxon 50 Scale
5 M. Fang
10 Jadeite
10 Parchment
5 Ink
10 Jadeite


* Headgear from these crafters costs only 800 Gold instead of 1 Platinum. All three use the Prophecies headgear art.
1 This area is only accessible after beating the final mission of the Factions Campaign. The mission must be repeated for each access.
2 You must have more Kurzick Faction than Luxon on your account to craft armor from Giygas.
3 You must have more Luxon Faction than Kurzick on your account to craft armor from Mikolas.

[edit] Nightfall Campaign

[edit] Armor

The below material costs are unit costs. Head, hand and foot armor require 1 unit of materials. Leg armor requires 2 units of materials, and chest armor requires 3 units of materials. Gold costs are the same for each piece of armor. All Nightfall campaign body armor is basic armor with an empty Insignia slot. All Nightfall campaign head armor is +1 attribute headgear with an empty Insignia slot.

Location Crafter Armor Body armor Headgear
(scar pattern)
Type Cost Materials Materials
Kamadan, Jewel of Istan Mehinu 15 Istani 20 Gold 3 Hide 1 Dust
Sunspear
Jokanur Diggings Pasu 30 Istani 75 Gold 6 Hide 2 Dust
Sunspear
Blacktide Den Sulee 45 Istani 200 Gold 9 Hide
9 Scales
6 Dust
Sunspear 9 Hide
9 Feathers
Consulate Docks Vatundo 60 Istani 1 Platinum 25 Hide,
25 Scales
5 Parchment,
3 Ink
Sunspear 25 Hide,
25 Feathers
Command Post Burreh 60 Istani 1 Platinum 75 Hide,
75 Scales
5 Parchment,
3 Ink
Sunspear 75 Hide,
75 Feathers
Command Post Ahamid1 60 Elite Sunspear 15 Platinum 50 Hide,
5 E. Leather
10 Parchment,
5 Ink
The Kodash Bazaar Mateneh 60 Vabbian 5 Platinum 25 Hide,
4 Linen,
2 Rubies,
2 Sapphires
5 Parchment,
3 Ink,
2 Rubies,
2 Sapphires
Bone Palace Palmod 60 Ancient 10 Platinum 50 Hide,
2 M. Claws,
2 M. Fangs
10 Parchment,
5 Ink
Throne of Secrets2 Keeper of Armor 60 Primeval 15 Platinum 50 Scales,
25 Chitin
10 Parchment,
5 Ink


1 You must complete the Quest Building the Base: Prisoners of War in order for Ahamid to appear in the Command Post.
2 This area is only accessible after beating the final mission of the Nightfall Campaign. The mission must be repeated for each access.

[edit] Eye of the North Expansion

[edit] Armor

The material costs in the table below are unit costs (see footnote 5 for exception). Armor for head, hands and feet require 1 unit (one times the number of materials). Leg armor requires 2 units (twice the number of materials). Chest armor requires 3 units (three times the number of materials). Gold costs are the same for each piece of armor.

Location Crafter Armor Style Armor Gold Materials
Body Armor
Materials
Headgear
Boreal Station Jolvor Stoneforge1 Tyrian 60 1 Platinum 25 Iron
4 Leather
25 Parchment
4 Feathers
Rata Sum Klub2 Asuran 60 10 Platinum 50 Scale
3 M. Fang
2 M. Claw
10 Parchment
5 Ink
Eye of the North Brett3 Monument 50 Hide
5 Steel
10 Parchment
5 Ink
Gunnar's Hold Radi4 Norn 50 Hide
3 Fur
2 M. Fang
10 Parchment
5 Ink
Location Crafter Deldrimor armor5 Armor Gold Materials  
Central Transfer Chamber Gobrech Stonefoot6 Gloomcrest Tunic 60 10 Platinum 150 Hide
15 Leather
 
Deathlace Leggings 100 Hide
10 Silk
Grim Gloves 50 Hide
5 Leather
Demonhorn Boots 50 Bone
5 Leather


1 The headgear crafted by Jolvor only costs 800 Gold and uses the Prophecies artwork. It is named Ragged Scar Pattern.
2 You must have at least rank 5 in the Asura Title Track to craft armor from Klub.
3 You must have at least rank 5 in the Ebon Vanguard Title Track to craft armor from Brett.
4 You must have at least rank 5 in the Norn Title Track to craft armor from Radi.
5 Deldrimor armor lists the true material costs for each piece, instead of unit costs.
6 You must have at least rank 5 in the Deldrimor Title Track to craft armor from Gobrech.

[edit] Core

Location Crafter Armor Type Cost Materials
The Fissure of Woe Eternal Forgemaster* 60 Obsidian 15 Platinum 50 Hide
5 Elonian Leather
15 Ecto
15 Shard

*A series of quests must be completed each time you enter the Fissure to get the Forgemaster to craft armor for you.
See his page for more information.

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