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Quest-medium - This skill may be earned from a quest. See skill information for details.

Energy - Energy requirement
Activation - Activation Time
Recharge - Recharge Time

Necromancer

Curses

Price of Failure Price of Failure Hex Spell. For 30 seconds, target foe has a 25% chance to miss with attacks and takes 1...37 damage whenever that foe fails to hit in combat.
    15 Energy 2 Activation 20 Recharge
Prophecies   Quest-medium
Reckless Haste Reckless Haste Hex Spell. For 6...11 seconds, target foe and all adjacent foes are hexed with Reckless Haste. While hexed, they attack 25% faster, but have a 50% chance to miss with attacks.
    15 Energy 1 Activation 12 Recharge
Factions    
Well of Darkness Well of Darkness Well Spell. Exploit nearest corpse to create a Well of Darkness for 5...41 seconds. Hexed foes within the Well of Darkness miss 50% of the time.
    10 Energy 1 Activation 20 Recharge
Nightfall    

Mesmer

Inspiration Magic

Spirit of Failure Spirit of Failure Hex Spell. For 30 seconds, target foe has a 25% chance to miss with attacks. You gain 1...3 Energy whenever that foe fails to hit in combat.
    15 Energy 3 Activation 20 Recharge
Prophecies   Quest-medium

Illusion Magic

Calculated Risk Calculated Risk Hex Spell. For 3...20 seconds, target foe's attacks do +10 damage, but there is a 50% chance that the damage from each attack will be done to that foe instead. (Maximum 15...83 damage.)
    5 Energy 1 Activation 7 Recharge
Eye of the North    

Elementalist

Water Magic

Blurred Vision Blurred Vision Hex Spell. For 4...9 seconds, target foe and adjacent foes are hexed with Blurred Vision. While hexed, those foes have a 50% chance to miss with attacks.
    10 Energy 1 Activation 12 Recharge
Core    

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