Modify recharge time skills quick reference
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Increase recharge
Edit
| Name | Target | Duration | Affects | Modifier | Stats | Notes | Skill type | Attr | Cam | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| | [edit] Energizing Wind
| All spirit range | 1...25s | All skills | +25% |
| skills cost 15 less energy | Nature Ritual | | C | ||||||||
| | [edit] Glyph of Sacrifice
| Self | n/a | Next spell | +30s |
| affected spell casts instantly | Glyph | | P | ||||||||
| | [edit] Auspicious Incantation
| Self | n/a | Next spell | 10...6 seconds |
| Gain 110...182% energy of next spell cost | Enchantment Spell | | F | ||||||||
Decrease recharge
Edit
| Name | Target | Duration | Affects | Modifier | Stats | Notes | Skill type | Attr | Cam | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| | [edit] Practiced Stance
| Self | 20...32s | Preparations | -50% |
| Preparations last 30..126% longer | Elite Stance | | P | ||||||||
| | [edit] Quickening Zephyr
| Creatures within range | 15...39s | All skills | -50% |
| skills cost 30% more energy | Nature Ritual | | C | ||||||||
| | [edit] Serpent's Quickness
| Self | 15...27s | all skills | -33% |
| ends if health drops below 50% | Stance | | P | ||||||||
| | [edit] Trapper's Speed
| Self | 5...25s | Traps | -25% |
| Traps activate 25% faster. Ends if you attack | Stance | | N | ||||||||
| | [edit] Mantra of Inscriptions
| Self | 5...21s | Signets | -10...34% |
| Stance | | C | |||||||||
| | [edit] Symbolic Posture
| Self | 5...17s | next Signet | -20...68% |
| Stance | | N | |||||||||
| | [edit] Discharge Enchantment
| Self | n/a | this skill | -20...44% |
| Remove enchantment from target foe, recharges faster if target was hexed | Spell | | N | ||||||||
| | [edit] Mantra of Recovery
| Self | 5...17s | Spells | -33% |
| Elite Stance | | C | |||||||||
| | [edit] Glyph of Swiftness
| Self | 15s | spells | -25% |
| projectiles from those spells move 200% faster | Glyph | | E | ||||||||
| | [edit] Flame Djinn's Haste
| Self | n/a | this spell | -50% |
| Must strike foe with this spell. | Enchantment Spell | | N | ||||||||
| | [edit] Deadly Paradox
| Self | 5...13s | Assassin skills | -33% |
| Assassin skills also activate 33% faster; disables attack skills for 10s | Stance | | N | ||||||||
| | [edit] Siphon Speed
| Self | n/a | this skill | -50% |
| Must be cast on a moving foe. | Hex Spell | | F | ||||||||
| | [edit] Deadly Haste
| Self | 10..30s | half-ranged spells | -5...41% |
| those spells cast in 5..41% less time | Enchantment Spell | | N | ||||||||
| | [edit] Ritual Lord
| Self | 5...29s | Binding Rituals | -10...51% |
| Ends on first skill, instantly recharges self if skill is binding ritual | Elite Skill | | F | ||||||||
| | [edit] Weapon of Quickening
| Ally | 5...21s | Spells, Binding Rituals | -33% |
| Elite Weapon Spell | | F | |||||||||
| | [edit] Ghostly Haste
| Self | 5...17s | Spells | -25% |
| if in within earshot of a spirit | Enchantment Spell | | F | ||||||||
Notes
Edit
- Skills increase (or decrease) the recharge times by the stated percentage, regardless of whether the skill description says "faster" (or "slower").
- Recharges are rounded to the nearest second using round to even.