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Adrenaline Adrenaline requirement

Energy Energy requirement

Activation Activation time

Recharge Recharge time

Motivation

"It's Just a Flesh Wound." "It's Just a Flesh Wound." Elite Shout. Target other ally loses all conditions. If a condition was removed in this way, that ally moves 25% faster for 1...8 seconds.
    5 Energy     2 Recharge
Nightfall    
"The Power Is Yours!" "The Power Is Yours!" Elite Shout. For 3 seconds, all allies within earshot gain 0...1 Energy regeneration.
    4 Adrenaline        
Nightfall    
Aria of Restoration Aria of Restoration Chant. For 10 seconds, the next time each party member within earshot uses a spell, that party member gains 30...78 Health.
    10 Energy 1 Activation 20 Recharge
Nightfall    
Aria of Zeal Aria of Zeal Chant. For 10 seconds, the next time each ally within earshot uses a spell, that ally gains 1...5 Energy.
    10 Energy 2 Activation 20 Recharge
Nightfall    
Ballad of Restoration Ballad of Restoration Chant. For 10 seconds, the next time each party member within earshot takes damage, that party member gains 15...63 Health.
    10 Energy 1 Activation 20 Recharge
Nightfall    
Chorus of Restoration Chorus of Restoration Chant. For 10 seconds, the next time each ally within earshot uses a shout or chant, that ally is healed for 30...78 Health.
    4 Adrenaline 1 Activation 5 Recharge
Nightfall    
Energizing Chorus Energizing Chorus Chant. For 10 seconds, the next shout or chant used by each ally within earshot costs 3...6 less Energy.
    4 Adrenaline 1 Activation    
Nightfall    
Energizing Finale Energizing Finale Echo. For 10...30 seconds, whenever a shout or chant ends on target non-spirit ally, that ally gains 1 Energy.
    10 Energy 1 Activation 5 Recharge
Nightfall    
Finale of Restoration Finale of Restoration Echo. For 10...30 seconds, whenever a chant or shout ends on target non-spirit ally, that ally is healed for 15...63 Health.
    5 Energy 1 Activation 10 Recharge
Nightfall    
Inspirational Speech Inspirational Speech Skill. You lose all adrenaline and target other ally gains 1...3 strikes of adrenaline.
    5 Energy     20 Recharge
Eye of the North    
Leader's Zeal Leader's Zeal Skill. For each nearby ally, you gain 2 Energy (maximum 8...11 Energy).
    5 Energy     12 Recharge
Nightfall    
Lyric of Purification Lyric of Purification Chant. For 5...17 seconds, the next time each ally within earshot uses a signet, that ally loses 1 condition.
    5 Energy 1 Activation 20 Recharge
Nightfall    
Lyric of Zeal Lyric of Zeal Chant. For 10 seconds, the next time each ally within earshot uses a signet, that ally gains 1...7 Energy.
    6 Adrenaline 1 Activation 5 Recharge
Nightfall    
Mending Refrain Mending Refrain Echo. For 15 seconds, target non-spirit ally has +2...3 Health regeneration. This echo is reapplied every time a chant or shout ends on that ally.
    10 Energy 1 Activation 8 Recharge
Nightfall   Can be obtained through a quest
Purifying Finale Purifying Finale Echo. For 10...30 seconds, target non-spirit ally loses one condition whenever a chant or shout ends on that ally.
    5 Energy 1 Activation 10 Recharge
Nightfall    
Signet of Synergy Signet of Synergy Signet. Target other ally is healed for 40...88 Health. If you are not under the effects of an enchantment, you are also healed for 40...88 Health.
        1 Activation 10 Recharge
Nightfall   Can be obtained through a quest
Song of Power Song of Power Chant. For 5...17 seconds, each ally within earshot gains 4 Energy regeneration until that ally uses a skill.
    25 Energy 1 Activation 30 Recharge
Nightfall    
Song of Purification Song of Purification Elite Chant. For 20 seconds, the next 1...3 skills used by each ally within earshot remove 1 condition from that ally.
    5 Adrenaline 2 Activation    
Nightfall    
Song of Restoration Song of Restoration Elite Chant. For 10 seconds, the next time each party member within earshot uses a skill, that party member gains 45...97 Health.
    10 Energy 1 Activation 20 Recharge
Nightfall    
Zealous Anthem Zealous Anthem Chant. For 10 seconds, the next time each ally within earshot uses an attack skill, that ally gains 1...7 Energy.
    10 Energy 1 Activation 20 Recharge
Nightfall    
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