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Monk skills quick reference (Nightfall)

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Quest-medium This skill may be earned from a quest. See skill information for details.

Energy Energy requirement

Upkeep Maintenance cost

Activation Activation time

Recharge Recharge time

Divine Favor

Healer's Boon Healer's Boon Elite Enchantment Spell. For 10...46 seconds.[sic] Healing Prayers spells cast 50% faster and heal for 50% more Health.
    5 Energy ¼ Activation 10 Recharge
Nightfall    
Holy Haste Holy Haste Enchantment Spell. For 1...48 seconds, your Healing Prayers spells cast 50% faster. This enchantment ends if you cast another enchantment.
    10 Energy 1 Activation 10 Recharge
Nightfall    
Scribe's Insight Scribe's Insight Elite Enchantment Spell. For 10...30 seconds, you gain 3 Energy whenever you use a signet.
    5 Energy ¼ Activation 20 Recharge
Nightfall    
Watchful Healing Watchful Healing Enchantment Spell. For 10 seconds, target ally gains +1...3 Health regeneration. If this skill ends prematurely, that ally gains 30...102 Health.
    5 Energy 1 Activation 10 Recharge
Nightfall    

Healing Prayers

Glimmer of Light Glimmer of Light Elite Spell. Heal target ally for 10...94 Health.
    5 Energy ¼ Activation 1 Recharge
Nightfall    
Healer's Covenant Healer's Covenant Elite Enchantment Spell. While you maintain this enchantment, your Healing Prayers spells heal for 25% less Health, but cost -1...3 Energy.
-1 Upkeep 5 Energy ¼ Activation 5 Recharge
Nightfall    
Healing Ring Healing Ring Spell. Heal adjacent creatures for 30...150 Health. The caster is not healed.
    5 Energy 1 Activation 10 Recharge
Nightfall    
Light of Deliverance Light of Deliverance Elite Spell. All party members are healed for 5...57 Health.
    5 Energy 1 Activation 6 Recharge
Nightfall    
Renew Life Renew Life Spell. Resurrect target touched dead target[sic] party member with 50% Health and 5...17% Energy. That party member and all allies within earshot are healed for 55...115 Health.
    15 Energy 4 Activation 5 Recharge
Nightfall    
Restful Breeze Restful Breeze Enchantment Spell. For 8...16 seconds, target ally has +10 Health regeneration. This Enchantment ends if that ally attacks or uses a Skill.
    5 Energy 1 Activation 8 Recharge
Nightfall    
Supportive Spirit Supportive Spirit Enchantment Spell. For 5...19 seconds, whenever target ally takes damage while knocked down, that ally is healed for 5...29 Health.
    10 Energy ¾ Activation 8 Recharge
Nightfall    
Words of Comfort Words of Comfort Spell. Target ally is healed for 15...51 Health and an additional 15...39 Health if that ally is suffering from a condition.
    5 Energy 1 Activation 4 Recharge
Nightfall    

Protection Prayers

Dismiss Condition Dismiss Condition Spell. Remove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15...63 Health.
    5 Energy ¾ Activation 3 Recharge
Nightfall    
Divert Hexes Divert Hexes Elite Spell. Remove up to 1...3 hexes from target ally. For each hex removed in this way, that ally loses one condition and gains 15...63 Health.
    10 Energy 1 Activation 5 Recharge
Nightfall    
Mending Touch Mending Touch Spell. Touched ally loses two conditions and is healed for 15...51 Health for each condition removed in this way.
    5 Energy ¾ Activation 6 Recharge
Nightfall    
Pensive Guardian Pensive Guardian Enchantment Spell. For 5...10 seconds, target ally has a 50% chance to block attacks from enchanted foes.
    5 Energy 1 Activation 5 Recharge
Nightfall    
Shield of Absorption Shield of Absorption Enchantment Spell. For 3...6 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this enchantment.
    5 Energy 1 Activation 10 Recharge
Nightfall    
Zealous Benediction Zealous Benediction Elite Spell. Heal target ally for 30...150 Health. If target was below 50% Health, you gain 7 Energy.
    10 Energy ¾ Activation 4 Recharge
Nightfall    

Smiting Prayers

Balthazar's Pendulum Balthazar's Pendulum Elite Enchantment Spell. For 5...9 seconds, the next time target ally would be knocked down by a foe, that foe is knocked down instead.
    5 Energy ¼ Activation 5 Recharge
Nightfall    
Defender's Zeal Defender's Zeal Elite Hex Spell. For 5...21 seconds, whenever target foe hits with an attack, you gain 2 Energy.
    5 Energy 1 Activation 5 Recharge
Nightfall    
Judge's Intervention Judge's Intervention Enchantment Spell. For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and one nearby foe takes 30...150 holy damage.
    5 Energy ¼ Activation 8 Recharge
Nightfall    
Reversal of Damage Reversal of Damage Enchantment Spell. For 8 seconds, the next time target ally would take damage, the foe dealing the damage takes that damage instead (maximum 5...61).
    5 Energy ¼ Activation 3 Recharge
Nightfall    
Scourge Enchantment Scourge Enchantment Hex Spell. For 30 seconds, each time target foe is the target of an enchantment, the caster of that enchantment takes 15...63 damage.
    10 Energy 2 Activation 5 Recharge
Nightfall    
Signet of Mystic Wrath Signet of Mystic Wrath Signet. Target foe takes 5...29 holy damage for each enchantment on you (maximum 100 holy damage).
        2 Activation 20 Recharge
Nightfall    

No Attribute

Signet of Removal Signet of Removal Elite Signet. If target ally is under the effects of an enchantment, that ally loses one hex and one condition.
        1 Activation 5 Recharge
Nightfall    

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