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Mysticism

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Mysticism's casting symbol
This symbol usually appears around the caster while casting a Mysticism spell.
(For details see: Skill animation)
Mysticism is one of the attributes of the Dervish profession.

It is a Dervish's primary attribute, this means only players who picked Dervish as their primary profession have access to this attribute and can spend attribute points to increase the attribute rank.

Contents

[edit] Effect

Whenever an enchantment on you ends, you gain 1 Health for each rank of Mysticism and 1 Energy for every 3 ranks of Mysticism.

The damage and effectiveness of linked skills increases with attribute rank in Mysticism.

Mysticism 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Health 01234567891011 121314151617181920
Energy 000111222333 444555666

[edit] Associated skills

Mysticism will enhance these listed Mysticism skills. Several Mysticism skills related to Energy management, healing (particularly self-healing) or holy damage. All five elite forms are also Mysticism skills.

[edit] Notes

  • The health and energy gain effect only applies to enchantments that end on the Dervish, not enchantments that end on allies or foes.
  • Renewing an enchantment before its duration expires will not trigger the health and energy gain.

[edit] See also

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