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This skill may be earned from a quest. See skill information for details.
. For Enchantment Spell 5...10 seconds, all party members within earshot have a 50% chance to block attacks.
. Remove all Spell hexes from target other ally. For 8...18 seconds, that ally gains +10 armor for each Necromancer hex that was removed.
. All negative Spell conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6...22 Health.
. For Enchantment Spell 2...6 seconds, target ally has a 50% chance to block attacks.
. While you Enchantment Spell maintain this enchantment, whenever target other ally takes damage from an attack, half the damage is redirected to you. The damage you receive this way is reduced by 3...25.
. Remove one Spell condition ( Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor or Deep Wound) from target ally. For each remaining condition, that ally is healed for 5...57 health.
. For Enchantment Spell 5...19 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell.
. Spell Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 10...4 seconds. This spell consumes all of your remaining Energy.
Reversal of Fortune
. For 8 seconds, the next time target ally would take damage or Enchantment Spell life steal, that ally gains that amount of Health instead, maximum 15...67.
Shield of Regeneration
. For Elite Enchantment Spell 5...11 seconds, target ally gains 3...9 Health regeneration and 40 armor.
. For 8 seconds, Enchantment Spell damage and life steal received by target ally is reduced by 3...15. When Shielding Hands ends, that ally is healed for 5...41 Health.
. For 8 seconds, foes Enchantment Spell adjacent to target ally take 10...22 holy damage each second.
. Target foe takes Signet 26...50 holy damage. If target foe was attacking, that foe is knocked down.
. Target foe takes Spell 20...49 holy damage. This spell does double damage to summoned creatures.
. For Enchantment Spell 8...18 seconds, target ally's attacks deal holy damage and have +20% armor penetration.
. While you Enchantment Spell maintain this enchantment, whenever target ally takes attack damage, this spell deals 33% of the damage back to the source (maximum of 5...17 damage).
. For 30 seconds, every time target foe is healed, the healer takes Hex Spell 15...67 holy damage.
Signet of Judgment
. Target foe is Elite Signet knocked down. That foe and all adjacent foes take 15...63 holy damage.
. Remove a Spell hex from target ally. If a hex is removed, foes in the area suffer 10...70 holy damage.
Strength of Honor
. While you Enchantment Spell maintain this enchantment, target ally deals 5...21 more damage in melee.
. For 60 seconds, whenever you use a Enchantment Spell skill that targets an ally, all foes adjacent to your target are struck for 5...29 fire damage and you lose 1 Energy.
. While you maintain this Enchantment Spell enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally.
. Transfer all Elite Spell conditions and their remaining durations from your allies to you.
. Remove all Spell conditions ( Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, and Deep Wound) from target ally.
. Remove all Signet hexes and conditions from target ally. You lose 10 Energy for each hex and each condition removed.
. Remove a Spell hex from target ally.
. Spell Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy.